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Originally Posted by tmr819
Vinraith, your posts always make me laugh.  You're always so ... optimistic.
I do think you need to give ArenaNet more credit, though. I mean, after all they have done to develop the Hero mechanic, it's hard to imagine they'd just ... abandon them in favor of one Uber Hero. Although, they might....
[Secret Hope: That they retain the Hero mechanic but allow you to play your alts as your NPC Heroes.  ]
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I'm sincerely glad I can provide some entertainment.
Unfortunately, they've already said there won't be heroes in the game. I'm... confused by that, because as you say they've gone quite far with hero mechanics and they added quite a lot to the game for a lot of people. I know I'm not alone in that I was brought back to Guild Wars by heroes after becoming
very frustrated with the fact that I couldn't succeed in high level areas with just a friend or two and henchmen. I thought Anet had learned something there: that you can't force people to group with strangers just by making the AI crappy. Instead, the lesson they seem to have taken is that solo players should be denied a complex strategic experience by forcing them to play truly alone: no AI companions (beyond one optional one that gimps you if you use it).
Anyway, I'd love nothing more than to give Anet credit where credit is due. Guild Wars has been a fantastic game that's given me enjoyment for better than a thousand hours. I can't remotely complain about that, its minor flaws are far outweighed by its strengths. It's unfortunate, then, that those very strengths are being removed from the design for GW2 to cater to the MMOG crowd.