My build any good?

Articus Red

Articus Red

Academy Page

Join Date: Apr 2007

California

E/Me

Ok well I've been running the same Fire ele build for a really long time, but lately I've been thinking of trying something new, let me know if you guys think this is good for what I have now.

I used:

Flare
Immolate
Fireball
Meteor
Meteor Show
Mark of Rodgort
Elemental Attunement
Fire Attunement

Attribute points are set as 14 to fire and 13 to energy and 3 for illusion magic, although I don't use any of my mesmer skills

I also wield a golden boar scepter energy +5 while hexed and 20 percent change of half skill recharge time and a flame artifact energy +12, 20 percent change half the recharge and cast time on my spells.

Ok now the way I run my build: Usually I nuke the mobs that stick together and try to inflict mass damage, thats what the meteors are for. I use the attunements and stack so I get 80% of my energy from my skills. And then I just attack with immolate and fireball and flare constantly. When I start to run low on energy or someone attacks me, I like to use Mark of Rodgort so I can just melee and they burn either way cause I use a fire weapon. Then my energy regens while I melee and burn.

I know its a lot of reading but can you guys give me your insight if thats pretty good? Thanks.

arsie

Wilds Pathfinder

Join Date: Jun 2007

N/

Fire elites are so good that Elemental Attunement is like a 3rd or 4th choice. Searing Flames, Savannah Heat and Mind Blast are all better elite options, imo. Of course, if you do not have Nightfall, its a bit harder.

Glyph of Lesser Energy will probably serve you better in place of one of the attack spells. Also consider Glowing Gaze for more energy management.

I'd personally not run two spells that cause Exhaustion, even with 13 energy storage.

_June

_June

Guest

Join Date: Sep 2007

Denmark

{MM}

Mo/

Quote:
Originally Posted by arsie
Fire elites are so good that Elemental Attunement is like a 3rd or 4th choice. Searing Flames, Savannah Heat and Mind Blast are all better elite options, imo. Of course, if you do not have Nightfall, its a bit harder.

Glyph of Lesser Energy will probably serve you better in place of one of the attack spells. Also consider Glowing Gaze for more energy management. it all depends on what campains you have access to really..

proph campain eles usually have the double attunements and arcane echo for x2 MS, along with rodgots invocation and mass aoe of that nature since the 2x attunements will keep you at high energy regardless and glyph of lesser energy is also a good one to have regardless

Hyprodimus Prime

Hyprodimus Prime

Krytan Explorer

Join Date: Jul 2006

Vancouver BC

Sorrow Masters

E/

Good would depend where you go. But In general Id say its not a good build for anything but pre-ascended prophecies. There is no res skill, and you have dual attunes and not running anything taking up much energy. The build isnt a nuker. If it isnt a nuker why are you going fire? Air will be better for damage. I had a lot of trouble as a young ele figuring out what was good and what wasnt. I remember asking people which was better to carry as a fire ele, conjure flame or flare. It took me a long time to realise I didnt need flare. It sucks damage wise comepared to the rest of the skills. Why do you need to spam it? You have many other spamable skills that do Area of Effact damage. No other line of magic in the game can deal as much raw AoE damage as fire. If you go fire, bring all of it.

Dont rely your build on the energy management. Your energy must rely on what skills you will be using. If you're only using flare and a meteor shower every minute, why bother with dual attunes? But lets say you are going to be using Rodgort's Invocation. Its great damage in a large AoE, plus burning and low recharge. What's the catch? It's the energy, it costs 25. That is when you can dual attune. Your build must focus on your goal. Whats the goal in this build? It looks like to throw down a Meteor shower every minute then flare+immolate on target to death at a time. As I said, you just dont need both attunes if you want to do that. I dont know what other campaigns you have but theres other elites out there that can increase your damage output. Read the forums and try them out. Good luck.

Articus Red

Articus Red

Academy Page

Join Date: Apr 2007

California

E/Me

Alright guys thanks for the input, I have all the campaigns by the way. But just recently have I been messing with builds to try and get my ele to the best. I've done some reading around on the forums and I've read that skills such as savannah heat and searing flames and some others are good AoE cause they burn a lot. My goal is just to inflict as much AoE damage so that when the melee attackers have an easy time killing their next foe after they get done killing one. I'm going to try some of these builds that I've read about out and if I'm having trouble I'll come back and ask. Oh, by the way prime, my goal really with my current build is just to hex the foe with mark of rogdort and burn burn burn away, and just attack em with flare or fireball or whatever i got thats not recharging lol, and if and foes clump up i use meteor shower, only when they clump up though. I tend to save it for that situation. Thanks

rubina1

rubina1

Ascalonian Squire

Join Date: Dec 2007

Quote:
Originally Posted by Articus Red
if and foes clump up i use meteor shower, only when they clump up though. I tend to save it for that situation. The point is if the foes clump together.

* There were times when I saw a bunch of mobs bunched up but once you grow old waiting for the cast time for MS to be up, most of the mobs have moved away.

* There were times when the spell does go off, some or all the mobs just move away from the MS range.

* I always loved the times just as I was about to make it through the cast time, some mob interrupts me at the last moment.

* I've seen lot of areas where there are lots of small groups of mobs and they don't ever seem to clump together.

But there are times when the GW gods are smiling and you do some massive damage and wipe out the encounter. I find MS to be great in certain situations but I myself wouldn't use it in my everyday standard fire bar. It just doesn't seem to be efficient in having MS unless a certain mission or type of mobs justify it. There are so many other fun stuff to use.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

so i herd dual attune to spam flare is gud

Proff

Proff

Jungle Guide

Join Date: Jun 2007

[skill]Fireball[/skill][skill]Glyph of lesser energy[/skill][skill]glyph of renewal[/skill][skill]meteor shower[/skill][skill]rodgort's invocation[/skill][skill]fire attunement[/skill][skill]aura of restoration[/skill][skill]rebirth[/skill]

That's the best fire ele prophecies build.

rubina1

rubina1

Ascalonian Squire

Join Date: Dec 2007

Quote:
Originally Posted by Proff
[skill]Fireball[/skill][skill]Glyph of lesser energy[/skill][skill]glyph of renewal[/skill][skill]meteor shower[/skill][skill]rodgort's invocation[/skill][skill]fire attunement[/skill][skill]aura of restoration[/skill][skill]rebirth[/skill]
That's the best fire ele prophecies build. I was using one of the following builds when I wasn't using a point blank AE while playing pre-expansions.

[skill]Fireball[/skill][skill]rodgort's invocation[/skill][skill]glyph of Sacrifice[/skill][skill]meteor shower[/skill][skill]aura of restoration[/skill][skill]fire attunement[/skill][skill]Elemental attunement[/skill][skill]Resurrection Signet[/skill]

[skill]Fireball[/skill][skill]rodgort's invocation[/skill][skill]glyph of Sacrifice[/skill][skill]meteor shower[/skill][skill]glyph of lesser energy[/skill][skill]aura of restoration[/skill][skill]Elemental attunement[/skill][skill]Resurrection Signet[/skill]

I'm puzzled by the [skill=text]Glyph of renewal[/skill]. Why not free up the elite slot by using Arcane Ehco if you want to slow cast a second MS or RI?

hurdlebeast

hurdlebeast

Krytan Explorer

Join Date: Jan 2007

W/Mo-Smashing Beast; Mo-Monk Beast

E/Me

[skill]Flare[/skill][skill]Flame Burst[/skill][skill]Fire Storm[/skill][skill]Rodgort's Invocation[/skill][skill]Fire Attunement[/skill][skill]Elemental Attunement[/skill][skill]Mending[/skill][skill]Healing Breeze[/skill]

yes, i use flare and healing breeze. dual attune lets me use Rodgort's whenever I want, pretty much. when I can't, i either use Flare. and when they get too close, I'll use Flame burst. and for some AoE, i use Fire storm. yes, it's not as deadly as other AoE's (Savannah heat, meteor storm, etc) but as stated above, groups tend to move before i can cast meteor storm. Mending provides +2 health regen, which helps, and Healing Breeze can bring you back from the brink. helps your monks out, too.

I use flare because with dual attunement, it only costs 1 energy (and with three pips of energy regen, I can still cause higher than average damage while recharging energy for Rodgort's); I use mending because it's a constant +2 health regen, which is always nice, and Healing breeze because it's the best bang for your non-monk buck, IMO.

zling

zling

Desert Nomad

Join Date: Apr 2006

if you have all campaigns you have plenty of options.
if you wanna nuke *wait 30 seconds* nuke again than go Savannah Heat type.
if you wanna nuke *continue until energy runs out* recharge than go Searing Flames type.
if you wanna nuke *nuke again* and nuke than go Mind Blast or Assassin's Promise type.
if you wanna nuke *old school Meteor Showers* wait than go Arcane Echo and Echo/Glyph of Renewal type.

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

[skill]Glyph of Energy[/skill][skill]Meteor[/skill][skill]Fire Attunement[/skill][skill]Rodgort's Invocation[/skill][skill]Aura of Restoration[/skill][skill]Glyph of Lesser Energy[/skill][skill]Aegis[/skill][skill]Resurrection Signet[/skill]

12 fire, 10 prot, 8 energy

dislike MS

hurdlebeast

hurdlebeast

Krytan Explorer

Join Date: Jan 2007

W/Mo-Smashing Beast; Mo-Monk Beast

E/Me

^^/agree, but you could replace meteor with meteor shower if you want (0 en cost, and no exhaustion)

Targuil

Krytan Explorer

Join Date: Oct 2007

Tampere, Finland

Keep Dreaming [Yawn]

E/

Quote:
Originally Posted by Pyro maniac
[skill]Glyph of Energy[/skill][skill]Meteor[/skill][skill]Fire Attunement[/skill][skill]Rodgort's Invocation[/skill][skill]Aura of Restoration[/skill][skill]Glyph of Lesser Energy[/skill][skill]Aegis[/skill][skill]Resurrection Signet[/skill]

12 fire, 10 prot, 8 energy

dislike MS Glyph of energy+ glyph of lesser energy on same bar fails.

Articus Red

Articus Red

Academy Page

Join Date: Apr 2007

California

E/Me

Ok! I have updated my build after working on it today, let me know if you guys got any suggestions still.

Immolate
Fireball
Teinai's Heat
Smoldering Embers
Meteor Shower
Glyph of Lesser Energy
Liquid Flame
Searing Flame


Although I am thinking considering taking out one of those to put in glowing gaze but it doesn't really do that much damage, I just liked the energy + factor on that skill. Also I don't know whether I want to put in elemental attunement for glyph of lesser energy or not. Suggestions?

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

You have no fire attunement. You'll run out of energy in seconds.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by hurdlebeast
[skill]Flare[/skill][skill]Flame Burst[/skill][skill]Fire Storm[/skill][skill]Rodgort's Invocation[/skill][skill]Fire Attunement[/skill][skill]Elemental Attunement[/skill][skill]Mending[/skill][skill]Healing Breeze[/skill]

yes, i use flare and healing breeze. dual attune lets me use Rodgort's whenever I want, pretty much. when I can't, i either use Flare. and when they get too close, I'll use Flame burst. and for some AoE, i use Fire storm. yes, it's not as deadly as other AoE's (Savannah heat, meteor storm, etc) but as stated above, groups tend to move before i can cast meteor storm. Mending provides +2 health regen, which helps, and Healing Breeze can bring you back from the brink. helps your monks out, too.

I use flare because with dual attunement, it only costs 1 energy (and with three pips of energy regen, I can still cause higher than average damage while recharging energy for Rodgort's); I use mending because it's a constant +2 health regen, which is always nice, and Healing breeze because it's the best bang for your non-monk buck, IMO.
Terribad skills occupy over half your bar. If I ever played that build, the only skills that would be even touched are Rodgort's and the two Attunements.

Quote:
Immolate
Fireball
Teinai's Heat
Smoldering Embers
Meteor Shower
Glyph of Lesser Energy
Liquid Flame
Searing Flame Apart from no Attunement, you also need Glowing Gaze as a bare minimum of powering SF.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Oh wow, I didn't even notice that bar.

hurdlebeast, for a fire ele you have 2 good skills. Flare, flame burst, fire storm, elemental attunement (fire eles have mind blast, which is superior), mending and healing breeze are all bad.

hurdlebeast

hurdlebeast

Krytan Explorer

Join Date: Jan 2007

W/Mo-Smashing Beast; Mo-Monk Beast

E/Me

i gots to gets me somes of that ther mind blast, hyuck hyuck. :P


yeah the dual attune is good until you come across enchant removal..then you are S.O.L

Articus Red

Articus Red

Academy Page

Join Date: Apr 2007

California

E/Me

Alright, I have my final build, I hope its good.

I start off with some:

Fire Attunement
Hit 'em eith Fireball
Burn em with Immolate
Burn and damage with Searing Flames
Throw in a Glowing Gaze for some Energy
Use a Glyph of Lesser Energy for last 2 spells
Use Liquid Flame
And Finish off with Meteor Shower if necessary

It's pretty good build on energy, It doesn't kill all my energy, and it gets the job done damage wise. What do you guys think?

hurdlebeast

hurdlebeast

Krytan Explorer

Join Date: Jan 2007

W/Mo-Smashing Beast; Mo-Monk Beast

E/Me

me, personally, would replace immolate with rodgort's invocation. it does nice damage, and causes burning to target and surrounding. i love that skill

Articus Red

Articus Red

Academy Page

Join Date: Apr 2007

California

E/Me

Well if I knew that, I would of done it! Thanks pal.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

If you're not spamming Searing Flames why even bring it?

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by LightningHell
If you're not spamming Searing Flames why even bring it? Maybe...he's fighting....Destroyers?


i dunno

Tyla

Emo Goth Italics

Join Date: Sep 2006

Lose flare!!! lose immolate!!!! put in rodgorts invocation!!!and something to support the monks!!!!

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Flare Immolate Fireball Meteor Meteor Shower Mark of Rodgort Elemental Attunement Fire Attunement
12+1+1 fire magic
12+1 energy storage
3 illusion magic

golden boar scepter energy +5 while hexed and 20 percent change of half skill recharge time
flame artifact energy +12, 20 percent change half the recharge and cast time on my spells.
On the skills, Flare is a waste of energy unless it returns you 100% energy and even more so when you have the spammable Immolate. If you're using it to trigger Mark of Rodgort (on one target?), you could just get away with wanding using a fire damage staff or wand assuming you don't cast anything often. That means you get space for a res btw.

I'd personally take out Immolate for Rodgort's Invocation regardless. Elemental attunement is strongest with Rodgort's Invocation since you don't get hammered with exhaustion and bypass the only limitation of Rodgort's which is the 25 energy. (It has low recharge and 2 cast time.)

You could probably get a cover enchantment instead to protect that fragile dual attunement setup if you don't have a prot monk with you. (Mystic Regen is good here since you aren't using 15/25 energy spells often enough to warrant Aura of Restoration but if you have Nightfall you wouldn't run Elemental Attunement, you'd run Mindblast).

On the attributes, I don't see why you'd run Energy storage that high if you're using dual attunements since Elemental attunement lasts long enough at around 11-12 Energy Storage. 12+1+1 fire/10+1 energy storage/8earth prayers would allow you to get mystic regen and similarly 12+1+1 fire/10+1 energy storage/8+1 earth magic would allow you to splash in a ward (seeing how you have elemental attunement, why not) and actually make elemental attunement more useful than say, Glyph of energy (seeing you have no glyph and long recharges of 60 on the ones that are over 10 energy).

As for equipment, do yourself a favor and getting a decent 20/20 wand (20% Halves cast is so much better than +5 energy on an elementalist with energy storage that high).

This suggestion assumes you don't have Mind Blast.

Quote:
Originally Posted by Articus Red
Fire Attunement
Hit 'em eith Fireball
Burn em with Immolate
Burn and damage with Searing Flames
Throw in a Glowing Gaze for some Energy
Use a Glyph of Lesser Energy for last 2 spells
Use Liquid Flame
And Finish off with Meteor Shower if necessary

It's pretty good build on energy, It doesn't kill all my energy, and it gets the job done damage wise. What do you guys think? As for your revised builds, Searing Flames isn't that good if you run 2 cast time spells in between because you want the burning to be constantly on. Immolate isn't effective on a Searing Flames Bar since it only burns one target. Your typical bars will consist of Searing Flames, Glowing Gaze, Mark of Rodgort (if the only SF in team, to reapply burning), Liquid Flame (1 cast time), Fire Attunement , 3 optionals Searing Flames, Glowing Gaze, Glyph of Sacrifice (for meteor shower to not screw your searing Flames chaining), Meteor Shower, Fire attunement, Mark of Rodgort, 2 optionals (1 of which is most likely Resurrection chant with its glyph synergy) .

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by blue.rellik
Maybe...he's fighting....Destroyers?


i dunno If he's fighting destroyers, why would he be going fire?

mr_groovy

mr_groovy

Desert Nomad

Join Date: Jun 2006

Netherlands

No Inherent Effect [NiE]

[skill]Searing Flames[/skill][skill]Glowing Gaze[/skill][skill]Glyph of Sacrifice[/skill][skill]Meteor Shower[/skill][skill]Fire Attunement[/skill][skill]Aura of Restoration[/skill]

That's the general build That leaves open 2 skill slots for utill skills. Can be res, any wards, [skill]steam[/skill] or any of the EOTN pve skills.

Pretty straightforward: Fire attune energy management. Aura of Resto for Healing and Cover enchantment.
Glyph of sac for instant MS. MS for damage and knockdown (interrupt).

Bring this with a hero SF, a ToF support paragon hero & a jagged mm hero and your pretty much GG for 90% of PVE.

Articus Red

Articus Red

Academy Page

Join Date: Apr 2007

California

E/Me

Well the reason I like to run Immolate is cause when the foe is already on fire SF will do fire damage to them plus set them on fire even longer, but I suppose I can get the same result with rodgorts invocation and instead of targeting one foe I can target multiple foes to start burning to set up with searing flames. I do spam searing flames, I tend to go from Immolate > SF > Glowing Gaze > Liquid Flames then I repeat that cycle and when my energy runs low I'll use Glyph of Lesser Energy so I don't waste energy. Thats a pretty good way to run it the way I run it no? But I do see I can take out Fireball and put in Glyph of Sacrafice. Also maybe I can take out meteor shower due to its long cast time and put in mark of rodgort? Hm, well thanks for the suggestions I appreciate them and take them all into consideration into my new build! I hadn't updated my ele's build in such a long time I had all old spells :X I'm a little out of date of whats a good build to use. Haha

Edit: But I do have the option to get Mind Blast. I'd just have to go into the area and cap is really quick. But yeah I haven't gone to do that yet.

Second Edit: Where can I find a 20/20 fire wand?

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

Quote:
Originally Posted by Proff
[skill]Fireball[/skill][skill]Glyph of lesser energy[/skill][skill]glyph of renewal[/skill][skill]meteor shower[/skill][skill]rodgort's invocation[/skill][skill]fire attunement[/skill][skill]aura of restoration[/skill][skill]rebirth[/skill]

That's the best fire ele prophecies build. dual attune flare spammer is better <_<>_>.

Too much e-usage

rodgorts and met shower on the same bar=phail

Also Read this topic
http://www.guildwarsguru.com/forum/s...php?t=10241962

the only fire ele build you will ever need

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by Sir Pandra Pierva
met shower and no glyph of sacrifice=phail fix'd

I've run RI and MS quite happily next to each other before now (... on a Mind Blaster )

That is, till I slapped myself for wasting a skill on MS

Articus Red

Articus Red

Academy Page

Join Date: Apr 2007

California

E/Me

Thanks for the weapon, now time to try and farm it and hopefully that douche drops it, I never have good luck with those kind of things lol. But yeah at the moment I'm not fighting destroyers I'm down in the asura homelands, but when I do fight the destroyers, I will tell my friend to use winter with her ranger! Haha..if that crap even works :/

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Stormlord Alex
fix'd

I've run RI and MS quite happily next to each other before now (... on a Mind Blaster )

That is, till I slapped myself for wasting a skill on MS I have to agree. Meteor Shower is a waste unless there is a multiple CLUMPED monk/healer group (as in your party ranger/mesmer will not be able to shutdown that amount). Most time you'll end up using something else that doesn't take 25 energy + exhaustion (not mitigated by energy management except Glyph of Energy).

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Meteor Shower is only useful when it's a planned occurence. I.e. mostly just specific subsets of farming.

I don't think that has ever been contested.