Dervish Build needing evaluation
Akakiller192
Just wondering if you guys can evalute my build. I made this by myself.
Scythe Master-12+1
Earth Prayer-10
Mysticism-10
Conviction; vital boon; Mystic Vigor; Mystic Regeneration; Crippling Sweep; Armor of Sanctity; Reap Impurities; Reaper's sweep(elite)
Im also wondering what other runes I should add and I have the Hand of the forgotten scythe.
Scythe Master-12+1
Earth Prayer-10
Mysticism-10
Conviction; vital boon; Mystic Vigor; Mystic Regeneration; Crippling Sweep; Armor of Sanctity; Reap Impurities; Reaper's sweep(elite)
Im also wondering what other runes I should add and I have the Hand of the forgotten scythe.
Luminarus
Firstly, u should have a + 1 scythe headgear as well as the +1 rune getting u to 14 scythe. I am also assuming that ur 10 myst/earth is 9+1, coz u cant get 10/10/12 w/o runes.
If for ab etc, id say its pretty good, not sure what u could do to change it. For pve, id recomend swapping crippling sweep for another enchantment that does aoe condition, (dunno what they called), maybe also find room for a rez in there.
If for ab etc, id say its pretty good, not sure what u could do to change it. For pve, id recomend swapping crippling sweep for another enchantment that does aoe condition, (dunno what they called), maybe also find room for a rez in there.
Marverick
You need an IAS.
[skill]Heart of Fury[/skill] for PvE, maybe [skill]Flail[/skill]
[skill]Frenzy[/skill] and [skill]Rush[/skill] for PvP
If you're in PvE, you need [wiki]Aura of Holy Might[/wiki]
Armor of Sanctity is bad, drop it. So is Reap Impurities, the heal is really negligible and the energy cost is huge.
You have WAY too many self-preservation skills... Conviction, Vital Boon, Mystic Vigor, Mystic Regen, Armor of Sanctity, and Reap Impurities??? 3/4 of your bar dedicated to self survivability????????
Get some more attack skills and/or utility that is actually useful beyond keeping yourself alive and doing nothing.
You can take at most ONE self-heal in PvP... in PvE you just need either [skill]Conviction[/skill] or [wiki]Great Dwarf Armor[/wiki] for armor.
Hand of the Forgotten sucks. In PvE you want Zealous and Of Enchanting or Fortitude if you don't mind swapping weapons to cast enchantments.
The mysticism breakpoints are in multiples of 3, have your attribute level at one of those or you're just wasting health.
[skill]Heart of Fury[/skill] for PvE, maybe [skill]Flail[/skill]
[skill]Frenzy[/skill] and [skill]Rush[/skill] for PvP
If you're in PvE, you need [wiki]Aura of Holy Might[/wiki]
Armor of Sanctity is bad, drop it. So is Reap Impurities, the heal is really negligible and the energy cost is huge.
You have WAY too many self-preservation skills... Conviction, Vital Boon, Mystic Vigor, Mystic Regen, Armor of Sanctity, and Reap Impurities??? 3/4 of your bar dedicated to self survivability????????
Get some more attack skills and/or utility that is actually useful beyond keeping yourself alive and doing nothing.
You can take at most ONE self-heal in PvP... in PvE you just need either [skill]Conviction[/skill] or [wiki]Great Dwarf Armor[/wiki] for armor.
Hand of the Forgotten sucks. In PvE you want Zealous and Of Enchanting or Fortitude if you don't mind swapping weapons to cast enchantments.
The mysticism breakpoints are in multiples of 3, have your attribute level at one of those or you're just wasting health.
cellardweller
I'm assuming that from the defensive bar and the use of a green weapon that this is for pve, and even so 7 skills for keeping yourself alive = wasted character slot.
Useless skills:
Conviction - trust your warriors and/or paragons to keep WY or SY up, if you must bring an armour buff, consider bringing WY/SY yourself or even use Armour of the Great Dwarf avoid having to spec into Earth.
Mystic Vigor - Your monks job is to keep you alive, your job is to kill. Do your job and let them do thier job
Mystic Regeneration - See mystic vigor
Crippling Sweep - Why do you need to cripple in pve?
Reap Impurities - Not the worst skill in the world if you're running with a condition team, but there are better options
Soso skills:
Armor of Sanctity - Can be useful in HM if you've synergised with condition causing teamates. Not needed for NM.
Vital Boon - The only reason to run this is if you wanted to make your "victorious" skills activate more often.
Missing skills:
IAS - Every non-gimick dervish needs one. HoF is a good choice
Aura of Might - Even at low ranks, this skill will increase your dps by 40-50%
Attack Skills - 2-3 are a good idea to solidify your dps... real attack skills, not self heals disguised as attack skills.
Useless skills:
Conviction - trust your warriors and/or paragons to keep WY or SY up, if you must bring an armour buff, consider bringing WY/SY yourself or even use Armour of the Great Dwarf avoid having to spec into Earth.
Mystic Vigor - Your monks job is to keep you alive, your job is to kill. Do your job and let them do thier job
Mystic Regeneration - See mystic vigor
Crippling Sweep - Why do you need to cripple in pve?
Reap Impurities - Not the worst skill in the world if you're running with a condition team, but there are better options
Soso skills:
Armor of Sanctity - Can be useful in HM if you've synergised with condition causing teamates. Not needed for NM.
Vital Boon - The only reason to run this is if you wanted to make your "victorious" skills activate more often.
Missing skills:
IAS - Every non-gimick dervish needs one. HoF is a good choice
Aura of Might - Even at low ranks, this skill will increase your dps by 40-50%
Attack Skills - 2-3 are a good idea to solidify your dps... real attack skills, not self heals disguised as attack skills.
Luminarus
Well i dont have too much experience with derv, but these 2 ppls advice seems pretty good.
(I know im right about the runes though, and definately agree with the suggestions above)
(I know im right about the runes though, and definately agree with the suggestions above)
Akakiller192
k thnks guys I kinda started dervish so i didnt really know what to do. I only have one minor rune for scythe on chest and I have scythe mastery on head and what type of attack skills should i get?
Luminarus
From my experience, Victorious Sweep & Eremites/Mystic are good, IAS also. Also, try not to double or triple post.
Akakiller192
srry i changed it
Sirius-NZ
I've seen some Lyssa builds without an IAS, but they usually have at least three timed attacks to make up for it.
But generally, yeah, seeing far too much defense here. 1-2 defensive skills is all you should need... any more and DPS starts to die.
But generally, yeah, seeing far too much defense here. 1-2 defensive skills is all you should need... any more and DPS starts to die.
Seef II
The only defensive skill you'd really need in NM is Victorious Sweep. Get rid of all the Mystic Vigor/Regen chaff, slot in an IAS, and enjoy big yellow numbers instead of small red ones. (Aura of Holy Might helps greatly here)
Aris the Accurate
hof is SO BAD..I hate it.
yes you can keep it up a good bit if everything goes ok...but it can be striped. IAS on a derv is not a must have, its nice but it is not critical. taking frenzy on a derv is stupid. rush is nice however because even at 0 spec you can keep it up. using utility skills from other classes (that work well at a low or 0 spec) are also a good idea.
yes you can keep it up a good bit if everything goes ok...but it can be striped. IAS on a derv is not a must have, its nice but it is not critical. taking frenzy on a derv is stupid. rush is nice however because even at 0 spec you can keep it up. using utility skills from other classes (that work well at a low or 0 spec) are also a good idea.
~ Dan ~
Quote:
Originally Posted by Aris the Accurate
hof is SO BAD..I hate it.
yes you can keep it up a good bit if everything goes ok...but it can be striped. IAS on a derv is not a must have, its nice but it is not critical. Well IAS kinda is a must have if you want to kill people. Hof isn't bad, you are bad. Ever heard of a cover enchant?
yes you can keep it up a good bit if everything goes ok...but it can be striped. IAS on a derv is not a must have, its nice but it is not critical. Well IAS kinda is a must have if you want to kill people. Hof isn't bad, you are bad. Ever heard of a cover enchant?
Aris the Accurate
Quote:
~ Dan ~
Quote:
Originally Posted by Aris the Accurate
Quote:
Quote:
If you are going to use an ias go with a stance...hof remains junk.
Why? Hof is only stripped from rend unless your opponent has 3+ enchant strips. Not to mention having to get through any enchants the monk has throw on you. I fail to see that as junk.
Aris the Accurate
I love how people react when you rattle the little world they live in ^.^
saying a dervish is like a warrior is like saying a mesmer and an ele are they same because they both cast spells... I'm not going to argue with someone who can't see beyond what they are told..hof is junk and you are blind. Their are better Ias's in the dervish line ~ Dan ~
Quote:
Originally Posted by Aris the Accurate
|
They do different things with those spells. Sure a dervish plays differently to a warrior, but at the end of the day: They are both melee. They both kill stuff. An IAS is needed on a melee, end of story.
I'm not going to argue with someone who can't see beyond what they are told..hof is junk and you are blind. Their are better Ias's in the dervish line
You are the only one to say this. Funny that..
Chicken Ftw
Since dan's already covered the rest...
Originally Posted by Aris the Accurate
Quote: Their are better Ias's in the dervish line
Name one? :s
Aris the Accurate
Quote:
Name one? :s
wow someone actually reads instead of blindly flaming. my hat would be off to you but I'm not wearing one atm =/ |
Pious fury. Chicken Ftw
I guess if you're not running many enchants, ya. Personally, I prefer to keep AoHM on me at almost all times though, so HoF is better for my build.
Turtle222
Quote:
Originally Posted by Aris the Accurate
Pious fury.
So you pay 10 energy -2 enchantments for 12 seconds of IAS (assuming you want to keep up an IAS for more than 6 seconds...), rather than 10 Energy+ 21 seconds with burning at the end?
*slow deliberate clapping* even at 14 myst. you would have 12 seconds whereas HoF has 19 at 12 mys. its 10 seconds+ -2 enchants for Pious fury and 17 for HoF. huzzah at fail Aris the Accurate
you dont need an enchant to activate fury..it just removes one if you do. second hof can be striped..and your dps goes ploop for the next 30 seconds. however fury is a stance so its much harder to remove. so mine is a little shorter but much more dependable...
~ Dan ~
Thought i'd add another advantage of using HoF is that you can take a speedbuff stance at the same time. If you're running faster than that kiting monk, you're hitting him more. If you're hitting him more, you're doing your job better.
Originally Posted by Aris the Accurate
Quote: you dont need an enchant to activate fury..it just removes one if you do. second hof can be striped..and your dps goes ploop for the next 30 seconds. however fury is a stance so its much harder to remove. so mine is a little shorter but much more dependable...
And that's the problem. You can't have any enchants on with pious fury as your IAS. If you're happy to strip it to have that IAS, wtf is the enchant on your bar for?
Aris the Accurate
your team has no sort of snare then your failing really hard
~ Dan ~
Quote:
Originally Posted by Aris the Accurate
your team has no sort of snare then your failing really hard
If the other team aren't removing snares then they fail hard.
Aris the Accurate
your nitpicking at this point..if you ABSOLUTLY needed a speed buff when attacking then no one would use frenzy
Stormlord Alex
Baed IAS is baed.
All the Mel dervs in GvG don't run Pious Fury for a reason. ... umm. What was this topic about? ~ Dan ~
Quote:
Originally Posted by Aris the Accurate
your nitpicking at this point..if you ABSOLUTLY needed a speed buff when attacking then no one would use frenzy
No it's just the fact that they can't because all warrior speed buffs are stances.
Aris the Accurate
I actually did see them running it at one point...But what I havn't seen in a while is hof
~ Dan ~
Quote:
Originally Posted by Aris the Accurate
I actually did see them running it at one point...But what I havn't seen in a while is hof
And to think you called me blind. Wow.
Stormlord Alex
Why, oh cruel gods... Why?!
My folders full of cat pics are on another computer Aris the Accurate
you are mentally blind..theirs a difference
I give up..its obvious to me now why you guys made ether so pissed ~ Dan ~
Quote:
Originally Posted by Stormlord Alex
My folders full of cat pics are on another computer |
Quote:
Originally Posted by Aris the Accurate
you are mentally blind..theirs a difference
Please explain that one to me.
Stormlord Alex
Quote:
Originally Posted by dan-the-noob
Some of us here are too busy being on the brink of suicide to monitor Riverfail day and night The Meth
All melee classes benefit greatly from IAS, remember 33% ias means you actually deal 50% more damage, 25% ias is 33% more damage.
in dervish skills you have these choices: Heart of Fury: can be kept up about 60-75% of the time depending on build, sets enemies on fire when it ends (not really that great but its still a good thing), has the downside of having a cast time. Whirling Charge: Only 25% ias, requires wind prayers which may or may not make it easy to put in a build, not affected by +enchant mods since its a stance, but can be used instantly in the middle of battle without pause, and has a movement boost (the usefulness of a movement boost isn't that much in PvE though) Pious Fury: Generally if you run pious fury you are using no enchants at all or only using ones you want to lose. With Aura of Holy Might in PvE that is a HUGE downside. Outside the dervish line Flail is quite good since you don't need adrenaline for anything else. ~ Dan ~
Quote:
Originally Posted by Stormlord Alex
Some of us here are too busy being on the brink of suicide to monitor Riverfail day and night
Unbelievable!
Chicken Ftw
Quote:
Originally Posted by Stormlord Alex
Some of us here are too busy being on the brink of suicide to monitor Riverfail day and night i can has ur cats? :O ... I mean... <3! zling
Newsflash:
Heart of Fury is the best IAS for a Dervish. another Newsflash: Warrior IAS work very well on a Dervish, especially Flail. another Newsflash: melee classes NEED IAS. last but not least: Avatar of Melandru/Lyssa is your second best friend. Stormlord Alex ~ Dan ~
Quote:
Originally Posted by zling
Avatar of Melandru/Lyssa is your second best friend.
Who is your first best friend?
Sirius-NZ
Quote:
Originally Posted by The Meth
All melee classes benefit greatly from IAS, remember 33% ias means you actually deal 50% more damage, 25% ias is 33% more damage.
Exactly. 50% more damage may be important for a warrior, but it's EVEN MORE important for a dervish - we know it hits hard already, but why stop there? Hitting hard frequently is obviously better!
If you can't grasp that you really don't understand the game. |