will this inscription stack on this mod?
razuel
Can I stack an inscription on top of this since it's an original? Like strength an honor?
Zeuki
No, because there is no Inscription slot to add an inscription to.
EmptySkull
No you can't. See what you have there is a weapon with a unmoddable inscription slot. That 14%^50 IS a strength and honor inscription,just not max or also called perfect. It is unchangeable. You will know if a weapon has a changeable inscription slot if the word "inscription" appears in the description of the weapon.
Nadasee
Like previous posters, No you can't since there is no Inscription slot to put a Inscription in.
Only thing you can change on it would be the Axe Haft and Axe Grip.
Only thing you can change on it would be the Axe Haft and Axe Grip.
Etta
oh wow! original r8 with nice bonus, havn't seen one of those in ages. Shame that you customized it.
Flem
As the above posters have said, no.
Also, wouldn't it be neat if they added in the option to "un-customize" weapons?
P.S. I got an Amber Longbow req. 8, +5 energy, uninscri. as a drop the other day. Made my day.
Also, wouldn't it be neat if they added in the option to "un-customize" weapons?
P.S. I got an Amber Longbow req. 8, +5 energy, uninscri. as a drop the other day. Made my day.
Quaker
Quote:
Originally Posted by Nadasee
Only thing you can change on it would be the Axe Haft and Axe Grip.
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Nadasee
Quote:
Originally Posted by Quaker
That would be a neat trick too. Actually, I'm sure he meant to say the Sword Pommel (the "of Enchanting" part) and the Sword Hilt (the "Furious" part).
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Got to used of all the 20% Enchant Axes arround. (Totem Axe's fault) haha!
But seriously, i would recomend to change the Hilt and the Pommel to improve it further more

HawkofStorms
Quote:
Originally Posted by Etta
oh wow! original r8 with nice bonus, havn't seen one of those in ages. Shame that you customized it.
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Dante the Warlord
Well its only 1% off... a very small deal so i wouldn't worry, but im thinking that you don't care that much about perfect mods since none of those mods are perfect.
razuel
I'm a little confused... if I add a sword hilt to it, which mod will it replace?
RPGmaniac
Adding a hilt will replace the Furious mod. Adding a pommel will replace the enchanting mod. As a rule, hilts add the prefix to a weapon and the pommel adds the suffix.
razuel
Quote:
Originally Posted by RPGmaniac
Adding a hilt will replace the Furious mod. Adding a pommel will replace the enchanting mod. As a rule, hilts add the prefix to a weapon and the pommel adds the suffix.
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Ishy
The furious is only the adrenaline, and the enchanting is only the enchanting. There is nothing you can do to change the damage mod( 14^50). The only thing you could do to add more damage is to customize it which you already did. The 14^50 is stuck on there permanently, no mod you put on will change it.
razuel
Thanks a lot. Here's an unrelated question so that I don't have to start a new topic---
If I change my secondary profession, will I get more attribute points to use or not?
If I change my secondary profession, will I get more attribute points to use or not?
Kale Ironfist
Profession has nothing to do with attribute points, only your level. You need to gain levels, and for the last 30 points, complete two quests (for 15 points each) to gain the maximum amount a character can have.
razuel
Yeah I know, but I've been level 20 for a long time now and my attribute points are all used up. So now if I switch to say... w/e... will I have attribute pts to use on elementalist stuff like I did with my monk secondary profession? i.e. I used some points on healing.
RPGmaniac
You can swap attribute points around as much as you want with no penalty. The only time you can't switch them around is in a mission.
If you switch secondary professions, you'll get back all the attribute points you used on your previous secondary. If you used 5 points in monk attributes then switch to an ele secondary, you'll get them back. Just don't forget that you can swap them around as much as you want.
If you switch secondary professions, you'll get back all the attribute points you used on your previous secondary. If you used 5 points in monk attributes then switch to an ele secondary, you'll get them back. Just don't forget that you can swap them around as much as you want.
razuel
Quote:
Originally Posted by RPGmaniac
You can swap attribute points around as much as you want with no penalty. The only time you can't switch them around is in a mission.
If you switch secondary professions, you'll get back all the attribute points you used on your previous secondary. If you used 5 points in monk attributes then switch to an ele secondary, you'll get them back. Just don't forget that you can swap them around as much as you want. |
That's great though.
Marty Silverblade
Quote:
Originally Posted by razuel
Wow, when the game first came out I could've sworn they penalized you when you took points away by giving you less back.
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Ishy
They did away with the evil way of switching attribute points around, now you can do it anytime you're in a town or guild hall with no penalty
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