What Happened to Slaver's Exile?

Tristan Dark

Tristan Dark

Pre-Searing Cadet

Join Date: Jan 2007

DC

The Misanthropes [TM]

Me/

Out of pure curiosity, since last night in Slaver's Exile (only Duncan's area, haven't noticed this in thom/rand, selve, or forge), the aggro has not been staying on the tank. Regardless of who I have gone with (and I have been going with people who have been doing it flawlessly many times), the aggro just runs right by the tank no matter how far away we are, and the first group obliterates us.

Did Anet do something to make it harder? (regardless of mode, the aggro still does this even in NM)

If so, why wasn't it mentioned in the game updates?

Of course, if this is just one long string of bad luck, disregard this. My guild and many others have told me that the same things have been happening to them in Duncan's area of Slaver's.

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

I think it might just be your bad luck because I personally didn't have that problem today... maybe I'm just lucky though

Brianna

Brianna

Insane & Inhumane

Join Date: Feb 2006

Do you have cookies in your pockets? that'd be a logical explanation, I know they love cookies.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

My senses tell me that you are standing too close to the tank, or you have a bad tank. I only seem to have that problem on a few mobs in Duncan. The key is to stay at least 1.5 agro bubbles away from the tank when he's gathering agro. If your group does not have this concept down I suggest finding a new PuG. What can also be the casue of this is your tank standing too far away from physical barriers, which are key in tanking Slaver's Exile. If you're tank is standing too far away, get a new tank.

Also, make sure your elementalists start the attack with meteor shower, and not Savanah Heat for knockdown on top of snares.

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

Quote:
Originally Posted by Brianna
Do you have cookies in your pockets? that'd be a logical explanation, I know they love cookies.
*lol* Snails love cookies too.

That happened to me the other day in Cathedral of Flames. The Charr just ran past Melonni and took a bite out of me. I was wearing tat armor so I don't have any pockets for cookies.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by ValaOfTheFens
*lol* Snails love cookies too.

That happened to me the other day in Cathedral of Flames. The Charr just ran past Melonni and took a bite out of me. I was wearing tat armor so I don't have any pockets for cookies.
They know where you hide your cookies.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

BTW - does this part of the game NEED aggro control?
Or can be it be done without the use of farming strategies?

(Just wondering since I don't have GWEN ....)

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Just don't use a tank.
Problem solved.
There might be something to this cookie business, too. Make sure you query all party memebers before heading out just in case. Especially the monks. Monsters know monks have the tastiest cookies.

TaCktiX

TaCktiX

Krytan Explorer

Join Date: Oct 2006

The Order of Chaos Reborn [ToC]

Quote:
Originally Posted by upier
BTW - does this part of the game NEED aggro control?
Or can be it be done without the use of farming strategies?

(Just wondering since I don't have GWEN ....)
You need a tank for Slaver's. The mob size is through the roof, and no non-dedicated-tank build will make it through without needing Consumables.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by TaCktiX
You need a tank for Slaver's. The mob size is through the roof, and no non-dedicated-tank build will make it through without needing Consumables.
So how then did I manage to do Justiciar Thommis with just Heroes and Henchmen, with no tank or comsumables?

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

Whats a tank?

Oo

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by ShadowsRequiem
Whats a tank?

Oo
You know, Ursan.

Sakura Az

Sakura Az

Lion's Arch Merchant

Join Date: Jan 2007

The frozen north

Ambassadors Of Enlightenment [Sage]

A/

Quote:
Originally Posted by TaCktiX
You need a tank for Slaver's. The mob size is through the roof, and no non-dedicated-tank build will make it through without needing Consumables.
i'm convinced that no area in the game requires the use of a tank. tanks just slow down the killing.^^ thats my opinion on it anyways.

slavers.. been too lazy to go in there recently.. but somedays you just have a bad time with agro, today was one of those days for me, couldn't get them to stop going straight for my monks or getting them off of my monks.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by TaCktiX
You need a tank for Slaver's. The mob size is through the roof, and no non-dedicated-tank build will make it through without needing Consumables.
No, you dont. (HM duncan, no "tanks" or "consumables" were necesary, hell, didnt even use good ol SY).

If you l2p, tank only slows you down and wastes party slot.

Aum

Ascalonian Squire

Join Date: Jul 2007

Tank biases aside, no area in the game requires any character class... except of course Monk.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

No, not even Monk. There's the 12 Warriors in the Deep, Avarre has run 8 Mesmers in FoW, I saw an 8 Paragon team in FoW, and I seem to recall an 8 Ranger team in UW when the game first came out. That's just a few I've seen here on Guru. I'm sure it has been done many more times with other classes.

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

Tank in slaver's = ball up enemies at a corner, survives 100% damage input, and allows nukers behind to do their job safely and efficiently.

I've noticed a large difference in speed through Slaver's with a tank and without...(ele tank dc'd so monk bonded my ranger, used as a tank with stances, beat Forge that way, but lost alot of aggro sometimes.)

Tristan Dark

Tristan Dark

Pre-Searing Cadet

Join Date: Jan 2007

DC

The Misanthropes [TM]

Me/

Disregard that, it was massively bad luck. It was just a lot of it happening at once.

But I appreciate the advice. Each run after, I took notes on what went wrong, and most of those showed up here in the explanations, believe it or not. Woot for the dispelling of a rather disturbing hunch, and double woot for the ridding of the bad luck.

Part of Duncan itself is luck, as PuG situations will have the inevitable ragequit or disconnect (de facto ragequit, etc.). 80% of the time (minus this bad luck streak that prompted the study and creation of this thread), when 8/8 stayed, victory was attained.

Again, thanks for clearing it up!

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Curse You
So how then did I manage to do Justiciar Thommis with just Heroes and Henchmen, with no tank or comsumables?
Quote:
Originally Posted by Sakura Az
i'm convinced that no area in the game requires the use of a tank. tanks just slow down the killing.^^ thats my opinion on it anyways.

slavers.. been too lazy to go in there recently.. but somedays you just have a bad time with agro, today was one of those days for me, couldn't get them to stop going straight for my monks or getting them off of my monks.
Quote:
Originally Posted by zwei2stein
No, you dont. (HM duncan, no "tanks" or "consumables" were necesary, hell, didnt even use good ol SY).

If you l2p, tank only slows you down and wastes party slot.
Thanks guys for restoring my faith that GW PvE didn't degrade even more!

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by A11Eur0
Tank in slaver's = ball up enemies at a corner, survives 100% damage input, and allows nukers behind to do their job safely and efficiently.

I've noticed a large difference in speed through Slaver's with a tank and without...(ele tank dc'd so monk bonded my ranger, used as a tank with stances, beat Forge that way, but lost alot of aggro sometimes.)
Considering that you think tanking is good, it's no wonder that you would be slower with a 'balanced build'

Alexandra-Sweet

Alexandra-Sweet

Wilds Pathfinder

Join Date: Dec 2006

That one place with the trees, mountains and snow

Ember Power Mercenaries [EMP]

Me/

Ursan, anyone?

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Tanks are so baaaaed.

I wish the AI would learn that if a single high AL or heavily protted target was the only thing within aggro range, that it should run past that target and go for all the sexy squishies that are undoubtedly half an aggro bubble behind it.

plz anet plz i rly need

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by Faer
Tanks are so baaaaed.

I wish the AI would learn that if a single high AL or heavily protted target was the only thing within aggro range, that it should run past that target and go for all the sexy squishies that are undoubtedly half an aggro bubble behind it.

plz anet plz i rly need
What happens if it's a warrior spamming 'SY?'. Then the mobs will focus on the warrior again!

Asha Rai

Frost Gate Guardian

Join Date: Dec 2007

Gone

R/W

Perhaps I'm missing something, but what is wrong with tanking? If all mobs are attacking just one or two guys up front (or a minion wall), the prot monk has a much easier time, and aoe skills (splinter barrage, sf, sh, ms, ancestors rage, cry of pain, aoe snares, etc) are far more effective. On the other hand, if agro is spread through the party, everyone will be taking damage and getting interrupted, heroes and squishies will be too busy kiting to do damage and you have a recipe for a wipe. In the majority of guildwars this isn't an issue since its pretty easy, and careful agro control will only slow you down. But in a difficult place like slavers, I can't see why maintaining agro on select players is a bad thing.

I acknowledge there are many strategies for destroying monsters, but why all the tanking hate?

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

There is no need for a tank, otherwise I would not explain myself how I did manage to do Thommis, Selvetarm and the other guy (not forgewright, neede real team there ) and Duncan himself just by hero/henching. And no, I was not using ursan -.-

Mineria

Mineria

Krytan Explorer

Join Date: Apr 2007

Denmark

Dragonslayers Of The [Mist]

W/Mo

Quote:
Originally Posted by TaCktiX
You need a tank for Slaver's. The mob size is through the roof, and no non-dedicated-tank build will make it through without needing Consumables.
Try to explain that to one of my ele friends.
She did entire Slavers with no tank what so ever.
Only heroes and henchmen, warrior and dervish where not included.

Melkorium

Frost Gate Guardian

Join Date: Jul 2006

Yeah, tanks are not NEEDED, they're just one way of skinning the Slaver's cat. A pretty slow way in my opinion. I just romped it with H/H and no consumables

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Asha Rai
... heroes and squishies will be too busy kiting to do damage and you have a recipe for a wipe. ...
Well played Duality way certainly wont be overloaded enough to wipe. Thats whole point of runing it.

On the other hand, when tankway looses aggro, exact thing you described happens - except, squishies have no idea how to kite as a) they either stand there and cast and die or b) run around randomly withot casting anything and transfer aggro to a) group squishies. Monks used to focus on healing one person are unable to prioritize heals and prots. And in adition to all that you have one completelly useless party member out there.

Gregslot

Gregslot

Wilds Pathfinder

Join Date: Aug 2006

Me/

So what was your teamset with hero and henchies?
My only problem at Slavers are the interrupts and the sandstorm (wich henchman seem to like to stay in the middle and attack, even beeing a monk)

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by blue.rellik
What happens if it's a warrior spamming 'SY?'. Then the mobs will focus on the warrior again!
"SY!" should be removed from the game. It would be the answer to many problems.
Quote:
Originally Posted by Asha Rai
I acknowledge there are many strategies for destroying monsters, but why all the tanking hate?
1. It can be (and, in my own experience, always is) a heck of a lot slower than balanced.
2. It's a heck of a lot less action-packed than balanced, which tends to make things boring and repetitive (also known as "grindy").
3. If the tank loses aggro, everyone else is ****ed. The team builds aren't set up to deal with party-wide pressure properly.
4. Warriors were made to deal damage.

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

the summits from duncan are the best foes you will find, they have MM, Rezmers, good monks with interupts, barrage rangers everyfoe have double class...
They are very hard to kill without consumables, ursan or a tank strategy

Asha Rai

Frost Gate Guardian

Join Date: Dec 2007

Gone

R/W

Quote:
Originally Posted by zwei2stein
Well played Duality way certainly wont be overloaded enough to wipe. Thats whole point of runing it.

On the other hand, when tankway looses aggro, exact thing you described happens - except, squishies have no idea how to kite as a) they either stand there and cast and die or b) run around randomly withot casting anything and transfer aggro to a) group squishies. Monks used to focus on healing one person are unable to prioritize heals and prots. And in adition to all that you have one completelly useless party member out there.
What is duality?

Wrath of m0o

Wrath of m0o

Desert Nomad

Join Date: Apr 2005

Boston Ma.

Is That Your Build[HaHa]

P/W

Quote:
Originally Posted by TaCktiX
You need a tank for Slaver's. The mob size is through the roof, and no non-dedicated-tank build will make it through without needing Consumables.
I complete all of slavers including Duncan with Hero/Hench and i dont use any Tanks or Warriors. And i dont use consumables or ursan. So i have to disagree with you needing a tank in slavers.

Gregslot

Gregslot

Wilds Pathfinder

Join Date: Aug 2006

Me/

So... can anyone tell me what were your teamset, please?
I am having some trouble on finding what i need to get through slavers with H/H!

strat_53711

Ascalonian Squire

Join Date: Apr 2006

Post your H/H Team build, I'm curious to see what team builds are faster than Ob Flesh Tank, 3 SH Ele's, Rit/Ranger Splinter Barrager FS, SS/SoS/Swap Necro, Bonder/PS Monk and Healer Monk.

If everyone party member knows his/her job, all areas of Slaver's Exile goes pretty quick.