10 professions 10 different secondaries

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Craywulf
Craywulf
Frost Gate Guardian
#1
I have 10 character slots and each one has different primary profession. All are PvE characters. I been trying to find the best secondary for each of my primaries, but I don't want the same secondaries on different primaries. Let me list my current professions:

N/Me (Locked)
E/Me
R/N
W/Me
A/R
Me/W
Mo/E
P/D
RT/? (I haven't picked a secondary yet)
D/? (Going to have an Assassin secondary)

As you can see from the list above I have multiple Mesmer secondaries. I want to change 2 of them to a different profession. I have a lot of playing time invested in my N/Me so I wanna keep it's secondary. The other two (E/Me and W/Me) I want to change them to a different profession.

So if you had 10 different primaries, what secondaries would you give them? Remember, no two characters should have the same secondary.
Washi
Washi
Wilds Pathfinder
#2
Good combinations for ranger:

R/Rt [skill=text]Splinter weapon[/skill] with [skill=text]Barrage[/skill]
R/Mo [skill=text]mending touch[/skill]
R/P Chucker (Beastmaster with adrenaline spear attacks)
R/W Thumper (Beastmaster with hammer knockdowns)
R/Me [skill=text]epidemic[/skill] (but you dont want Me so ignore)

Things I use for my Monk (mind you it's for pvp):

Mo/A [skill=text]Return[/skill], [skill=text]Dark Escape[/skill]
Mo/W [skill=text]Balanced Stance[/skill], [skill=text]Shield Bash[/skill]
Mo/E [skill=text]Glyph of Lesser Energy[/skill], [skill=text]Grasping Earth[/skill]

Dervish:

D/W [skill=text]wild blow[/skill] guaranteed unblockable crit on a scythe? FTW
Pyro maniac
Pyro maniac
Desert Nomad
#3
why ..... ?
unlock all 9 per character >.<
Droz the Merciless
Droz the Merciless
Ascalonian Squire
#4
I agree w/ Pyro....never know when you'll want to switch to something else for a specific mission.
Craywulf
Craywulf
Frost Gate Guardian
#5
Quote: Originally Posted by Pyro maniac why ..... ?
unlock all 9 per character >.< Well I do plan to do that eventually but I was trying to see if I can set up an ideal roster of 10 primaries all with different secondaries.

The Monk is probably the most popular secondary, I just didn't want half my characters devoted to monking. I know what I'm saying isn't practical. Its just a personal preference.

So far I've decided to go with this:

N/RT
E/Me
R/N
W/Mo
A/R
Me/W
Mo/E
P/D
RT/P
D/A

I originally wanted to keep my Necro locked with Me because I've been so accustom to it. I think the RT/P is going to be weird, I'm not sure if its going to be a good idea. I think its really hard to find an idea secondary without sharing it with other characters.
Marty Silverblade
Marty Silverblade
Administrator
#6
Don't like the Rt/P? Swap the /P for the /Mo, so you can have Rt/Mo (seen a few around but don't know how good they are), and W/P gets you Godmode and that's fun to have.
Craywulf
Craywulf
Frost Gate Guardian
#7
Quote: Originally Posted by Marty Silverblade
Don't like the Rt/P? Swap the /P for the /Mo, so you can have Rt/Mo (seen a few around but don't know how good they are), and W/P gets you Godmode and that's fun to have. I agree with those about the Warrior/Paragon. I'm not crazy about putting a monk secondary on a Ritualist.

I haven't played with Ritualist to know which is the most favorable secondary for them. I suppose I can check the Ritualist for the census of popular secondary.
Washi
Washi
Wilds Pathfinder
#8
R/N is the worst combination... ever. I can give you a good build for every other secondary for Ranger, but necro? You wanna touch or what?
Craywulf
Craywulf
Frost Gate Guardian
#9
Quote: Originally Posted by Washi
R/N is the worst combination... ever. I can give you a good build for every other secondary for Ranger, but necro? You wanna touch or what? Okay give me your 10 best. Remember no two characters should have the same secondary.
Div
Div
I like yumy food!
#10
Do I get a cookie if I win?
Washi
Washi
Wilds Pathfinder
#11
Quote: Originally Posted by Craywulf
Okay give me your 10 best. Remember no two characters should have the same secondary. N/Me
E/Mo
R/P
W/Rt
A/E
Me/N
Mo/A
P/D
RT/R
D/W
Craywulf
Craywulf
Frost Gate Guardian
#12
Quote: Originally Posted by Washi
N/Me
E/Mo
R/P
W/Rt
A/E
Me/N
Mo/A
P/D
RT/R
D/W A Warrior/ Ritualist is an interesting build. I noticed you have a N/Me and a P/D which is what I had in my original list. One rule I forgot to mention is you can't have two builds with the same professions, (N/Me and Me/N).

You almost have it. Its not easy because one the builds might end up getting the short end of the deal. I prefer a Necromancer/Mesmer over a Mesmer/Necromancer.
Washi
Washi
Wilds Pathfinder
#13
I don't really know how to help you with Mesmer cause I don't play it very often and if I do then it's PD mes, which doesn't really need a secondary.
KalleDamos
KalleDamos
Lion's Arch Merchant
#14
I personally try to factor out Secondaries as much as possible. I try to master as much of the primary attribute as I can before I mix and match, but here is what I suggest

W/N
R/Me
Mo/E
Me/A
N/Rt
E/Me
A/Mo
Rt/
D/R
P/W
U
Uundamp
Ascalonian Squire
#15
Here's my Contribution:

A - D (moebius blossom mystic regen or scythe sins)
D - E (obsidianfleshderv, conjure dervs, e-management)
E - Mo (classic, hybrid nuke/prots, or other builds)
Me - N (necrosis fast caster, sig of illusions summonmancer/bomber)
Mo - Me or E or A (sorry to break your format, but PvE monks need E-Management, or take Assassin secondary for PvP)
N - Me (per original post)
P - W (godmode - period. save yourselves adrenaline paragon)
R - Rt (Classic combo - for a reason, it works)
Rt - P (strange combo maybe, but a spirit strength spear chucker is just NASTY, and I'm running out of options)
W - A or R (assassin has some nice self-heals and ability to get the tank into the frontline quickly and some decent blocks, but i also like putting W/E W/Rt)

Strange restrictions. Seems like some kind of wierd obsession/compulsion or something.
*EDIT AFTER READING OP SUBSEQUENT POSTS:
Even stranger restrictions, but here is a list directly in response to your original request and with subsequent rules:

A - D (moebius blossom mystic regen or scythe sins)
D - E (obsidianfleshderv, conjure dervs, e-management)
E - A (nuke, some prots from A, shadowstep-nuke combos, master of farming)
Me - Rt (sig of illusions weapon support specialist/restoration mesmer, can run the full ritual lord with a mesmer primary - spirits not affected by Sig of Illusions, but weaopns & spells are, or just classic dom/insp/illusion mesmer with fast cast)
Mo - P (party support, shielded monk, great bonder with -2/ench shield possibilities and command/motivation shouts, 55 farmer possible but not optimized)
N - Me (per original post)
P - W (godmode - period. save yourselves adrenaline paragon)
R - N (toucher, or standard ranger with pet/bow and some necro ench ripping/condition removal)
Rt - Mo (uber farmer - read up on it)
W - R (iway, thumpers, tons of options)

This combination is the most cheese i could come up with given the restrictions you placed.
Lots of overpowered stuff there though, I'm proud of it.
horseradish
horseradish
Wilds Pathfinder
#16
Try things out, and pick what you like.

Why do they have to be all different secondaries? There are good reasons to have a E/Mo and a Mo/E
Pyro maniac
Pyro maniac
Desert Nomad
#17
W/R
R/Mo
Mo/N
N/Me
Me/E
E/A
A/Rt
Rt/P
P/D
D/W

woot?
MagmaRed
MagmaRed
Furnace Stoker
#18
W/Rt
R/P
E/A
Me/Mo
N/Me
Mo/D
A/R
Rt/N
D/E
P/W
Yichi
Yichi
Furnace Stoker
#19
W/P (Enduring harmony + FGJ = win)
R/Rt (Splinter Barrage ownz)
Mo/E (Glyph Lesser, I think this ones obvious)
E/Me (Arcane echo met shower anyone?)
N/MO (MM w/ aegis or a 55 SS nec, yes please)
ME/N (Hexes/Shutdown is always a good thing)
P/W (Godmode is gud)
D/A (Teleport avatars r win)
A/D (Way of the master + scythes = rapage)
Rt/R (Reverse splinter barragers can be good. weapon Spell Beastmasters can be really fun if ran right)

The only one I'm not 100% sure is that good is the rit. Other than that the rest are pretty much fact.

What do I win btw?
U
Uundamp
Ascalonian Squire
#20
Quote: Originally Posted by Yichi
W/P (Enduring harmony + FGJ = win)
R/Rt (Splinter Barrage ownz)
Mo/E (Glyph Lesser, I think this ones obvious)
E/Me (Arcane echo met shower anyone?)
N/MO (MM w/ aegis or a 55 SS nec, yes please)
ME/N (Hexes/Shutdown is always a good thing)
P/W (Godmode is gud)
D/A (Teleport avatars r win)
A/D (Way of the master + scythes = rapage)
Rt/R (Reverse splinter barragers can be good. weapon Spell Beastmasters can be really fun if ran right)

The only one I'm not 100% sure is that good is the rit. Other than that the rest are pretty much fact.

What do I win btw? This doesn't follow the OPs criteria. Read thread, and GL try again. But good choices overall.