Getting annoying after 10 wins in RA
Lawliet Kira
Im getting very irrated that after 10 wins in RA your team either leaves because their know there gonna get killed in TA
I dont think its fair that you put an RA vs TA team because the TA team has specific builds or spikes that u guys dont have,
Sign this forum if u think after 10 wins people shouldnt have to fight TA teams
I dont think its fair that you put an RA vs TA team because the TA team has specific builds or spikes that u guys dont have,
Sign this forum if u think after 10 wins people shouldnt have to fight TA teams
=DNC=Trucker
Why are we making people play things they don't want to play? If I wanted to play TA I would have started there.
/signed
EDIT: doh! Yes, I did - but the whole wording threw me off.
/signed
EDIT: doh! Yes, I did - but the whole wording threw me off.
Freke
DNC, did you read that at ALL? He just said he didn't want to be paired in TA.
maybe stages of RA? 5+ wins goes to a different stage where they fight other people with 5+wins for a higher balth/championship whatever reward.
/signed
maybe stages of RA? 5+ wins goes to a different stage where they fight other people with 5+wins for a higher balth/championship whatever reward.
/signed
MithranArkanere
If they are moved to TA it's because the 'system' considers them a team good enough to stand TA.
BUT the team may change during those fights.
They should be moved to TA ONLY if the team is THEM VERY SAME in the 10 fights.
10 fights, one leaves, 11th fight is in RA.
10 fights, the same 4 members: 11th fight is in TA.
5 fights, one leaves, the counter resets. 15 Fights, the members didn't changed since the 5th, 16th fight is in TA.
So, the count to go to TA should start from the last time the party changed.
That is what they should change.
They could also make that if you don't resing and win with 3 members in TA, they are moved to RA, so they could go back again to TA if they stand 10 fights in RA with the new team.
BUT the team may change during those fights.
They should be moved to TA ONLY if the team is THEM VERY SAME in the 10 fights.
10 fights, one leaves, 11th fight is in RA.
10 fights, the same 4 members: 11th fight is in TA.
5 fights, one leaves, the counter resets. 15 Fights, the members didn't changed since the 5th, 16th fight is in TA.
So, the count to go to TA should start from the last time the party changed.
That is what they should change.
They could also make that if you don't resing and win with 3 members in TA, they are moved to RA, so they could go back again to TA if they stand 10 fights in RA with the new team.
Numa Pompilius
Every time I've gone on to TA I've won at least one match there. I think the OP is overestimating the level and organization of resistance at TA.
/unsigned.
/unsigned.
Kanyatta
MithranArkanere, I agree with everything in your post other than this snag
So, if you get to another 5 straight with the three old players, will those 3 only get another +1 glad point? shouldn't they get +2 glad points?
And Freke, your idea seems more like a Tournament than a Random Arena
Quote:
Originally Posted by MithranArkanere
5 fights, one leaves, the counter resets.
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And Freke, your idea seems more like a Tournament than a Random Arena
tehshadowninjar
/signed
I think you should do RA until you lose or until 3 team members leave or something of that sort. It's easier that way. Since you have to get 100 glad points in order to get the first rank, you could have to win 5 fights 100 times, or 10 fights 50 times, which is very rare, considering the most less experienced people fight in RA, and you often don't get a good team with a support, healer, tank, and spiker.
I think you should do RA until you lose or until 3 team members leave or something of that sort. It's easier that way. Since you have to get 100 glad points in order to get the first rank, you could have to win 5 fights 100 times, or 10 fights 50 times, which is very rare, considering the most less experienced people fight in RA, and you often don't get a good team with a support, healer, tank, and spiker.
MithranArkanere
Quote:
Originally Posted by Kanyatta
So, if you get to another 5 straight with the three old players, will those 3 only get another +1 glad point? shouldn't they get +2 glad points?
|
The counter to 'travel' to TA.
Imagine 5 characters.
The 'Team' fights for 25 fights before getting bored.
0 fights: A,B,C stay always in the Team.
Fights 1..6: D stays from fight 1 to fight 6 ("gg, thx, sy").
Start of Fight 7: E fills D's gap after his leave after the 6th win ("Hi").
Fights 7..17: A,B,C and E win then 10 consecutive fights.
Fights 18..25: They move them to TA and win another 7 fights.
What they get?
A,B and C get 1+2+3+4+4=14 points for 25 fights.
D gets 1 points for 5(6) fights
E gets 1+2+3=6 points for 15(19) fights.
But they would get moved to TA only after 10 consecutive fights of the same team.
That's what I meant.
Shayne Hawke
Quote:
Originally Posted by MithranArkanere
10 fights, one leaves, 11th fight is in RA.
10 fights, the same 4 members: 11th fight is in TA. 5 fights, one leaves, the counter resets. 15 Fights, the members didn't changed since the 5th, 16th fight is in TA. |
Quote:
They could also make that if you don't resing and win with 3 members in TA, they are moved to RA, so they could go back again to TA if they stand 10 fights in RA with the new team. |
dargon
The trip to TA was a change implemented quite a long time ago. It was put in place to combat the degenerate builds that can randomly appear in RA. There were people getting 100+ wins in RA which meant you could enter with a team, get destroyed, enter again with a new team, and face the exact same team again, pretty much immediately. Now that teams get sent to TA, it becomes much more of a challenge.
/not signed
/not signed
Risus
Stop whining about getting Gladiator. It is MUCH easier than going 10 streak 25 times. Also, stop whining about going to TA. It is to make sure good teams put together don't stay together indefinitely.
Isileth
/notsigned
It stops teams being able to rack up massive streaks in RA.
Unlike in TA no one can build to beat that team so they stay around a lot longer.
It stops teams being able to rack up massive streaks in RA.
Unlike in TA no one can build to beat that team so they stay around a lot longer.
Sir Pandra Pierva
Quote:
Originally Posted by tehshadowninjar
something or other support, healer, tank, and spiker.
|
For RA all you really need is a healer, 2 good dmg dealers, and some non idiot
/signed for a previous idea about the system thing
Limu Tolkki
/signed
If i wanted to go ta, i'd go there.
If i wanted to go ta, i'd go there.
Wish Swiftdeath
/notsigned
if you keep getting sent to TA maybe anet is trying to tell you something
if you keep getting sent to TA maybe anet is trying to tell you something
Redvex
Starting from Ra i lose alway at 12th battle. Maybe Anet put some kind of curse on me O_o ç_ç
Seriously i never quit the game even if someone leave, go to ra etc etc.
Today i got my greatest satisfaction.
All 3 party died and i always use my res signet (the other don't bring res )
Twe of party leaves because i am 1 vs 3.
So i won against 2 ele and 1 ranger (i'm running with HoA spear Chuker)
F**k all leavers
Seriously i never quit the game even if someone leave, go to ra etc etc.
Today i got my greatest satisfaction.
All 3 party died and i always use my res signet (the other don't bring res )
Twe of party leaves because i am 1 vs 3.
So i won against 2 ele and 1 ranger (i'm running with HoA spear Chuker)
F**k all leavers
BlueNovember
Quote:
Originally Posted by dargon
The trip to TA was a change implemented quite a long time ago. It was put in place to combat the degenerate builds that can randomly appear in RA. There were people getting 100+ wins in RA which meant you could enter with a team, get destroyed, enter again with a new team, and face the exact same team again, pretty much immediately. Now that teams get sent to TA, it becomes much more of a challenge.
/not signed |
Exactly.
Yeah, of course you don't want to go to TA, it's harder. That's why the consec bonuses mean something.
It's perfectly possible to get a good team in RA and have 20+ streaks in TA.
/not signed.
BlackSephir
If you can get 10 wins in RA, that means you have a decent team (for RA at least) and you probably will win another 10 in RA.
Meaning?
ULTIAMAETE GLADIATORZ FARM LOL
Moving you to TA prevents this
/not signed
Meaning?
ULTIAMAETE GLADIATORZ FARM LOL
Moving you to TA prevents this
/not signed
RhanoctJocosa
I can't believe people are /signing this. OK, maybe not. This is Sardelac after all.
1) sync a team of 4 and go roll RA all day.
2) get into a decent RA team and roll RA all day.
3) there will be far less people in TA because most do it for the glad points.
4) glad title will be even more meaningless.
Whoever said "For RA all you really need is a healer, 2 good dmg dealers, and some non idiot", more like magebane, magebane and more magebane.
1) sync a team of 4 and go roll RA all day.
2) get into a decent RA team and roll RA all day.
3) there will be far less people in TA because most do it for the glad points.
4) glad title will be even more meaningless.
Whoever said "For RA all you really need is a healer, 2 good dmg dealers, and some non idiot", more like magebane, magebane and more magebane.
MithranArkanere
Quote:
Originally Posted by Shayne Hawke
[...]
Not sure about this part. Sounds like some exploiting could be done by teams already in TA. |
That is not unfair, since a team that started in TA outpost can probably go back to the outpost and make a new team like they did before. And they took less 'risks' in party forming since their team was (or should have been) prepared and balanced.
But the RA was completely random, probably formed by strangers, they can even speak different languages and it's almost sure that they do not have voice clients like a Team party may have. They were 'lucky' to get a party worthy of TA, but it was a random party, after all, that may be good enough for RA, but not for TA.
Pyro maniac
I see more Balthazar Dervisher in TA then in RA actually
/notsigned. Gets the good teams out of RA.
If you want glad points do TA yourself ..
/notsigned. Gets the good teams out of RA.
If you want glad points do TA yourself ..
Ec]-[oMaN
Quote:
Originally Posted by Avatar The Element
Im getting very irrated that after 10 wins in RA your team either leaves because their know there gonna get killed in TA
I dont think its fair that you put an RA vs TA team because the TA team has specific builds or spikes that u guys dont have, Sign this forum if u think after 10 wins people shouldnt have to fight TA teams |
Keithark
/signed
If your team is good enough to win 100 in a row so be it
If your team is good enough to win 100 in a row so be it
RhanoctJocosa
Quote:
Originally Posted by Keithark
/signed
If your team is good enough to win 100 in a row so be it |
Orange Milk
/not signed
ANet has already devalued the Glad title enough by letting people farm 3 glads in a 10 win RA noobfest run as well never removing Glads from there to start with, this would equal mass stupidity to ever be implemented.
BOO F'ING HOO
It would also be easier if you learned to play.
Why is this place so full of Threads/post begging and crying for things to made easier? Go work and earn something for once.
PS I hate it, I mean REALLY hate it, when I agree with the poster above me, but he's right.
ANet has already devalued the Glad title enough by letting people farm 3 glads in a 10 win RA noobfest run as well never removing Glads from there to start with, this would equal mass stupidity to ever be implemented.
Quote:
tehshadowninjar /signed I think you should do RA until you lose or until 3 team members leave or something of that sort. It's easier that way. |
It would also be easier if you learned to play.
Why is this place so full of Threads/post begging and crying for things to made easier? Go work and earn something for once.
PS I hate it, I mean REALLY hate it, when I agree with the poster above me, but he's right.
RavagerOfDreams
/not signed
ive seen some great ra teams come into ta and dominate not only that but not to many teams get formed from ta and even fewer of them are actually good
and as for spiking teams there is a magical skill called spirit bond o.O
agree with above 100%
ive seen some great ra teams come into ta and dominate not only that but not to many teams get formed from ta and even fewer of them are actually good
and as for spiking teams there is a magical skill called spirit bond o.O
agree with above 100%
Sir Pandra Pierva
Quote:
Originally Posted by RhanoctJocosa
Whoever said "For RA all you really need is a healer, 2 good dmg dealers, and some non idiot", more like magebane, magebane and more magebane.
|
I said that as a basic one
honestly with what gets glad points now adays......
4 stance tanks could do it
all you need is
4 non idiots
how ever finding those in RA are very rare now adays
though the idiots are quite comical.
Tyla
Quote:
Originally Posted by tehshadowninjar
and you often don't get a good team with a support, healer, tank, and spiker.
|
/signed for mithran's idea
The Real Roy Keane
Quote:
Originally Posted by dargon
The trip to TA was a change implemented quite a long time ago. It was put in place to combat the degenerate builds that can randomly appear in RA. There were people getting 100+ wins in RA which meant you could enter with a team, get destroyed, enter again with a new team, and face the exact same team again, pretty much immediately. Now that teams get sent to TA, it becomes much more of a challenge.
/not signed |