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Originally Posted by Mordakai
So, instead of paying $15 a month, we pay $40 for an "expansion" that probably wasn't worth $40, and $10 - $30 for a BMP?
The only thing saving Guild Wars is the fact it's free to play. If it's pay-to-play with bonuses, then it loses some luster. Sadly, I think that's the direction that GW2 is headed towards - some kind of free-to-play "basic" Guild Wars 2, and a "leet" Guild Wars where you have to pay for extra content.
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Although I generally think you of more even minded, I can't let this one go Mord

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There is a large difference between the BMP and the SF free addition. The BMP is exclusive, non-character cannonical material. As in: You can play the BMP as much as you damn well please, but it won't affect your character beyond being able to weild a few more shineys to show off. The SF had a massive impact on gameplay and material that your permanent characters could play in and evolve in. BMP (regardless of some peoples notion that bonus = free or that promotion = limited to one time only) only affects the permanent world by adding non-gameplay altering, "unfarmable", non-economy changing aesthetics. Therefore I feel that there can be a charge for it since it isn't game-altering.
I agree, since we aren't the "evil geniouses" in charge of ANet, that they could be using this as a vehicle for pay2play content, but I honestly think its merely aesthetic in nature while adding a fun little non-permanent side story to the game. It is not near the immersion factor of SF, but if they did charge for say, a new explorable area where Orr used to be and charged 10 dollars for that to have my main characters access, then I would dissapointed because that is merely pay2play in one form.
And since ANet is so adamant about their business plan, I doubt we will see that.
As for all the QQ about being lied to and all that fun stuff, I don't even want to stick my test the waters, thats hornets nest of overextended soothsayers and zealous defenders of the way.