SF being bad at prolonged battles is non-sense too, in Vizunah Square HM, you have fights that take 2-3 minutes, I NEVER have energy problems there, simply cause I know my way around with SF builds; (Sure call me a noob cause you think it's as easy as spamming 1 2 1 2 1 2... w/e) in fact, in terms of spammability, MB/RI IS easier. In terms of Distractibility, MB/RI IS easier to interrupt. In terms of DPS or DP/Skill, SF IS stronger. In terms of Utility, yes, MB/RI has exactly 1 skill point more and easier energy management (talking about the skill it requires to use a build! holy moly...), I can't believe some people are so hypocrit to see that they call SF noob cause it is spamming while MB/RI in fact is just as worse, if not worse, as running SF the way I do actually requires SKILL.
Again - no it doesn't, spamming one skill is different from spamming 2 skills, yes a MB/RI build is easy to run, but since when does making energy management HARDER for you reduce the skill level?
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I don't run a mission service where I need consumables to finish Raisu palace under 15 minutes, I don't need Sabway, SF serves me well, and will always serve me well.
Raisu palace HM is cake...did it under 15 mins no consumes no sabway no ursan, again PvE is the easy mode of guild wars.
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After this post I can't be bothered to spend any more time to tell you how the reality is. SF is great, you just need to learn how to use it in contrairy to all the beliefs anyone can use it.
Goooood luck.
Simply because you've ran out of arguments, you're so hooked onto your PvE leetness that you believe your that skillful. I say, visit PvP and watch yourself get wtfpwnd...believe me...
21 Jan 2008 at 23:12 - 131
Quote:
Originally Posted by tyla salanari
I say, visit PvP and watch yourself get wtfpwnd...believe me...
To be fair, I thought this was about PvE and not PvP.
22 Jan 2008 at 00:06 - 132
Quote:
Originally Posted by Brian the Gladiator
You are absolutely 100% correct. Why would you ever wait until you are out of combat to rez someone? Doing that is the stupidest most retarded thing I have ever heard. Anyone who thinks rebirth is a good skill should just /uninstall Guild Wars now!
Stop being bad and go /rt with death pact or flesh.
oh stfu, omg f morons that think they know it all...gtfo.
how about elite missions like urgos that u have to have rebirth?
how about 2/3 man trapping team?
how about a 5 man SF fa group?
how about doa groups? where ppl have to die any you rebirth them? (not sure in that my memory is toast  .
how about Topk team?. just sigh... u cant be more wrong.
so many pve teams can wipe in 2 secs because some scrub aggro everything. if your smart enough to see that your team is about to total wipeass... run... lose aggro, get rez chain going.
hows that for being "Anyone who thinks rebirth is a good skill should just /uninstall Guild Wars now!" ? OMG SCRUBS.
22 Jan 2008 at 00:23 - 133
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Originally Posted by RotteN
22 Jan 2008 at 01:31 - 134
Quote:
Originally Posted by Stoney Malloney
May I pretty please point out that having a 3rd or even 4th attribute lowers the damage done by MB and RI... Duh...
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lolwut?
Quote:
Originally Posted by Stoney Malloney
SF is great, you just need to learn how to use it in contrairy to all the beliefs anyone can use it.
Push the Searing Flames button on recharge. Use energy management while it's recharging. It's really hard.
22 Jan 2008 at 02:54 - 135
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Pluus go use SF and MB/RI in the area outside of great temple of balthazar, MB 35-45dps with an occassional 51-52, SF steady 55-60.
I was going to argue about how important utility is and how much eles are good at it, and that a few DPS wasn't really worth it, and was on my way to proving it...and then you said this.
Stop failing. If I really wanted damage, I'd be tanking a Dragon Slash warrior. If I wanted AoE I'd bring Triple Chop, or get a Ritualist with my Dragon Slash. Additionally, you must be playing exceptionally badly to get that amount of DPS.
22 Jan 2008 at 03:24 - 136
Quote:
Originally Posted by holymasamune
Anyone that runs rodgorts on a SF is crazy. Or retarded. And between liquid flame and glowing gaze, you can hardly argue that the SF is effective. A typical SF bar requires 4 skills to power the combo (SF, Glowing gaze, Attunement, GoLE), leaving 4 other skill slots for utility. A typical MB bar requires 3 skills (MB, Rodgorts, Attunement), leaving an extra slot compared to SF for utility.
WTB [skill]Auspicious Incantation[/skill]
22 Jan 2008 at 05:05 - 137
Quote:
Originally Posted by Marverick
WTB [skill]Auspicious Incantation[/skill]
So you're using 5 skillslots instead of 4? Because AI ain't going to replace any of the basic SF emanagement skills.
22 Jan 2008 at 05:13 - 138
Is this for heroes only?
anyway Ive been using this bar pretty efficiently
Fire Attunement
Elemental Attunement
Rodgorts Invocation
Arcane Echo
If I remeber correctly i get 80% and 1 Energy back from every Rodgort i use so thats 21 energy and since Rodgorts has a 2 second cast time i get 2 energy from natural regeneration. Thus I get a Rodgort every 2-3 seconds for 2 energy each. I like it. Never gotten into Mind Blast though.
22 Jan 2008 at 05:20 - 139
Quote:
Originally Posted by tuna-fish_sushi
Is this for heroes only?
No, Heroes tend to use it horribly in my experience. This is for humans.
Feel free to contradict that statement.
22 Jan 2008 at 05:53 - 140
I love it when people use the "I can beat the game with this build. Therefore it's good." or "Because I did _____ with this build, it's good."
22 Jan 2008 at 07:07 - 141
Quote:
Originally Posted by LightningHell
No, Heroes tend to use it horribly in my experience. This is for humans.
Feel free to contradict that statement.
Heroes suck at this bar. They suck less at Searing Flames, so that's what I'm forced to give them.
22 Jan 2008 at 07:45 - 142
Searing Flames is inferior because you need to spam it to do damage, if you let up for a second then all you're doing is burning some mobs which is hardly the most threatening thing. Also to maximize its power, you need a bunch of eles casting it which means you've tied up 2-4 times amount of skillbars for one skill.
22 Jan 2008 at 09:07 - 143
Quote:
Originally Posted by Brian the Gladiator
I still STRONGLY believe that no one should ever bring rebirth. I'm sorry. There is no place that it would be acceptable under any circumstances.
The Deep.
BTW, try a Recall Rebirth (yes this works, I tested it) or an Essence Rebirth (Glyph of Essence).
..and really..
It's PvE.
I'm quite certain you can beat everything in PvE with no skills period.
..and if you can't..
You should uninstall
22 Jan 2008 at 09:52 - 144
Quote:
Originally Posted by holymasamune
I love it when people use the "I can beat the game with this build. Therefore it's good." or "Because I did _____ with this build, it's good."
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Quote:
Originally Posted by Asrial
I'm quite certain you can beat everything in PvE with no skills period.
..and if you can't..
You should uninstall 
These posts are relevant to my interests.
22 Jan 2008 at 18:35 - 145
Quote:
Originally Posted by Asrial
..and really..
It's PvE.
I'm quite certain you can beat everything in PvE with no skills period.
..and if you can't..
You should uninstall 
wow...just wow....
22 Jan 2008 at 21:01 - 146
Quote:
Originally Posted by hurdlebeast
wow...just wow....
Skeptical? Missing the sarcasm? Both?
Just think back to the days when there were no heroes and henchmen didn't even have full skillbars.
22 Jan 2008 at 21:16 - 147
Quote:
Originally Posted by Asrial
Skeptical? Missing the sarcasm? Both?
Just think back to the days when there were no heroes and henchmen didn't even have full skillbars.
Am I slow? Don't really see the sarcasm in your post. (The second part atleast)
22 Jan 2008 at 21:28 - 148
Quote:
Originally Posted by Asrial
The Deep.
You do not need Rebirth to clear The Deep.
22 Jan 2008 at 22:45 - 149
Quote:
Originally Posted by deank81
To be fair, I thought this was about PvE and not PvP.
I find it widely used in HA alot....
22 Jan 2008 at 23:07 - 150
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Originally Posted by Racthoh
You do not need Rebirth to clear The Deep.
No, you don't.
22 Jan 2008 at 23:08 - 151
Quote:
Originally Posted by Blu
Am I slow? Don't really see the sarcasm in your post. (The second part atleast) 
That one poster's comment about uninstalling if you like Rebirth.
22 Jan 2008 at 23:39 - 152
Mind blast is good, but personally, I prefer dual attunement builds with high energy, high damage spells. Does a ton of damage, it costs little energy due to the attunement, and with a high e storage and Aura, you get massive heals.
And, Asrial? If you ever actually played harder areas in the game you'd learn one very important thing about pve- its the equipment that doesn't matter as much- your skillset is everything.
22 Jan 2008 at 23:42 - 153
Ah but, the problem with Dual Attune is its enchantment based - and sometimes enchantments get stripped
Dual Attune is good, but some people like MB over it, much like me! (i used to use dual attune and it was funny!  )
23 Jan 2008 at 00:01 - 154
Quote:
Originally Posted by Kendar Muert
Mind blast is good, but personally, I prefer dual attunement builds with high energy, high damage spells. Does a ton of damage, it costs little energy due to the attunement, and with a high e storage and Aura, you get massive heals.
And, Asrial? If you ever actually played harder areas in the game you'd learn one very important thing about pve- its the equipment that doesn't matter as much- your skillset is everything.
this is kinda fail. MB pumps out high energy, high damage spells better than dual attunes.
And Asrial obviously knows more about the game than you. It is possible to beat the game with an empty skill bar. PvE is ridiculously easy when you understand basic positioning.
23 Jan 2008 at 00:53 - 155
Honestly I ran Searing Flames about as often if not more often than Mind Blast before PvE skills; it was simply a matter of how many enemies I'd expect to be facing.
With the addition of PvE skills, Mind Blast obliterates all the other elites. Searing Flames is for characters who haven't completed EotN yet.
23 Jan 2008 at 03:48 - 156
Quote:
Originally Posted by Coloneh
this is kinda fail. MB pumps out high energy, high damage spells better than dual attunes.
And Asrial obviously knows more about the game than you. It is possible to beat the game with an empty skill bar. PvE is ridiculously easy when you understand basic positioning.
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Go to DoA hard mode, with an empty skill bar. We'll count the seconds till you get utterly and completely destroyed.
Quote:
Originally Posted by Tyla Salanari
Ah but, the problem with Dual Attune is its enchantment based - and sometimes enchantments get stripped
Dual Attune is good, but some people like MB over it, much like me! (i used to use dual attune and it was funny!)
Wouldn't take it into strip heavy areas :P
Mainly in that case, I will use an attune and an alternate E management form.
23 Jan 2008 at 03:52 - 157
Quote:
Originally Posted by Kendar Muert
Go to DoA hard mode, with an empty skill bar. We'll count the seconds till you get utterly and completely destroyed.
Generally when people say beat the game, they mean the storyline. DoA != storyline.
23 Jan 2008 at 04:04 - 158
I know mind blast + rodgorts = obvious combo and leaves room for a lot of utility, in my exp., SF is best used on hero ele bars rather then MB... they just dont seem to spam Rodgorts enough to cancel out the energy cost of rodgorts. Besides, I dunno why everyones SF... it does what it does and does it well (cept destroyers but yea...)
If you really want some utility you could just drop an Ele form the SF/MM way and bring a character specifically filling the support roll you need. I know going MB frees up slots in a bar, but tbh, eles primary roles are as ranged damage dealers and SF does that.
My hero set up is usually
Me (Ele, SF or MB)
Vekk (SF + Interrupts)
N/Rt (Jagged Bones MM)
<SUPPORT ROLE> -> usually a SoR Tactics Para or HB monk depending on the area im In.
the burning the SF produces is in it of itself a form of support for your chars with right build. ToF + Watch Yourself coupled with Motivational Party wide heals is pretty 1337 in nm and hm.
23 Jan 2008 at 04:06 - 159
Quote:
Originally Posted by Arkantos
Generally when people say beat the game, they mean the storyline. DoA != storyline.
Point taken, but the original guy said ALL pve.
23 Jan 2008 at 05:45 - 160
Quote:
Originally Posted by Asrial
Skeptical? Missing the sarcasm? Both?
Just think back to the days when there were no heroes and henchmen didn't even have full skillbars.
jk'ing  I know sarcasm when it slaps me in the face
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