I have been playing since 2005, PvE only, more than 3.000 hours logged, have played all classes, enjoyed most parts that the game offers, then I decided that ranger is my favourite class, created a new one, this ranger has 750 hours and 21 titles, and I want to reach r6 KoaBD with it.
Why? For a sense of accomplishment, for the feeling of having been able to beat and complete every aspect of the game.
Currently, there are 26 PvE titles maxable playing the game:
7 Guardian
4 Cartographer
4 Skill Hunter
4 Vanquisher
2 LB/SS
5 EoTN
I have also LS so I can reach 27, those who started before can reach 26.
After that, what is left in PvE? Sweet tooth, drunkard, wisdom, chest hunter, all titles which require a huge amount of farming to buy sweets, alcohol, golds, keys and so on.
I'm not against farming. I have 3 farming characters, monk ele and ritualist, completely equipped and skilled, and I occasionally farmed and farm to get some cash when I want to buy skills or 15k armors, or want to get a green and so on. Or just to try something different from normal gameplay.
But I don't like spending my time repeatedly killing for endless hours specific groups of mobs which have specific weaknesses to some specific skills.
During Wintersday, I farmed gargoyles outside Nolani, and got about 3.500 minutes of alcohol.
While doing this, I felt an idiot.
Come on, my ranger who cleared the most difficult areas and missions in HM is reduced to farm tons of stupid level 8 mobs to get skulls to be traded for alcohol and then click on them for hours?
Or spamming "WTB skulls/tokens/sweets" or whatever in some outpost hoping to find sellers?
And this activity is equivalent to getting Master of the North or a Guardian title?
C'mon that's not serious!
As I said, I have nothing against farming.
Farmers can farm how much they want, and with their gold buy FoW armors, chaos gloves, pandas, elite weapons, whatever they like.
I'm simply not interested in that, I would like a system that allows players who don't want to farm to have the possibility of accomplishing the max rank in KoaBD actually beating every aspect of PvE.
So I think that at least 4 more PvE titles should be added, considering those who don't have LS.
Which ones? Actually I don't know.
I just can imagine something in the line of norn/asura/vanguard/delver style, applied to other dungeons like FoW, UW, Furnace, Deep, DoA and so on.
You may have a blessing and get points for a "Slayer of the Dungeons" title.
Or another idea can be give a title for beating all previously mentioned dungeons both in normal and hard mode, filling a Dungeon book.
I'm not a game designer, the previous ideas just came to my mind considering that those elite areas are already in game.
Anyway, I'd like to be rewarded for beating difficult challenges.
Someone may argue that after Ursan Blessing those area pose no challenge at all, everything is just C+space.
Well, better even this than killing repeatedly the same groups of mobs for endless hours and then repeatedly clicking on some stuff you bought with the gold.
At least, you beat a challenge, completed a part of the game, done something.
I'm able to farm, and i know that I can reach max ranks in remaining titles both farming and investing the money I already have in sweets or alcohol.
I simply consider this activity very stupid and unchallenging, time totally wasted instead of enjoying the best aspects of the game, and absolutely not comparable to the really challenging titles.
A

