curses weapon: stonereaper vs wand/focus 30/20
oresteez
So what's better?
stone reaper which is 20/20 with a +1 curses-20%
or wand and focus...i have a wand giving me 10% with I think HCT, and the focus has 20/20
I only have prophecies, but would i be able to give mats and gold to someone with factions and have them go to one of the weaponsmiths and buy me a 20/20 wand...? would i then be able to use it? if so, i'd have 40/40 curses...then the question is what is better... 40/40 or 20/20 +1
btw, this is ignoring +energy, hp mods, etc...
stone reaper which is 20/20 with a +1 curses-20%
or wand and focus...i have a wand giving me 10% with I think HCT, and the focus has 20/20
I only have prophecies, but would i be able to give mats and gold to someone with factions and have them go to one of the weaponsmiths and buy me a 20/20 wand...? would i then be able to use it? if so, i'd have 40/40 curses...then the question is what is better... 40/40 or 20/20 +1
btw, this is ignoring +energy, hp mods, etc...
sixofone
As long as the wepon isn't customized then it can be sold/traded and used by anyone else.
Khasar
There is a prophecies trader that has a 20 HSR curse wand outside TotA.
boogerboy72
i run a 20/20 wand and 20/20 focus. i wont run anything else unless its a specialty need, ie, longer enchanting ect..
Utaku
Whisp me ingame if you want me to craft factions weapons for you: utaku mu dan. If you don't feel secure, you can just give me the money and materials, and i'll give you my current wand.
Olim Chill
Quote:
stanza
The stonereaper also does dark damage which wont trigger spinal shivers should u ever want to use it, collector curses staves do cold damage.
Longasc
+20% chance for +1 curses does not kick. What does it add, it is even less useful than sundering.
2x 20% chance (36%) chance for half recharge or casting time is more beneficial IMO.
My sets:
1. 20/20 Wand & 20/20 Focus
2. +15/-1 Wand & +15/-1 Focus (High Energy Set)
3. +60 HP Staff, +5^50 energy (in case of high DP or just to make you a less attractive target, Soul Reaping based)
4. +5, +5^50 +20% Staff (SR, for orders etc.)
I switch mostly between set 1 and 2.
Also check if your weapon does cold or dark damage when you use spinal shivers, as people already mentioned.
You can send a friend to Factions to craft you a 20/20 wand, a 20/20 focus can be got from a collector. The Wailing Wand will not be customized when you buy it, so this is no problem.
2x 20% chance (36%) chance for half recharge or casting time is more beneficial IMO.
My sets:
1. 20/20 Wand & 20/20 Focus
2. +15/-1 Wand & +15/-1 Focus (High Energy Set)
3. +60 HP Staff, +5^50 energy (in case of high DP or just to make you a less attractive target, Soul Reaping based)
4. +5, +5^50 +20% Staff (SR, for orders etc.)
I switch mostly between set 1 and 2.
Also check if your weapon does cold or dark damage when you use spinal shivers, as people already mentioned.
You can send a friend to Factions to craft you a 20/20 wand, a 20/20 focus can be got from a collector. The Wailing Wand will not be customized when you buy it, so this is no problem.
Pyro maniac
Quote:
Originally Posted by Longasc
2x 20% chance (36%) chance for half recharge or casting time is more beneficial IMO.
it's actually 40/36, but nvm on that ..
40/40 is just good, may want to have a spear/sword/axe with 20% enchant for spamming orders etc (or just use a soul reaping staff with 20% just like ^ )
40/40 is just good, may want to have a spear/sword/axe with 20% enchant for spamming orders etc (or just use a soul reaping staff with 20% just like ^ )
Chthon
Dual 20/20 is pretty much the way to go for curse builds.
I tend to look at it this way:
1. Several of the best skills in the curse line have 2 sec cast time and/or 15ish recharge. Knocking either of those down helps a lot.
2. You have soul reaping. You do not need the extra 3-8 maximum e you could get with other weapon configurations very much.
3. Unlike death magic, 17 is not an important breakpoint for curses. The +1 curses mod is not very useful.
Utaku already offered to make you a wand at cost. If you can't find Utaku, I'd make you one too.
As for the stonereaper, it's an easy farm and a decent item for master of whispers if you don't feel like spending 5k+ to equip your heroes with optimal gear.
btw: Both HCT and HSR stack multiplicatively, so that's:
64% normal, 32% half, and 4% quarter.
And that's the way it works for CAST time.
However, faster recharge is capped at 50%, so, whenever you roll a quarter recharge time, the cap kicks in and it becomes a half instead. Thus, RECHARGE is effectively:
64% normal, 36% half.
I tend to look at it this way:
1. Several of the best skills in the curse line have 2 sec cast time and/or 15ish recharge. Knocking either of those down helps a lot.
2. You have soul reaping. You do not need the extra 3-8 maximum e you could get with other weapon configurations very much.
3. Unlike death magic, 17 is not an important breakpoint for curses. The +1 curses mod is not very useful.
Utaku already offered to make you a wand at cost. If you can't find Utaku, I'd make you one too.
As for the stonereaper, it's an easy farm and a decent item for master of whispers if you don't feel like spending 5k+ to equip your heroes with optimal gear.
btw: Both HCT and HSR stack multiplicatively, so that's:
64% normal, 32% half, and 4% quarter.
And that's the way it works for CAST time.
However, faster recharge is capped at 50%, so, whenever you roll a quarter recharge time, the cap kicks in and it becomes a half instead. Thus, RECHARGE is effectively:
64% normal, 36% half.
Rennis the White
I usually use a
Wailing Wand with HSR Curses (20%) and +15 energy -1 energy regen
and a Bone Idol with HSR and HCR curses both 20%
Wailing Wand with HSR Curses (20%) and +15 energy -1 energy regen
and a Bone Idol with HSR and HCR curses both 20%
oresteez
awesome answers, thanks everyone
very nice of 2 of you to craft me one, i'll add you to my friends and look for you in game...
I picked up a 20/20 focus from a collector, and was looking for a wand to give me the other 20/20...then someone was giving away a stonereaper in ascalon last night, which is what got me thinking about what is better....
very nice of 2 of you to craft me one, i'll add you to my friends and look for you in game...
I picked up a 20/20 focus from a collector, and was looking for a wand to give me the other 20/20...then someone was giving away a stonereaper in ascalon last night, which is what got me thinking about what is better....
dicecube
crap ive been using the stonereaper for months lol
alright i want dual 20/20 wand and focus now
Artor Bobani Kiroz in Altrumm Ruins crafts the 20/20 focus
who crafts the wand?
cant find it on wiki, i have all campaigns btw
TIA
alright i want dual 20/20 wand and focus now
Artor Bobani Kiroz in Altrumm Ruins crafts the 20/20 focus
who crafts the wand?
cant find it on wiki, i have all campaigns btw
TIA
Keekles
In Leviathan Pits or vasburg Armory the weapon smiths should be able to make both. (At least I remember them being able to...)
Coloneh
something similar to Wayward Wand (curses) and Villnar's Glove.
double 20 recharges.
+1 curse.
+5 energy.
what more could you want?
double 20 recharges.
+1 curse.
+5 energy.
what more could you want?
O Nuxtofulakas
[QUOTE=Longasc]
My sets:
1. 20/20 Wand & 20/20 Focus
2. +15/-1 Wand & +15/-1 Focus (High Energy Set)
[QUOTE]
/signed.
these are the 2 sets i also use most of the times
My sets:
1. 20/20 Wand & 20/20 Focus
2. +15/-1 Wand & +15/-1 Focus (High Energy Set)
[QUOTE]
/signed.
these are the 2 sets i also use most of the times
boogerboy72
this is also a very good one, http://gw.gamewikis.org/wiki/Modti%27s_Depravation
not complete 40 40 but close
not complete 40 40 but close
Moloch Vein
Actually I do feel that Curses+1/20 is worth it in PvE. 20% chance to a 1 stronger SS or IP or whatever beats a second chance for HCT for me.
Jagged
Can someone link to the Collector that has the 20/20 wand and 20/20 focus? I'm not sure what i'm looking for on Wiki.
Utaku
Crafters to get the wand (and focus if you want to pay)
http://gw.gamewikis.org/wiki/Telamon
http://gw.gamewikis.org/wiki/Gertrud
Curse 20/20 focus collectors:
http://gw.gamewikis.org/wiki/Artor_Bobani_Kiroz (factions)
http://gw.gamewikis.org/wiki/Goran_Grimyak (prophecies)
http://gw.gamewikis.org/wiki/Telamon
http://gw.gamewikis.org/wiki/Gertrud
Curse 20/20 focus collectors:
http://gw.gamewikis.org/wiki/Artor_Bobani_Kiroz (factions)
http://gw.gamewikis.org/wiki/Goran_Grimyak (prophecies)
Longasc
Quote:
Originally Posted by Pyro maniac
it's actually 40/36, but nvm on that ..
No, it is not. 20% + 20% does not stack to 40% for casting. 40/36? Who told you that?
64% chance for no effect (0.8 * 0.8)
32% chance for one mod to trigger (2 * 0.8 * 0.2)
4% chance for both mods to trigger (0.2 * 0.2)
But recharge is hard-locked to half recharge for quite some time by now.
But 1/4 cast time (both half casting time mods trigger) is still possible.
64% chance for no effect (0.8 * 0.8)
32% chance for one mod to trigger (2 * 0.8 * 0.2)
4% chance for both mods to trigger (0.2 * 0.2)
But recharge is hard-locked to half recharge for quite some time by now.
But 1/4 cast time (both half casting time mods trigger) is still possible.
oresteez
just a quick update..that i went with 40/40 (well you know what i mean...)
and i couldn't be happier....
having faster cast and recharge times is invaluable for a curses necro, since you are more 'under the gun' then a MM is..
and i couldn't be happier....
having faster cast and recharge times is invaluable for a curses necro, since you are more 'under the gun' then a MM is..
Dav1ds
i use staff 40% casting and +1 item atrbiute
Pyro maniac
Quote:
Originally Posted by Longasc
No, it is not. 20% + 20% does not stack to 40% for casting. 40/36? Who told you that?
64% chance for no effect (0.8 * 0.8)
32% chance for one mod to trigger (2 * 0.8 * 0.2)
4% chance for both mods to trigger (0.2 * 0.2)
But recharge is hard-locked to half recharge for quite some time by now.
But 1/4 cast time (both half casting time mods trigger) is still possible. was wrong sry ;-) 4/32/36
64% chance for no effect (0.8 * 0.8)
32% chance for one mod to trigger (2 * 0.8 * 0.2)
4% chance for both mods to trigger (0.2 * 0.2)
But recharge is hard-locked to half recharge for quite some time by now.
But 1/4 cast time (both half casting time mods trigger) is still possible. was wrong sry ;-) 4/32/36