NVIDIA 7150M GS 799MB shared and a 1.67GHz Core 2 Duo T5450 with 2 gigs of ram running vista 32bit.would this run guild wars well?If you have these same specs can you post what fps on what settings you get i would be very thankful

AvidGamer
ajmorgan25
TEB Elite
Malice Black
Originally Posted by TEB Elite
60-90 fps depending on your connection.
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TEB Elite
My laptop shits all over this one and I rarely hit 60fps unless I'm in my GH. As for 90fps..not unless you turn vsync off. Turning vsync off isn't wise. |
gone
Originally Posted by TEB Elite
60-90 fps depending on your connection.
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TEB Elite
my 6mb connection doesn't give me any more fps than my 2mb one. I wonder why. |
lordpwn
Originally Posted by TEB Elite
There are many many factors that can contribute loss of fps.
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combatchuck
Biostem
Originally Posted by TEB Elite
Its has all to do with your service provider and your actual connection (satellite, dsl, cable, dialup) as well as your location and your ability to reach a guild wars login/game server with minimal packet loss. There are many many factors that can contribute loss of fps.
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BlueNovember
Originally Posted by TEB Elite
why play with vsync on if you have a monitor capable of a high refresh rate?
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AvidGamer
TEB Elite
http://en.wikipedia.org/wiki/Vsync Why play with tearing? |
Computer hardware affects your FPS. |
Malice Black
lordpwn
Originally Posted by TEB Elite
Maybe I'm missing something, but tearing only occurs when the image is being taken out of the frame buffer earlier than the video card is done importing the data it needs. When you have a monitor capable of keeping up with the video card, then there is no problem.
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Originally Posted by TEB Elite
LCDS are usually incapable of tearing anyway.
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Originally Posted by TEB Elite
Network settings and connection affect fps just as much if not more as graphical hardware and settings. Maybe if your little world, does not not affect the other.
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The Way Out
Originally Posted by lordpwn
Wrong. In any properly written network game the framerate is in no way locked to the rate at which the client can communicate over the network - if it was you'd be lucky to get 5 FPS
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Snograt
TEB Elite
Dunno about how packet loss would affect things, but generally you do not want to play anything over a network connection where it's a factor, anyway. |
How bad the tearing is is more a matter of the computer's performance than the monitor's, since with higher framerates, the difference between the frames will be smaller and the tearing less noticeable. Nothing besides having vsync on (which forces the framebuffer to only update between monitor refreshes) will completely eliminate it, though. |
Wrong. In any properly written network game the framerate is in no way locked to the rate at which the client can communicate over the network - if it was you'd be lucky to get 5 FPS |
gone
The Way Out
Originally Posted by flubber
rotflmao...
you need to work for geek squad. it sounds like that is where you get a lot of your....info. |
Brianna
lord_shar
Originally Posted by AvidGamer
Thank you all for your posts.Thanks alot for that link Combatchuck it was very helpful.I think ill save up some more $ and get the laptop with a NVIDIA GeForce 8400M GS its about a 100$ more then the one with the 7150.
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I Dont Do Coke
Originally Posted by lord_shar
He bumped up the RAM from 1 to 4 gigs for +$200, bringing his total to $1000 for a sweet mid-range gaming portable.
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Malice Black
TEB Elite
2GB is the minimum these days, 3GB is ideal and 4GB is pretty much overkill...for now. |
lord_shar
TEB Elite
Does the above apply for both XP and Vista? I think my buddy's system set-up came with Vista, which can be a real memory hog. |
128 megabytes (MB) of RAM or higher recommended (64 MB minimum supported; may limit performance and some features) 1.5 gigabytes (GB) of available hard disk space* |
# 1 GHz 32-bit (x86) or 64-bit (x64) processor # 512 MB of system memory # 20 GB hard drive with at least 15 GB of available space |
Biostem
Originally Posted by lord_shar
Does the above apply for both XP and Vista? I think my buddy's system set-up came with Vista, which can be a real memory hog.
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CptSpaulding
dont feel no pain
CptSpaulding
lord_shar
Originally Posted by Biostem
I look at it this way:
WinXP needs ~512MB to run decently. Vista needs ~1GB to run decently. At 2GB, both run quite well. XP doesn't show an appreciable gain in performance at 3GB, but Vista will take all it can get. XP's little GUI animations and effects, if turned on, don't impact performance too much, but if you turn the ones in Vista on, then prepare for a performance hit if you don't have RAM to spare... As for the laptop, the biggest issue is getting a GPU w/ dedicated RAM. If it's a shared-memory video card, then it's going to perform below your expectations. My laptop, which has a Radeon Xpress 1150 that shares the system memory, runs GW quite well at 800x600 on medium settings, but the performance drops off steeply if you increase the resolution or other effects. |
Originally Posted by CptSpaulding
For laptop I say go for the better Video Card (not based on MB ie 128, 256, ect since that really makes minute differences).
...<SNIP>... |
Malice Black
Originally Posted by TEB Elite
Vista has a recommended requirement of 1 gigabyte of ram for full feature capabilities, however I have seen it run smoothly at 512 megabytes. specs: (From ms.com) |