Ritualist - a place in high-end pve?

jon0592

jon0592

Wilds Pathfinder

Join Date: Jan 2006

N/

Well, I want to make a new character and I've been thinking about Rits. They seem pretty functional, whether it's offensive/defensive spirits, channeling, or restoration, and more.

What I was wondering though, is there a place for Rits in high end pve? If I said for example, "healing rit lfg Duncan HM" would I be standing there forever being laughed at or would groups take me?

Icey

Academy Page

Join Date: Sep 2007

The last Hierophant quest is in need of a serious change! Currently the only professions getting picked into groups are the monks and eles...Everyone else is pretty much left out. But on other quests I think healing rits do good.

Whiskeyjack

Frost Gate Guardian

Join Date: Jan 2006

KOFU

Quote:
Originally Posted by Icey
The last Hierophant quest is in need of a serious change! Currently the only professions getting picked into groups are the monks and eles...Everyone else is pretty much left out. But on other quests I think healing rits do good. That has nothing to do with slavers exile and everything to do with PUGS being made up of bad players. I never go anywhere without a rit along wether it be slavers, doa or anything in between.

In answer to the OP, it depend's. The average PUG may be hesitant to take you, however if there is a decent group forming you have a fair chance of getting a team. Tbh though i would recommend going with a guild group as teh average PUG will typically play Tank n spank which is pretty slow and VERY boring.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

I don't PUG, but guildies are always glad to have my Rit join in on any mission/quest/etc.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

For most tanknspank groups your place is tenuous at best. Your best bet is probably splinter barrage with whatever spirits the group needs.

For non-retard PvE, a splinter/rage rit is all sorts of awesome for turning your chainsaw-like physicals into AoE chainsaws.

Shogunshen

Ascalonian Squire

Join Date: Jan 2008

53 damage splinter weapon/Weapon of Fury/Weapon of Quickening are great.

jimmyboveto

jimmyboveto

Krytan Explorer

Join Date: Jul 2006

US

Legion of Avalon

W/

I've been playing resto rit for a bit now and I've had a lot of fun. In fact, in an old guild of mine we would run dual restos all the time(even in HM).

Concerning elite missions, you might not have a lot of luck with PUGS accepting you.

Icey

Academy Page

Join Date: Sep 2007

Quote:
Originally Posted by Whiskeyjack
That has nothing to do with slavers exile and everything to do with PUGS being made up of bad players. I never go anywhere without a rit along wether it be slavers, doa or anything in between.

In answer to the OP, it depend's. The average PUG may be hesitant to take you, however if there is a decent group forming you have a fair chance of getting a team. Tbh though i would recommend going with a guild group as teh average PUG will typically play Tank n spank which is pretty slow and VERY boring.
Well I guess slavers exile quests are full of bad player according to you, because thats all I see in party search pugs EVERYTIME I am in that area.

To answer the OP, you're best bet on doing most quests are through guildies.

horseradish

horseradish

Wilds Pathfinder

Join Date: Sep 2007

In a donut hole

Rt/A

Rits are freakin' awesome.

spirit of defeat

spirit of defeat

Krytan Explorer

Join Date: Nov 2007

Holland

Rt/

PUG's are harder to get a good group in general,
so I advise a PVE guild, just like I did, it works wonders.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

I love my rit (who I made recently) and honestly I would prefer a rit over a ele pretty much everywhere

Oso Minar

Oso Minar

Lion's Arch Merchant

Join Date: Jun 2006

Zealots of Shiverpeak [ZoS]

Rt/

With a good guild, anything is possible.

Xiooua

Xiooua

Academy Page

Join Date: Feb 2007

Rt/

Like others have said, get into a good PvE guild. The average pug doesn't understand just how useful a Ritualist can be.

BigDave

BigDave

Krytan Explorer

Join Date: Jul 2006

Manchester, UK

The Sapphire Rose [TSR]

Quote:
Originally Posted by Xiooua
Like others have said, get into a good PvE guild. The average pug doesn't understand just how useful a Ritualist can be. Ditto.

Ritualists have some of the most potent regular skills in the game. Splinter Weapon alone warrants a place in almost any PvE team. The damage from it can be staggering, especially if it's you using it with Barrage. Warmongers Weapon is great for throwing on a fast attacking, single target striker like a sword warrior or assassin. Weapon of Shadow works wonders at saving a team-mate from a beating. Nightmare Weapon is great for tapping down single targets with very little energy use, it also turns D-Shot into a 53 dmg hit which is nice (D-Shot lives on my Rt/R skill-bar ) Spirits Strength {E} when combined with Weapon of Aggression can put out some serious damage all by itself. The list goes on...

Trouble is, most PUGs think Ritualists stink and no matter how much you try and educate them they won't learn. Join a decent PvE guild and you'll be appreciated and accepted a whole lot more.

Whiskeyjack

Frost Gate Guardian

Join Date: Jan 2006

KOFU

Quote:
Well I guess slavers exile quests are full of bad player according to you
Correct.

Quote:
I love my rit (who I made recently) and honestly I would prefer a rit over a ele pretty much everywhere QFT. I would take a Rit over an ele any day.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by BigDave
Trouble is, most PUGs think Ritualists stink and no matter how much you try and educate them they won't learn. Join a decent PvE guild and you'll be appreciated and accepted a whole lot more. Rits are in the same boat as paragons and sins. Most people think they suck because most people suck at playing them - no matter how insanely powerful they are in the hands of a good player.

Bad rits tend to push out the direct damage channeling spells or spam spirits - neither of which are very helpful.

Syntonic

Lion's Arch Merchant

Join Date: Feb 2007

None of these suggestions are helpful with pick up groups which seems to be the OP's intent. Yes, more or less you will probably be a second hand choice for pick up groups. Alternatively, you can go Ursan-way till it gets nerfed.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

in slavers exile you go as FS/splinter barrage on a rit, that gives you the best chance of getting a group. Some groups do accept healers though.

Longasc

Longasc

Forge Runner

Join Date: May 2005

The best thing you can do as a Ritualist is Channeling + Weapon Spells.

I would not really take a "Healer Rit", too. You can do a mix of offense and healing character, but as a pure Healer N/Rt and Monks really outclass you.

With Splinter Weapon at 16 Channeling, Vampiric Weapon, Warmonger/Whatever or Weapon of Warding (Restoration) and Spirit Rift/Ancestors Rage plus Offering of Spirit (my fave elite) you can do so much for your party.

Do not get me wrong, Restoration has some awesome spells, too, but Channeling has great energy management and provides IMO just more.


People are also right, in a PvE world where Elementalists, Monks and Tanks are still considered way to go, people will not appreciate a Ritualist because they are dumb noobs. But you do not want to play with such inexperiened players either.

The bad thing is there are many bad Ritualists out there that do not know to play their very own class effectively. They do not add much and give the class a bad name. And good parties usually do not take strangers.


Sidenote: if you play a lot solo, Ritualist are a bit boring. They cast indirectly on allies most of the time, and this confuses the heroes. You will have to call often.

NamelessBeauty

Krytan Explorer

Join Date: Jan 2008

Michigan State University, East Lansing, MI

Mo/

Oh yes go farm Styg in DoA. Bring a buch of Barragers + your splinter = ownage.

Though I think it will work in "The Deep" too with [skill]Warmonger's Weapon[/skill] + [skill]Glyph of Swiftness[/skill]. No more [skill]Spinal Shivers[/skill]

GrimEye

GrimEye

Frost Gate Guardian

Join Date: Oct 2007

Rt/

A week or two weeks after EotN, I manage to finish HM Duncan dungeon. I went back yesterday to fill another HM book but found that the "meta-builds" was again in full force.

As had happened in many elite missions, PUG groups have again discriminated against other profession. And the ritualist is part of the discriminated class.

Monk: we need another monk, not a monk and a rit.
Me: I know. Get another monk. Im hybrid. Splinter-rage and support heal.
Monk: We need damage.
Warrior: Splinter? You're not ranger. I don't need splinter. Im obby tank.
Me: I know. I'll use ancestors' rage on you.
Warrior: Ancestors Rage dont do much damage.
Me: 137 damage per 8-seconds is not good enough? I'll take arcane echo and make it every 4-sec.
Monk: We need Ele with SH (savanah heat). I've done this 4 times and failed. Dont want to fail again.
Me: I've finished it long before, just want to fill another book.

And I was kick out.

There was even someone in ToA who ask in the local chat, "Can Ritualist do FoW or UW?". Someone replied (maybe a rit in their party), "Are you stupid or just plain ignorant?"

If you want your character to be accepted on every party, use the following, in the order of acceptability: monk, ele, necro, warrior and ranger. The fabulous five.

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Quote:
Originally Posted by GrimEye
If you want your character to be accepted on every party, use the following, in the order of acceptability: monk, ele, necro, warrior and ranger. The fabulous five. And use a bastardised form of what they can truly do? no thanks, i'll stick yo my alliance teams. $ Rts and 4 Dervishes tears through slavers faster than any obs tank, nuker and sucky healer setup.

You should have explained to that monk he might not fail so often if he learned to play properly.

Gambit Shinobi

Gambit Shinobi

Lion's Arch Merchant

Join Date: Nov 2007

Heroes Alliance

A/D

To OP:

For Slaver's my Rit is usually there to fill in as a healer if my guild is missing a human Monk. I kept my entire party alive with a Monk Hero helping out. If your party has enough healers, you can go with protective spirits that will basically keep your party invincible for a while, but it takes a lot of time to set up and maintain. So yes, you will be very helpful for high-end PvE areas....

However, to answer your question: no, most PUGs in Slaver's are ignorant morons who will quit if they see anything but Warriors, Eles, Monks, Rangers, or Necros in the party. Therefor, 90% of the time, you will not find a PUG for Slaver's Exile. Like most people here have said, it's best to do it with friends and/or guild.

jon0592

jon0592

Wilds Pathfinder

Join Date: Jan 2006

N/

Slaver's was just an example. I meant high-end PvE in general.

Well, I decided to make the rit anyways, so TY to all with the response

bosstweed

bosstweed

Academy Page

Join Date: Dec 2007

Michigan

Rt/

Quote:
Originally Posted by jon0592
Slaver's was just an example. I meant high-end PvE in general.

Well, I decided to make the rit anyways, so TY to all with the response Congrats, sir! I'm sure you will have plenty of fun!

Mr Pink57

Mr Pink57

Krytan Explorer

Join Date: Apr 2007

a van down by the river

iBench

P/W

I myself did manage to get in a crap slavers group for tank and spank :/

Used Rt/R : Serpents Quickness, Spirit Rift, Ancestor's Rage, Offering of Spirit, Frozen Soil, Utility Skill, Gaze of Fury, Death Pact Signet.

Basically spam AR and occasional Rift, with slight variants I've replaced a SH with great success. However there boring to do.

I would like to see 2 earthshakers there with splinter as you do need some crowd control there.

pink

isisaset

isisaset

Academy Page

Join Date: Nov 2005

Charlotte, NC...sadly

To Danse Macabre (DIE)

My rit has never had an issue finding a pug, in Slavers or elsewhere. I generally run my own brand of Rit Lord build, but can switch to Resto at will depending on need.

In general I would say - people who play with a good rit learn to like and respect the rit. Before that, sometimes they have misconceived notions. For example, I do Glint runs out of CTC frequently and we took a resto rit as one of 2 healers. Several people on the team weren't happy, but as no "real monks" (their phrase, not mine - I was a necro at the time, not my rit) were around they dealt with it. For those who don't know, Glint runs start with the 8 dividing into 2 4-man teams for one, sometimes 2, waves. So the Rit was on his own keeping his team healed against destroyers for 2 full waves. By the end, All the non-believers were asking him for his build.

Fishmonger

Fishmonger

Krytan Explorer

Join Date: Jul 2006

P/W

the problem with rits (same goes for paras) is that you really have to know how to synergize every skill, which requires A) a brain (leaves half of the GW population out) and b) true understanding of the class and it's capabilities. Both are mainly hybrids, but I typically go full resto on my rit due to me being stubborn XD. As for high end pve, you would be suprised how many people don't know how rits truly work due to the numerous bad experiences they have had with us. As numerous people have said, join a pve guild, it'll help not only to explore the areas, but also to learn more about what works well in certain areas. Once you have done that, try to get in a few PUGs to get your name out there. You will notice most of the competent Puggers out there will remember you and ask for a regroup. It'll just take time =)

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by GrimEye
A week or two weeks after EotN, I manage to finish HM Duncan dungeon. I went back yesterday to fill another HM book but found that the "meta-builds" was again in full force.

As had happened in many elite missions, PUG groups have again discriminated against other profession. And the ritualist is part of the discriminated class.

Monk: we need another monk, not a monk and a rit.
Me: I know. Get another monk. Im hybrid. Splinter-rage and support heal.
Monk: We need damage.
Warrior: Splinter? You're not ranger. I don't need splinter. Im obby tank.
Me: I know. I'll use ancestors' rage on you.
Warrior: Ancestors Rage dont do much damage.
Me: 137 damage per 8-seconds is not good enough? I'll take arcane echo and make it every 4-sec.
Monk: We need Ele with SH (savanah heat). I've done this 4 times and failed. Dont want to fail again.
Me: I've finished it long before, just want to fill another book.

And I was kick out.

There was even someone in ToA who ask in the local chat, "Can Ritualist do FoW or UW?". Someone replied (maybe a rit in their party), "Are you stupid or just plain ignorant?"

If you want your character to be accepted on every party, use the following, in the order of acceptability: monk, ele, necro, warrior and ranger. The fabulous five. You just made me cry

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Splinter weapon, ancestors rage is enough of a reason to take ritualists. Well, that and protective was kaolai

Trub

Trub

Jungle Guide

Join Date: Mar 2006

Sitting in the guildhall, watching the wallows frolic.

Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]

Luv my rit/r in elite areas..




Don't let anyone discourage you from having fun!

Greaterbeing

Academy Page

Join Date: Aug 2007

TiG

Rt/

Ive been playing a rit for some time now.. and i have to say (along with everyone else) that we are very useful in high-end pve. Rits are taken alone for their ancestors and splinter weapon just because they own ridiculus amounts..

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

yes the misconception that rits are useless is still around....I love playing BOTH of my rits---and can usually out damage an ele (and with a spirit around I have NO energy issues ---at the end of the battle I am still at full energy!).....most groups just have no idea what a rit can do----their loss I say.

Kiasyd117

Kiasyd117

Academy Page

Join Date: Mar 2007

Chantilly, VA

Summit Soldiers [SS]

N/Rt

I would agree, but add PvP is much the same though a little more enlightened. The only counter I would state is that Rits completly destroy monks when it comes to team healing, but people seem to hold onto the belief that using spending 45 energy and 24 seconds to WoH everyone on the team individually is much better than using protective was kaolai in 1 second.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

ritu's can do heavy damage or very good healing
people say that they're not good blablabla
but they can still be like any other chars
not convinced?
http://www.guildwarsguru.com/forum/s...35#post3664735
8 man FoW of 8 ritu's

Trylo

Jungle Guide

Join Date: Jan 2006

[Here] | CKOD

E/R

when i lead a group in duncan i always let people join... except sins <_<

mesmer nukers are beautiful complements to SH because they can get out 3 some meteor storms by the time the eles lay down their aoes.

i prefer rit/ranger because they do more damage because of their higher spec in channeling, and theyre usually better than your average ranger who forgets to put down FS...

the only reason i dont especially like rit healers is because they should not be just healing, they should have channeling skills and are not supposed to be a devoted healer class. theyre a good support heal but they should be doing better things too

+they dont have heal seed :O

SirShadowrunner

Lion's Arch Merchant

Join Date: Sep 2005

at the beach

Gamerzunlimited (GU)

R/

Took a break from GW to try some other games, but GW called me
back, have all classes but rit and derv, wanted to see Cantha
again, so made me a rit, I could just kick myself for not trying
a rit out when factions came out, this is blast playing, can heal
and fight at the same time, at V square atm, looking forward to it.

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Quote:
Originally Posted by Trylo
when i lead a group in duncan i always let people join... except sins <_< And yet a moebius/DB sin can output massive AoE dmg and has warrior level armour and a constant 75%block chance. A great choice for slavers, especially alongside a BHA epidemic ranger.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

The rits I hang out with are all elitist jackasses, and we discriminate against the core classes. Ritualists, Assassins, Paragons, are what we roll with. Paras for the invincible team, Assassins for the Death Blossom + Moebius spam, Ritualists for Splinter+Rage on the Assassins and heals/utilities. Works everywhere.

Tyla

Emo Goth Italics

Join Date: Sep 2006

All I can say is: Ancestors' Rage + Splinter Weapon > PvE.