I've been having the following problem ever since Eye of the North came out. When I use any anti-aliasing setting I get white flashing pixels around the edges of certain (EOTN) models.
Here is a screenshot I made:
Left side is no AA, right side is 4x AA. Problem shows especialy on the 'spikes' of Jora's armor in this case. It's hard to screenshot, its much more visible when you move around since the pixels that flash white constantly change making it look like a white line along the outside.
I'm using an ATI Radeon X800XT 256MB AGP with the latest drivers (tried older versions, same problem).
I've seen other people posting the exact same problem (with screenshots) a while back but I've never seen anyone offer a solution or an explanation, though maybe I missed it. One person that posted the same problems used a nVidia card so I doubt its a driver issue.
The weird thing is it's only happening with EOTN models/graphics (weapons, armor, NPC's). I tried changing a ton of driver settings (using ATi Tray tools) but no luck. Maybe it's some new shaders that dont get properly supported by 'older' cards?
Anyway it's not a terrible thing but it is a bit annoying, especially since my Hall of Monuments is now full of these 'white flashing pixel' models (ALL destroyer weapons have it, and some armor). Any help would be appreciated, or the assurance it doesn't happen with more modern cards. Maybe its time to upgrade
