Pop ups in My Mind

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

You know, I didn't know where to post this two simple things that popped up in my mind and...

why tomb of primeval kings does not have a hom statue?
why there is not a "sub-quest" title? Making one for each campaign would increase A LOT the lifespawn of the game.

I mean, there are some quite hard sub-quests, but nobody plays them because it's just...useless. A waste of time. Someone could say "yo udo it for fun", but someone could also answer that you have fun when you get something for your efforts...except Eye of North, other sub-quest rewards are just "meh", lets give this part of the game some importance, plz!

If you have more "pop-ups" in your mind post them here, and lets discuss about them.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

I think a Tombs HoM reward is a great idea. The sub-quest idea is good too but I think it would be hard to implement.

A pop up I often think of is "why isn't there an inscription trader?" It would be a great gold-sink, be a convenience to everybody and would use the same supply and demand scheme as the rare material trader.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by makosi
I think a Tombs HoM reward is a great idea
Yeah me too. I can dual it on my derv

JtFiRe55

JtFiRe55

Frost Gate Guardian

Join Date: Feb 2007

idk

thing that pops in my head is the lack of the auction!!!!!!!!!!!!!!!!!!

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

/pokes the auction dead horse. That's not something feasible with the current game design. They've probably duly noted it for GW2.

As far as the quest title goes, they'd have to fine-tune it for each profession- because some quests are profession-specific.

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Yes, there should be a HoM reward for completing Tombs, and Tombs should officially be considered the Tyrian "elite mission." The fact that it hasn't been billed as such - not from the very beginning, maybe, but at least once the Canthan "elite missions" were revealed - is an incredible oversight.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by Shyft the Pyro
Yes, there should be a HoM reward for completing Tombs, and Tombs should officially be considered the Tyrian "elite mission." The fact that it hasn't been billed as such - not from the very beginning, maybe, but at least once the Canthan "elite missions" were revealed - is an incredible oversight.
QFT. Please do Tombs justice!

Lepton CFd

Lepton CFd

Frost Gate Guardian

Join Date: May 2006

Pantheon of Shadows [dei]

Mo/Me

Tombs would be a great addition to the HoM, but especially, as someone stated above, it should be considered a Tyrian elite mission.

As for the quests, I agree that it would be hard to implement, as there are profession-related quests. But perhaps it could be implemented in a more general sense, such as the first level of the title be completing 50 or so quests, second level being 150, and so on. There are an awful lot of quests in the game, but I'm not sure how many to be exact. It would definitely be a challenge to complete them all though. Perhaps a tedious challenge, but that is how it is with all the titles...

Lady S Shiva

Lady S Shiva

Desert Nomad

Join Date: Dec 2005

CA

LOD???

W/Mo

tomb of primeval kings statue would be cool
but more titles? i guess the next lvl of kod would be one of the gods.

Sha Noran

Sha Noran

Desert Nomad

Join Date: Nov 2005

http://tinyurl.com/2jlusq

Idiot Savants [iQ]

R/

It essentially is an elite mission (Tombs), and you're all right, it should be aknowledged as such. Just because it can be quickly completed with a simple group format does not make it less challenging to those who are not already familiar with the mission's structure. Fingers of Chaos makes quick work of groups who aren't ready for it, just like any other devastating Monster Skill or Environment Effect in any elite mission.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Interesting. If Tombs was labeled the "Tyrian Elite mission", then it'd be the only elite mission with henchies.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Lepton CFd
Tombs would be a great addition to the HoM, but especially, as someone stated above, it should be considered a Tyrian elite mission.

As for the quests, I agree that it would be hard to implement, as there are profession-related quests. But perhaps it could be implemented in a more general sense, such as the first level of the title be completing 50 or so quests, second level being 150, and so on. There are an awful lot of quests in the game, but I'm not sure how many to be exact. It would definitely be a challenge to complete them all though. Perhaps a tedious challenge, but that is how it is with all the titles...
205 in Prophecies, 220 in Factions, 200 some quests in Nightfall, and however many in EotN

somewhere around 800

Catrion-Leyt

Catrion-Leyt

Frost Gate Guardian

Join Date: Sep 2007

In this remote place called hell.

Archons Ascendant [Arch]

R/E

I love the sub-quest title idea. Although it wouldn't affect me, since I already do most quests, I think more people would do them.

And the inscription trader idea is nice, as well. I think it'd have to be tested a bit though. If everyone and their brother decides they want to load up on a certain inscription and the price shoots up, no one would like that. Except, of course, those who loaded up on them. Because now they get to be rich.

Anyway...I've got nothing that pops into my head.

Messy

Messy

huh?

Join Date: Jun 2005

Follow the rainbow, make a left and voila

Guildless

R/

Great ideas.

Even if some quests are profession based.... I guess a way of doing it is:

ALL general quests + YOUR profession specific quests - (pre-searing quests, since there is no going back) To achieve max tier would be slightly different depending on your character.

It gives people another choice of title.

/signed

BuD

BuD

Krytan Explorer

Join Date: Mar 2006

Nunya

E/Mo

Then you run into the problem of not being able to get credit for the quests that you already did & are not repeatable...ie: pre searing quests. Everyone had to redo UW, FoW, SF etc to get their statue because there was no way to record which quests you character has or hasnt done in the past.

Great idea, not possible IMO

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

Quest title track FTW! I love doing quests! It's less grindy in my opinion, so i'm totally /signed on all of the above.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Well, technically Tombs are just dungeon which is dificult just as EoTN ones, you just don't have res shrines and morale boosts.

It would like statue, but i dont see it as deserving one. If it was given one, then each dungeon should get one.

About quest title, yes, i suggested it not long ago...

Akaraxle

Akaraxle

Wilds Pathfinder

Join Date: Jan 2006

Italy

E/

Why did players in GW become so bad compared to Prophecies times?

Oh wait, I know the answer.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by zwei2stein
Well, technically Tombs are just dungeon which is dificult just as EoTN ones...
I have to disagree - The only thing that made Tombs easy is the B/P group that nearly everyone runs there (I haven't done it since the pet corpse nerf, tho, but I'm sure that that made it harder for those groups, too). If you run a standard group there, it's much more challenging than the GW:EN dungeons (Slaver's excepted).

Vitas

Vitas

Academy Page

Join Date: Jul 2007

[formerly] Tombs of the Primevals - healing B/Ps that try to be meat shields and pwning Darknesses

From one who has defeated Tombs Darknesses many times and agree with the 'elite' tag I have to voice my resounding...

/AGREE
/SIGNED

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

Quote:
Originally Posted by Lycan X
Then you run into the problem of not being able to get credit for the quests that you already did & are not repeatable...ie: pre searing quests. Everyone had to redo UW, FoW, SF etc to get their statue because there was no way to record which quests you character has or hasnt done in the past.

Great idea, not possible IMO
There should not be such a problem: the fact that you have a hom fow, uw, SF statue means that you did those quests, aka, you will obtain + points in the sub-quest title track also for the old quests you made. Just as like as they did with Elite Skills title tracks, if you had capped already (which is mostly like) some elites, those ones would be recorded. About the quests that are mande just for some classes, there could be just a leeway (like eotn exploration) to let everyone get the title anyway. Furthermor I think that all character can play the same number of quests, but some are replaced with some different ones and so on. I really think that it should not be that hard to do....it would be very funny imo.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Shouldn't this be in the suggestions forum?

thelessa

thelessa

Jungle Guide

Join Date: Jun 2005

Texas

Purple Puzycats

R/Mo

Also, what about the Titan Quests? Would be nice if there was something for doing those. Or has that been added when I wasn't looking?

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

Quote:
Originally Posted by thelessa
Also, what about the Titan Quests? Would be nice if there was something for doing those. Or has that been added when I wasn't looking?
That goes in the sub-quest title track man

About RTSfirebat post, uh yea, as I stated I didn't know where to post this, so well if any mod can move I would appreciate.

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

The problem, IMHO, with questing in Prophecies is the lack of substantial rewards. NF and Factions have the reward of leveling up quite fast - it was a middle between Proph (slow-as-hell leveling) and Factions (too fast, can't grasp your character's gameplay). If you're not into the lore, that is. I never was into it, compared to other games where I play for the lore.

And you have people who actually DO enjoy questing, or do it for the sake of completion. Either implement a way to get quests logged even if you've done them, or make them available again.

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

So, any mod can move to the right forum?

IslandHermet

Wilds Pathfinder

Join Date: Aug 2007

Quote:
Originally Posted by CyberMesh0
/pokes the auction dead horse. That's not something feasible with the current game design. They've probably duly noted it for GW2.

As far as the quest title goes, they'd have to fine-tune it for each profession- because some quests are profession-specific.
very simple fix for this, all profession-specific quests do not count twords this title

IslandHermet

Wilds Pathfinder

Join Date: Aug 2007

Quote:
Originally Posted by Bryant Again
Interesting. If Tombs was labeled the "Tyrian Elite mission", then it'd be the only elite mission with henchies.

Since you can H/H tombs I think Anet does not consider it a Elite zone. Even if you could H/H the cantha and NF elite areas they would still be considerbly harder then Tombs

Shakti

Shakti

Wilds Pathfinder

Join Date: Sep 2006

Home...

Vier Reiter [Vier]

I think the quest title is a great idea. Dunno how it'd work with the game mechanics, but it'd be fun. I have done that with the campaigns, made sure EVERY blinky was accepted and it's fun as hell. I hadda use wiki in nf because some quests don't open until certain missions/quests are completed, resulting in much backtracking to older outposts and unused npcs. A "checklist" of all quests was definately necessary lol.

Dark-NighT

Dark-NighT

Krytan Explorer

Join Date: Dec 2006

Stygian Veil

Shoop Da Woop [Lolz]

N/Mo

Quote:
Originally Posted by Bryant Again
Interesting. If Tombs was labeled the "Tyrian Elite mission", then it'd be the only elite mission with henchies.
Not that those henchies are any good though, they suck big time but meh.

I think a statue for the tombs is a great idea, i wouldnt call the tombs an elite area though, its either very simple or rough hard depending on how good your team is, and hero hench way is utterly useless.

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

Now you saying that tombs isn't hard because you can hero/hench it and that's why it doesn't deserve a statue. What about Sorrow Furnace? Hero/Henched that few weeks ago to get the statue in few hours....

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

Tombs is easy as hell.. but then again so is FoW so.. yeah it deserves a monument. It would also encourage non-BP groups to complete tombs

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

/signed for statue for Tombs
/signed for subquest title track

I have made it a point on my 2 mainly played characters to complete every quest I come across.

As for the difficulty of Tombs, if it wasnt for BP (and Sorrows the same) then this would remain a pretty difficult run through it. Even with BP if you have an idiot group, you can easily fail as well as we have all run into over the years.

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

Quote:
Originally Posted by Shakti
I think the quest title is a great idea. Dunno how it'd work with the game mechanics, but it'd be fun. I have done that with the campaigns, made sure EVERY blinky was accepted and it's fun as hell. I hadda use wiki in nf because some quests don't open until certain missions/quests are completed, resulting in much backtracking to older outposts and unused npcs. A "checklist" of all quests was definately necessary lol.
Its a great idea - the problem would be providing that "checklist" somehow in the game itself. Just telling me "you've completed 139 of 140 quests"... without any clue of which one is left!!! blargh!

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Okay.... so explain to me again why getting a currently worthless little statue for completing something you can already do "increases the lifespan of the game." It doesn't add new content. It doesn't do anything of the sort. It just increases the rewards for doing it.

If you are going to make a suggestion, at least have the justification you use for it make sense. This has nothing to do with "increasing the game's lifespan." You can do these quests now if you want to. No one is stoping you.

Issac

Issac

Desert Nomad

Join Date: Oct 2006

Earthrealm

W/A

They really should have a quest title. I'm up for it.

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

Quote:
Originally Posted by HawkofStorms
Okay.... so explain to me again why getting a currently worthless little statue for completing something you can already do "increases the lifespan of the game." It doesn't add new content. It doesn't do anything of the sort. It just increases the rewards for doing it.

If you are going to make a suggestion, at least have the justification you use for it make sense. This has nothing to do with "increasing the game's lifespan." You can do these quests now if you want to. No one is stoping you.
I just love how you read half of my post. The "increase lifespawn" sentence was directed to sub-quest title track.

Kthxcya.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

Quote:
Originally Posted by Kook~NBK~
I have to disagree - The only thing that made Tombs easy is the B/P group that nearly everyone runs there (I haven't done it since the pet corpse nerf, tho, but I'm sure that that made it harder for those groups, too). If you run a standard group there, it's much more challenging than the GW:EN dungeons (Slaver's excepted).
A variant of Sab's 3 necro build works pretty swimmingly for Tombs, actually. It's harder than most dungeons in EotN, but easier IMO than Slaver's (especially Forgewight), Shards of Orr, and Catacombs of Kathandrax.