i need advice with my condition spammer pvp build

Der_Pardner

Academy Page

Join Date: Jan 2008

i`m noob so i need help, that`s my future pvp build:
Mystic Sweep
Reap Impurities
Aura of Thorns
Armor of Sanctity
Mystic Regeneration
Vow of Silence (cos i am suffering from hexes too much)
Wild Blow
(suggest my 8th skill)

is it necessary to have a sec class? cos i just pick Wild Blow for my warrior sec profession
i think i need an enchantment skill that ends last enchantment upon me to start aura of throns bleeding function and to have more benifits with mystic regeneration
for my armor i`ll add just +Health for more tank and upgrades of enchanting & barbed for my ovo scythe

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

2 conditions from 1 skill is hardly a condition spammer..

Turtle222

Turtle222

Wilds Pathfinder

Join Date: Oct 2007

:D:D

D/W

if you want to spam conditions, go with melandru+Wearying. Otherwise, try WS

Der_Pardner

Academy Page

Join Date: Jan 2008

i have been using melandru build for spamming condition +wearying but, when avatar finish i become too poor and i die too fast against hexes with/out melandru avatar
and i need a good defense skill build against hexes not conditions
what is WS ?

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Der_Pardner
what is WS ?? [skill]Wounding Strike[/skill]

Der_Pardner

Academy Page

Join Date: Jan 2008

most of my skills are enchantment spells, so i wont take the benefit from bleeding function
sorry for my english

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

You use WS for the deepwound, not bleeding.

Quote:
i have been using melandru build for spamming condition +wearying but, when avatar finish i become too poor and i die too fast against hexes with/out melandru avatar Your monks will remove hexes stopping you from killing stuff if they aren't tards. Melandru shouldn't end because of eternal aura.

Der_Pardner

Academy Page

Join Date: Jan 2008

eternal aura only a pve skill

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Sorry forgot this was a PvP build >.>

zling

zling

Desert Nomad

Join Date: Apr 2006

if you really want a condition spammer as a Dervish you should probably use some variaty of the [skill]mystic sandstorm[/skill] builds...
however Dervishes arent that great as condition spammers but rather resilent meleers...
but whatever suits you...

Sirius-NZ

Sirius-NZ

Wilds Pathfinder

Join Date: Oct 2007

Bellevue, WA (I know ... but I moved out of NZ)

Xen of Onslaught

D/

Question regarding WS - how do you keep it applying DW, considering HoF doesn't last forever? I can't easily think of another very useful enchant...

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Sirius-NZ
Question regarding WS - how do you keep it applying DW, considering HoF doesn't last forever? I can't easily think of another very useful enchant... You think the only useful dervish enchant is HoF?

I....... don't really know what to say...

Bassu

Frost Gate Guardian

Join Date: Jan 2007

Cracow, Poland.

D/

Quote:
Originally Posted by Sirius-NZ
Question regarding WS - how do you keep it applying DW, considering HoF doesn't last forever? I can't easily think of another very useful enchant... That's interesting. Expand.

Darkside

Darkside

Krytan Explorer

Join Date: Dec 2006

Chantry of Secrets

[Angl]

D/

lol yah... HoF is the only useful enchantment in the entire game...

Sirius-NZ

Sirius-NZ

Wilds Pathfinder

Join Date: Oct 2007

Bellevue, WA (I know ... but I moved out of NZ)

Xen of Onslaught

D/

In PvP? There isn't really much that I'd like to take.

Vital boon? Requires earth spec, and uh, why? Mystic Regen is maybe excusable, but again it requires earth spec and usually turns up on noob builds.

Interventions maybe?

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Mirage Cloak
Mystic Regeneration
Monk bar
Shield of Force
Heart of Fury
Watchful Intervention
Monk bar
Mystic Vigor
Attacker's Insight
Featherfoot Grace
Monk bar
Harrier's Grasp

Quite alot there, take your pick.

Tab

Tab

Jungle Guide

Join Date: Oct 2006

Under a bridge

Team Quitter [QQ]

Mo/

(\_/)
( '-' )
(")(")

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by ibreaktoilets
(\_/)
( '-' )
(")(") Very cute

Sirius-NZ

Sirius-NZ

Wilds Pathfinder

Join Date: Oct 2007

Bellevue, WA (I know ... but I moved out of NZ)

Xen of Onslaught

D/

Incidentally, Shield of Force might be an effective Assassin counter. Wind skills are a bit quaint, but hey, you never know.

I shall keep it in mind...

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

Quote:
Originally Posted by Sirius-NZ
In PvP? There isn't really much that I'd like to take.

Vital boon? Requires earth spec, and uh, why? Mystic Regen is maybe excusable, but again it requires earth spec and usually turns up on noob builds.

Interventions maybe? [skill]conjure flame[/skill] [skill]conjure frost[/skill] [skill]conjure lightning[/skill]

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Washi
[skill]conjure flame[/skill] [skill]conjure frost[/skill] [skill]conjure lightning[/skill] Ah yes, my enchant list wasn't even considering secondary skills.

[skill]Reversal Of Fortune[/skill] with dwayna.
[skill]Storm Djinn's Haste[/skill] with conjure lightning.

.. the list goes on, Sirius-NZ.. you get the point.

Sirius-NZ

Sirius-NZ

Wilds Pathfinder

Join Date: Oct 2007

Bellevue, WA (I know ... but I moved out of NZ)

Xen of Onslaught

D/

...yeah. Imagination required.

I note that I prefer to use zealous scythe snathes with most PvP builds to keep the attacks running, which would rule out the Conjure skills, though. May work if the attacks are cheap enough and there aren't too many energy sinks.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Sirius-NZ
...yeah. Imagination required.

I note that I prefer to use zealous scythe snathes with most PvP builds to keep the attacks running, which would rule out the Conjure skills, though. May work if the attacks are cheap enough and there aren't too many energy sinks. [skill]Wounding Strike[/skill][skill]Mystic Sweep[/skill][skill]Eremite's Attack[/skill] is usually a good combo, which isn't energy heavy. And if you're a good dervish, you won't be spamming them on recharge anyway.

Der_Pardner

Academy Page

Join Date: Jan 2008

that`s my new pvp build
[skill]Mystic Sweep[/skill][skill]Wild Blow[/skill][skill]Aura Of Thorns[/skill][skill]Armor Of Sanctity[/skill][skill]Mystic Regeneration[/skill][skill]Heart Of Fury[/skill][skill]Avatar Of Lyssa[/skill][skill]Resurrection Signet[/skill]

i need an effective enchantment build, any suggestions?
another question, i have windwalker insignia on each armor piece, so i`ll get +100 armor while enchanted with 4 spells?

Destromath

Academy Page

Join Date: Nov 2007

Grenths Dark Templars [GDT]

W/E

Quote:
Originally Posted by Der_Pardner
i need an effective enchantment build, any suggestions?
another question, i have windwalker insignia on each armor piece, so i`ll get +100 armor while enchanted with 4 spells? Yep, that's why they're so popular =D. By the way, it only stacks up to +20 armor though, for a max of 90 (notice that it only mentions 4 enchantments in the description).

Like I was told a while ago (>_>), it's good to mainly use 2-3 enchants. Less is fine because you get more attack skills, but more is really starting to push the limit. At most, you should only use 2 defensive enchants. An example of what I use is this:

[skill]Mystic Vigor[/skill][skill]Mystic Regeneration[/skill][skill]Heart of Fury[/skill]
Scythe Mastery: 11+1+1
Mysticism: 11+1
Earth Prayers: 8+1

Or when I'm feeling like getting a bit more out of HoF and some extra damage:

[skill]Mystic Vigor[/skill][skill]Heart of Fury[/skill][skill]Watchful Intervention[/skill]
Scythe Mastery: 12+1+1
Mysticism: 12+1

Watchful Intervention is almost always a good choice, as are Mystic Vigor and Heart of Fury. Mystic Regeneration provides decent regen, but you shouldn't rely on it too heavily (I'm trying to get out of the habit of using it often, but I absolutely hate degen >_<).

Bassu

Frost Gate Guardian

Join Date: Jan 2007

Cracow, Poland.

D/

And if you're playing AoL ALWAYS take AT LEAST 2 shot-activation skills to get the damage bonus from Lyssa easily (Mystic Sweep, Eremite's Attack, Protector's Strike are usually the best choice).

Daddy_Gamer

Pre-Searing Cadet

Join Date: Feb 2008

Rebels of Tyria [RoT]

D/

Quote:
Originally Posted by Der_Pardner
that`s my new pvp build
[skill]Mystic Sweep[/skill][skill]Wild Blow[/skill][skill]Aura Of Thorns[/skill][skill]Armor Of Sanctity[/skill][skill]Mystic Regeneration[/skill][skill]Heart Of Fury[/skill][skill]Avatar Of Lyssa[/skill][skill]Resurrection Signet[/skill]

i need an effective enchantment build, any suggestions?
another question, i have windwalker insignia on each armor piece, so i`ll get +100 armor while enchanted with 4 spells?
One Thing I would recommend, Replace the Res Sig for
[skill]Signet of Pious Light[/skill]
You should always have this when u use [skill]Aura Of Thorns[/skill] or any
enchant the does heal, dmg, condition when u drop it.
Cripple em then bleed em and get healed in 2 keys strokes.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

Quote:
Originally Posted by Daddy_Gamer
One Thing I would recommend, Replace the Res Sig for
[skill]Signet of Pious Light[/skill]
You should always have this when u use [skill]Aura Of Thorns[/skill] or any
enchant the does heal, dmg, condition when u drop it.
Cripple em then bleed em and get healed in 2 keys strokes. no
dont do that

Dervo

Pre-Searing Cadet

Join Date: Feb 2008

D/

Please, stay away from aura of thorns, and like Coloneh said, sig of pious light combined with aura of thorns is just horrible. If you must have an enchant that causes crippled, go with veil of thorns, the only thing that would make aura of thorns worse is if it was adjacent range instead of nearby. If an enemy is kiting from you in the first place, you aren't going to snare them with aura as the activation time takes too long, and if they aren't kiting from you they are probably attacking you. That means that veil will work on them too, even if they are wanding or shooting at you with a non-melee weapon. Plus it combines better with armor of sanctity, although with the duration of that enchant, I really recommend against using it.

Other than that, all I can say is you better not plan on using that in HA as you will get laughed at by people you try to team up with, and if you find someone who doesn't laugh... then the opposing team will be laughing at all of you. (I stay away from HA myself).

The reason why that build doesn't work well imo? Well, I'll ask a few questions and see if you can guess why, when you are casting those enchantments, are you attacking? What does Avatar of Lyssa benefit from doing? How many offensive enchants do you have? How many defensive enchants do you have? Are you the last one on your team standing... does that mean that your build is great at offense and defense, or does it mean the other team ignored you because you are focusing too much on defense? Are you the first one to die? Is that because you don't have enough defense, or because you have the wrong type of defense? Ie, don't use mystic regen if there are lots of people using spike damage.

*sigh* This is just one more thread showing why I warn people when they tell me they want to play a derv that it is a hard class to play well.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Dervo
*sigh* This is just one more thread showing why I warn people when they tell me they want to play a derv that it is a hard class to play well. It's not so much that. I find it's harder for newbie dervs to take a hint (see: [skill]Avatar of Balthazar[/skill] threads).