Need one more HERO!!

viens87

Frost Gate Guardian

Join Date: Sep 2007

Riga

SCAR

Me/

Sometimes i feel i need one more hero , its an ele ..

because if im a mesmer , ranger whatever .. i need one more ele .. one water , second fire , earth and light ..

Calista Blackblood

Calista Blackblood

Permanently Banned

Join Date: Oct 2007

Northern Ireland

Nowhere To Run Nowhere To [Hide]

N/

there are 3 elementalist heros recruitable in game

http://gw.gamewikis.org/wiki/Acolyte_Sousuke (early nightfall)
http://gw.gamewikis.org/wiki/Zhed_Shadowhoof (later nightfall)
http://gw.gamewikis.org/wiki/Vekk (mandatory to take when you enter boreal station,the landing zone for all new chars entering eye of the north

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Quote:
Originally Posted by viens87
earth and light .. Light magic? did i miss an update?

blurmedia

Banned

Join Date: Sep 2007

UNCONTROLLABLE RAGE [moko]

Quote:
Originally Posted by distilledwill
Light magic? did i miss an update? Air .

Shaz

Shaz

Krytan Explorer

Join Date: Aug 2005

Scars Meadows [SMS]

What's the point when all you can bring at one time is 3 heroes?

viens87

Frost Gate Guardian

Join Date: Sep 2007

Riga

SCAR

Me/

Quote:
Originally Posted by Shaz
What's the point when all you can bring at one time is 3 heroes? take 3 nukers with u then u see what the point ..

1 earth .. sometimes need the tank, and earth is with wards.
2 fire .. for nuking
3 water .. in mass fire dmg areas very nice magic
4 air .. for blind and armor penetration

but if i want one time earth next time air , then i need to buy +3 runes for both characters..

Amy Awien

Amy Awien

Forge Runner

Join Date: Jul 2006

R/

Buy majors until you have enough funds for the superiors.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Use minors. Losing 75 health on a 60 AL character isn't the wisest choice. 14 will meet all of the necessary breakpoints.

viens87

Frost Gate Guardian

Join Date: Sep 2007

Riga

SCAR

Me/

Quote:
Originally Posted by Racthoh
Use minors. Losing 75 health on a 60 AL character isn't the wisest choice. 14 will meet all of the necessary breakpoints.

yea sometimes u use superior for HSR ..
im just for discusion ..


because if we get 3 rangers (beast, wildnes and marksman) , 3 neros (blood curse death) mesmer (dom, ilusion),

but ele use 4 magics .. earth, fire, water, air ..

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Use minors, because making squishy retard AI even squishier is a bad idea.

And... just forget about the Water guy. Water honestly does very little in PvE.
The 'best' Water skills for PvE (well... Deep Freeze) are perfectly fine at 0 spec.

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

I don't quite follow.... You need 4th ele cause its hard to replace one rune? lol ok

viens87

Frost Gate Guardian

Join Date: Sep 2007

Riga

SCAR

Me/

Quote:
Originally Posted by Stormlord Alex
Use minors, because making squishy retard AI even squishier is a bad idea.

And... just forget about the Water guy. Water honestly does very little in PvE.
The 'best' Water skills for PvE (well... Deep Freeze) are perfectly fine at 0 spec.

ur not right .. i use water many times when im a ele ..
and water magic is very nice ...

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by viens87
ur not right .. i use water many times when im a ele ..
and water magic is very nice ... Water magic is cute.
And that's it.
Snares are unnecessary for most of PvE, and water snares.

There's little a water mage can do that a Fire guy can't do by throwing Deep Freeze onto his bar. I've used water magic before, and it's 'fun' and nothing more in PvE.

angmar_nite

angmar_nite

Jungle Guide

Join Date: Feb 2007

[SNOW] of [YUM]

E/

Quote:
Originally Posted by Stormlord Alex
Water magic is cute.
And that's it.
Snares are unnecessary for most of PvE, and water snares.

There's little a water mage can do that a Fire guy can't do by throwing Deep Freeze onto his bar. I've used water magic before, and it's 'fun' and nothing more in PvE. QFT

And earth ele is not needed for tanking. When your in an elite area that requires it, anything e/x x/e will do the trick with obisdian flesh.

Cartoonhero

Cartoonhero

Krytan Explorer

Join Date: Aug 2005

Sooner Nation

Mo/

water is utility, mostly for pvp. snares are fun, but i prefer mass aoe damage and kd's in pve.

and the people telling you to use minors are very much right. ai die enough as it is. the only sup runes i ever lay hands on are vigors.(not that those go on my heroes, lol).

more health>2 more att points, always.

if you enjoy water thats awesome, but what people are telling you is that you'd do alot more damage if you went with another line, (typically fire in pve)

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Quote:
Originally Posted by Racthoh
Use minors. Losing 75 health on a 60 AL character isn't the wisest choice. 14 will meet all of the necessary breakpoints. Henchies have 480 health and you can't do anything about it... what's the point of getting all your heroes to 600+ health then?

Until the 7-heroes get implemented I'll stick to running superiors or dual majors, 520-550 health is enough.

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

Quote:
Originally Posted by Marverick
Henchies have 480 health and you can't do anything about it... what's the point of getting all your heroes to 600+ health then? What's the point? Hmmm let me think, maybe so you can vaquish and do elite areas?

Gimping your heroes cause henchies are bad? Wow what a great idea...

Find a friend and forget about the henchies lol.

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

I will help your dilemma, Elementalists suck.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Terraban
I will help your dilemma, Elementalists suck. Caster heroes hit skills on recharge.
Physical heroes let adrenaline skills sit full.

*sigh*.