I don't know what the issue is but other people in my Guild are having the same problem but not all.
Some mods work perfectly others make the map look shredded overlapping on multiple areas (I can screen shot it if yall want to see).
Heres the mods I have with the ones I have problems with and the ones that I don't:
FFF Hero Aid - Mini Map is Shredded and parts of World map
Catography Made Easy Tyria and GWEN - Works perfect (little buggy on graphics and slow sometimes when using world map)
Catography Made Easy Elona - World map is shredded
Catography Made Easy Cantha - Unsure because I've never been in Cantha while running the mod
Enhanced Adrenaline Display - Works Perfect
Enhaned Hero Flags - Works perfect
I am running a 128MB Radeon Mobility 9000 graphics card with the latest drivers I know of. I have DirecxX 9c I believe but I'll check GW to see what it says.
Thanks in advance for all help and advise. I can post screen shots and any other information you may want.
TexMod Problem
CptSpaulding
Numa Pompilius
I got occasional graphics corruption when I tried the "cartography made easy" modules: small shredded pieces of the map tiled across the screen. It seems texmods housekeeping routines are buggy, and it leaves map data in the display buffer?
If you're able to zone, try doing that a couple of times, it seems zoning sometimes clears the displaybuffer and removes the map remnants.
If you're able to zone, try doing that a couple of times, it seems zoning sometimes clears the displaybuffer and removes the map remnants.
CptSpaulding
I'll try that in a bit after lunch and I'll test all the mods out individually also.
I do see all outpost fine (I guess they are on a different layer) but I'll try zoning a few times between outpost and even explorable areas.
I also never thought of it a a buffer issue.
I do see all outpost fine (I guess they are on a different layer) but I'll try zoning a few times between outpost and even explorable areas.
I also never thought of it a a buffer issue.
CptSpaulding
Now I get the stupid D'OH error which has never happened. Don't know why I'm getting it and trying to load mods that worked ain't working. It was working and I went to the bathroom and windows update just did an auto update and restarted. Tried TexMod and got the D'OH.
mrvrod
I am having problems with the tyria cartography as well. It seems to degrade over time (by over time I mean each zone has a chance of messing it up, and eventually one does). The only thing I've been able to do is restart GW.
it's beta software though, so you gotta expect some buggy behavior. I hope it gets fixed though, because some of the mods are downright beautiful.
it's beta software though, so you gotta expect some buggy behavior. I hope it gets fixed though, because some of the mods are downright beautiful.
MDeshame
Quote:
Originally Posted by mrvrod
I am having problems with the tyria cartography as well. It seems to degrade over time (by over time I mean each zone has a chance of messing it up, and eventually one does). The only thing I've been able to do is restart GW.
it's beta software though, so you gotta expect some buggy behavior. I hope it gets fixed though, because some of the mods are downright beautiful. |
mrvrod
Quote:
Originally Posted by MDeshame
Try alt + tabing before closing out GW, often times you just need to minimize/maximize (i.e alt + tab) GW a couple of times to clear up the graphical glitches.
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djice
I have been working on the Elonian Cartographer Title and I am at 93.5%. I closed the game and upon reopening it later areas that I know where open before and are now showing as unexplored. Looking at the map now it looks more like I am at approx. 70% and yet the Title still shows 93.5%. Has anyone else run into this or have any suggestions on what I should do.
Thank you for all your help and take care.
Thank you for all your help and take care.