Yesterday, Gaile Gray informed us that 117+ people were banned due to using an exploit that would bring them to "The Ebony Citadel of Mallyx". This outpost is used as followed:
Players found out about this "hidden outpost" because someone stumbled upon it. ANet never released information about a "hidden outpost" being used for Mallyx. All that we know, as Gail Gray states, about the outpost is that it was used for testing by the Dev Team and was used by players as a quick way to kill Mallyx.
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Originally Posted by Gaile Gray
From that outpost, they could travel directly into the room containing Mallyx, the final boss in the Domain of Anguish.
This hidden outpost existed strictly for testing purposes and was never accessible through normal play. Only by hacking the client, or partying with someone who had done so, could a player access that outpost.
http://wiki.guildwars.com/wiki/Gaile...0_January_2008
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The only problem is, there was no information about this hidden outpost. ANet has never stated saying there is/was such thing as "The Ebony Citidal of Mallyx". All we know about it is that it is part of the Lore from Guild Wars history - just some random scenary. Yes it is where you fight Mallyx, but we never knew that it was an actual outpost.
The main point here is: No one knew about this "hidden outpost", so why are there 117 people that have someone managed to go into it?
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Originally Posted by Gaile Gray
We eliminated the exploit with a build today. We also conducted a detailed investigation into who accessed this exploit and other hidden outposts.
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If these outposts are "oh-so" hidden, then why do people know about them? Did ANet let this information out for a reason?
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back on topic----
Why were these 117 people banned for doing an exploit that "required a 3rd party program" to access. I, personally, think that there was no hack involved. If you recall back from the Guild Hall exploit related Pre-Searing, people could go anywhere no matter what.
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Originally Posted by Gaile Gray
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These players were not banned for bringing items into Pre-Searing. No one said they could not before hand. It was ANet's job to fix this when the problem was created - not wait and allow there to be hundreds of tomes and skills from Post-Searing be allowed in Pre-Searing. Even though Gaile stated that they required people to immediatly move their characters to Post-Searing, they still didn't do anything.
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Originally Posted by Gaile Gray
In the case of the recent issue, we investigated and dealt with the majority of the items and accounts individually. In the case of the earlier guild hall glitch, we chose not to research accounts individually.
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I must also mention, that Gaile contradicted herself in her community report. She stated that they "dealt with the accounts". Either that means the accounts as in occurences, or the accounts as in player accounts. Did ANet ban for having an item in Pre-Searing that wasn't supposed to be there, when it was ANet's fault to begin with?
Lets go to another case where Gaile stated that an exploit was against EULA and could be bannable, but no action against it happened.
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Originally Posted by † LãwLiþøþ™ †
owned. everyone in Kamadan d1 saw it.
Nice job Gaile! 
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Originally Posted by Gaile Gray
That was in many districts across a few territories. I stopped and chatted with players in some districts, but for the most part, I waited to see if the exploit was being promoted, and if it was, I posted that or a similar message.
I don't want to be or sound like I'm a mean person. I just want to let people know that if they use an exploit, they may get a block or ban on their account. I don't really know right now what will happen to those who use this exploit, who promote its use, or who profit from it. Maybe nothing will happen at all. But with Wintersday just two days away, I want players to think about it a bit, about what they might be doing or might be tempted to do, so that they don't risk losing access to one of the best days of the game year. 
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http://www.guildwarsguru.com/forum/s...18#post3490618
Gaile stated that people advertising/using ferries were exploiting, and they could be get a block or ban on their account. I have many friends that ferry, and I completely disagree with them, but nothing has happened to them. Ferrying happens all over Guild Wars, but nothing happens.
ANet said on their Game Updates page that ferrying has been stopped, but why are there still many ferries going on?
Ferrying is considered an exploit by ANet, or atleast that is what Gaile has told us.
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As players may have noted, we took action to close a game exploit today. We would like to remind players that the willful use of exploits is against the EULA and the Rules of Conduct. Several players who used the exploit have had their Guild Wars accounts permanently banned.
http://gw.gamewikis.org/wiki/GuildWa..._news/20050617
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With that statement from ANet, why is ferrying still going on?
Can't forget to mention that:
- Abusing game exploits
- Advertising cheats, hacks, and exploits
are against EULA. Abusing the game exploits would be using ferries to make money. Advertising cheats, hacks, and exploits would be saying in local that you are "ferrying to Consulate for 500g".
So why does ANet still allow Ferrying to continue, but ban these 117 people for going to "The Ebony Citadel of Mallyx". They left the outpost in the game and somehow allowed information to be spread.
Also, there are still thousands of Bots on starting islands and in Pre-Searing. ANet has stated in both a News Article and in EULA that Botting is unallowed.
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Bots Banned
In order to maintain a solid game economy, we constantly monitor the game for the use of cheats and exploits. Over the course of the last week, we banned more than 4,000 accounts of players using "bot" programs intended to mine the game for gold and items. The use of such programs is strictly against our User Agreement, and their use can have a negative effect on the game's economy and on all players who play the game legitimately. We will remain diligent on the matter of bot use, and will continue to take action against those accounts involved in such use.
http://gw.gamewikis.org/wiki/GuildWa..._news/20060706
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Quote:
Bots Banned
As part of our continuing promise to keep Guild Wars free of hacks, cheats, and other exploits, we closed the accounts of more than 100 users of in-game "bots" today. Bots are against the EULA and the Rules of Conduct, and we will continue to remove players from the game if they engage in the use of such programs.
http://gw.gamewikis.org/wiki/GuildWa..._news/20050607
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Quote:
You may not use any third-party program (such as a "bot") in order to automate gameplay functions, including playing, chatting, interacting, or gathering gold or items within Guild Wars. You may not assist, relay, or store gold or items for other players who are using these processes.
http://www.guildwars.com/support/leg...sofconduct.php
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All of these state that Botting is against the game play, but still it continues. And using botting program is using a 3rd party program -- also known as a "hack".
So to sum it all up:
ANet should stop worrying about a few 117 people when there are thousands, upon thousands, of people doing other infractions. 116 of the people were not hacking, they were just associated with the hack that was created by the one original person.
ANet left "The Ebony Citadel of Mallyx" outpost in Guild Wars for test use, but someone managed to allow information about it to get into the public. This caused that 1 person to hack it and drag 116+ people into a permanent ban along with them.
Rexion