Bring the GW:EN boss notification to other chapters

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bilateralrope
bilateralrope
Desert Nomad
#1
In GW:EN when you aggro a boss you get a message on screen saying "Defeat <boss name>". I'd like to see this implemented in other chapters.
Puebert
Puebert
Desert Nomad
#2
Eh, I think it gets kinda annoying.

So no, cause I don't wanna always killa boss.

Besides, its not like I can't tell theres a boss there myself.
Tarun
Tarun
Technician's Corner Moderator
#3
Quote:
Originally Posted by Puebert
Eh, I think it gets kinda annoying.

So no, cause I don't wanna always killa boss.

Besides, its not like I can't tell theres a boss there myself.
Instead of saying no, just ask for an option to enable/disable it.
ValaOfTheFens
ValaOfTheFens
Jungle Guide
#4
That notification has saved my life so many times. *cough* Molotov Rocktail *cough* I'd be behind this as long as you could disable this.
S
Shadowlance.
Academy Page
#5
I'd vote for this change also as long as it was an option that could be toggled. At first I thought those messages were cool, but after awhile they started to get annoying. Having it be optional would be best.
MithranArkanere
MithranArkanere
Underworld Spelunker
#6
This is a 'retroactive change'.

ANY retroative change will be good.
ALWAYS.
- Boss announcements.
- Talking NPCS.
- Weapon Crafters with different skins.
- Dungeon icon doors in the Tombs, sorrow's furnace, deep and urgoz, etc.
- End-mission chests.
- Inscriptions.
- Prophecies:
#Challenges
#Explorable versions of missions
#Green drops
#End-game area (Droknar's)
#End-game green
#End game animal companion
Etc, etc, etc...

So, of course, since this is a retroactive change, I can't be against it. Everything that is 'game system' should be the same in all campaigns.
Halmyr
Halmyr
Krytan Explorer
#7
/signed if you ca toggle it on/off

It can be very usefull for monster like Moloctov Rocktail
MithranArkanere
MithranArkanere
Underworld Spelunker
#8
Yeah... imagine it:

"Defeat Maw the Mountain Heart!"

Thrilling.
K
Kanyatta
Forge Runner
#9
/signed if it is able to be toggled

because then I would turn it off all the time, i hate it
MirkoTeran
MirkoTeran
Forge Runner
#10
/signed only if I could turn it off. I hate that thing in EotN
K
KamikazeChicken
Desert Nomad
#11
Quote:
Originally Posted by ValaOfTheFens
That notification has saved my life so many times. *cough* Molotov Rocktail *cough* I'd be behind this as long as you could disable this.
I've never seen it once because it's turned off.
genofreek
genofreek
Desert Nomad
#12
Quote:
Originally Posted by Kanyatta
/signed if it is able to be toggled

because then I would turn it off all the time, i hate it
More or less QFT. The message is kind of distracting, so I'd like to be able to disable it.
K
Kanyatta
Forge Runner
#13
Quote:
Originally Posted by genofreek
More or less QFT. The message is kind of distracting, so I'd like to be able to disable it.
Hey, maybe you should suggest that, sounds like a good idea, actually

O, btw, I apologize for giving my opinion? I'm not really sure what you want from me
MithranArkanere
MithranArkanere
Underworld Spelunker
#14
Well, for me it's not distrating, It it a warning... like when in those shooters you racha final boss:

DANGER! DANGER!
Boss aproaching!

Ah... ye olde school games...
Cargan
Cargan
Lion's Arch Merchant
#15
Quote:
Originally Posted by MithranArkanere
This is a 'retroactive change'.

ANY retroative change will be good.
ALWAYS.
- Boss announcements.
- Talking NPCS.
- Weapon Crafters with different skins.
- Dungeon icon doors in the Tombs, sorrow's furnace, deep and urgoz, etc.
- End-mission chests.
- Inscriptions.
- Prophecies:
#Challenges
#Explorable versions of missions
#Green drops
#End-game area (Droknar's)
#End-game green
#End game animal companion
Etc, etc, etc...

So, of course, since this is a retroactive change, I can't be against it. Everything that is 'game system' should be the same in all campaigns.
agreed completely.

I was vanquishing Unwaking Waters today with a couple of friends and twice in that one area I didn't notice I was hacking and slashing away at a boss just because I had lost focus from vanquishing 2 other areas directly beforehand. It also makes them feel like more of a worth foe if they get to have their name flash up on the screen.
bilateralrope
bilateralrope
Desert Nomad
#16
Having the option to toggle the notification on/off would be a good idea.

Though I can see a lot of people thinking its a bug when they run into the snow ettin bosses in Griffon's mouth. Maybe they will finally get a name
m
mrvrod
Guest01
#17
I kinda like the message so...

/signed

But I do agree that it should be a toggle, for those that hate it.
K
Kanyatta
Forge Runner
#18
Quote:
Originally Posted by MithranArkanere
Well, for me it's not distrating, It it a warning... like when in those shooters you racha final boss:

DANGER! DANGER!
Boss aproaching!

Ah... ye olde school games...
I know what game you're talking about, but I just can't put my finger on it. My brain is saying it's Star Fox 64, but my heart says I'm wrong. What game is that from?

Oh, btw, off topic alert
RPGmaniac
RPGmaniac
Desert Nomad
#19
Quote:
Originally Posted by MithranArkanere
This is a 'retroactive change'.

ANY retroative change will be good.
ALWAYS.
- Boss announcements.
- Talking NPCS.
- Weapon Crafters with different skins.
- Dungeon icon doors in the Tombs, sorrow's furnace, deep and urgoz, etc.
- End-mission chests.
- Inscriptions.
- Prophecies:
#Challenges
#Explorable versions of missions
#Green drops
#End-game area (Droknar's)
#End-game green
#End game animal companion
Etc, etc, etc...

So, of course, since this is a retroactive change, I can't be against it. Everything that is 'game system' should be the same in all campaigns.
/sign /sign /sign /sign /sign /sign

Any features are released in a new campaign should eventually make its way back to the older games.

Oh, and did I mention /sign?
f
freekedoutfish
Furnace Stoker
#20
Quote:
Originally Posted by Tarun
Instead of saying no, just ask for an option to enable/disable it.
You can disable any messages shown on screen by going into options and unticking the box which displays it.

And you get that message in GWEN because of bounties where you are asked to kill a boss to get a reward. It doesnt really do any purpose because you can tell when you agro a boss in other campaigns because they attack you.