will this inscription stack on this mod?

razuel

Academy Page

Join Date: Sep 2006



Can I stack an inscription on top of this since it's an original? Like strength an honor?

Zeuki

Zeuki

Academy Page

Join Date: Oct 2007

Do you need to know?

Kentucky Fried Delak [KFD]

E/

No, because there is no Inscription slot to add an inscription to.

EmptySkull

EmptySkull

Lion's Arch Merchant

Join Date: Jul 2006

KaoS League

E/

No you can't. See what you have there is a weapon with a unmoddable inscription slot. That 14%^50 IS a strength and honor inscription,just not max or also called perfect. It is unchangeable. You will know if a weapon has a changeable inscription slot if the word "inscription" appears in the description of the weapon.

Nadasee

Nadasee

Lion's Arch Merchant

Join Date: Mar 2006

Like previous posters, No you can't since there is no Inscription slot to put a Inscription in.
Only thing you can change on it would be the Axe Haft and Axe Grip.

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

oh wow! original r8 with nice bonus, havn't seen one of those in ages. Shame that you customized it.

Flem

Flem

Wilds Pathfinder

Join Date: Jul 2005

NA

N/Me

As the above posters have said, no.

Also, wouldn't it be neat if they added in the option to "un-customize" weapons?

P.S. I got an Amber Longbow req. 8, +5 energy, uninscri. as a drop the other day. Made my day.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Quote:
Originally Posted by Nadasee
Only thing you can change on it would be the Axe Haft and Axe Grip.
That would be a neat trick too. Actually, I'm sure he meant to say the Sword Pommel (the "of Enchanting" part) and the Sword Hilt (the "Furious" part).

Nadasee

Nadasee

Lion's Arch Merchant

Join Date: Mar 2006

Quote:
Originally Posted by Quaker
That would be a neat trick too. Actually, I'm sure he meant to say the Sword Pommel (the "of Enchanting" part) and the Sword Hilt (the "Furious" part).
That i was, hehe
Got to used of all the 20% Enchant Axes arround. (Totem Axe's fault) haha!

But seriously, i would recomend to change the Hilt and the Pommel to improve it further more

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Etta
oh wow! original r8 with nice bonus, havn't seen one of those in ages. Shame that you customized it.
Its not THAT rare... or that great of a skin. Not like he lost out on anything by customizing.

Dante the Warlord

Desert Nomad

Join Date: Jul 2006

W/R

Well its only 1% off... a very small deal so i wouldn't worry, but im thinking that you don't care that much about perfect mods since none of those mods are perfect.

razuel

Academy Page

Join Date: Sep 2006

I'm a little confused... if I add a sword hilt to it, which mod will it replace?

RPGmaniac

RPGmaniac

Desert Nomad

Join Date: Aug 2005

Adding a hilt will replace the Furious mod. Adding a pommel will replace the enchanting mod. As a rule, hilts add the prefix to a weapon and the pommel adds the suffix.

razuel

Academy Page

Join Date: Sep 2006

Quote:
Originally Posted by RPGmaniac
Adding a hilt will replace the Furious mod. Adding a pommel will replace the enchanting mod. As a rule, hilts add the prefix to a weapon and the pommel adds the suffix.
Okay, now is furious the adrenaline AND +14% damage, or just the adrenaline?

Ishy

Pre-Searing Cadet

Join Date: Oct 2007

The Black Hand Gang

W/

The furious is only the adrenaline, and the enchanting is only the enchanting. There is nothing you can do to change the damage mod( 14^50). The only thing you could do to add more damage is to customize it which you already did. The 14^50 is stuck on there permanently, no mod you put on will change it.

razuel

Academy Page

Join Date: Sep 2006

Thanks a lot. Here's an unrelated question so that I don't have to start a new topic---

If I change my secondary profession, will I get more attribute points to use or not?

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Profession has nothing to do with attribute points, only your level. You need to gain levels, and for the last 30 points, complete two quests (for 15 points each) to gain the maximum amount a character can have.

razuel

Academy Page

Join Date: Sep 2006

Yeah I know, but I've been level 20 for a long time now and my attribute points are all used up. So now if I switch to say... w/e... will I have attribute pts to use on elementalist stuff like I did with my monk secondary profession? i.e. I used some points on healing.

RPGmaniac

RPGmaniac

Desert Nomad

Join Date: Aug 2005

You can swap attribute points around as much as you want with no penalty. The only time you can't switch them around is in a mission.

If you switch secondary professions, you'll get back all the attribute points you used on your previous secondary. If you used 5 points in monk attributes then switch to an ele secondary, you'll get them back. Just don't forget that you can swap them around as much as you want.

razuel

Academy Page

Join Date: Sep 2006

Quote:
Originally Posted by RPGmaniac
You can swap attribute points around as much as you want with no penalty. The only time you can't switch them around is in a mission.

If you switch secondary professions, you'll get back all the attribute points you used on your previous secondary. If you used 5 points in monk attributes then switch to an ele secondary, you'll get them back. Just don't forget that you can swap them around as much as you want.
Wow, when the game first came out I could've sworn they penalized you when you took points away by giving you less back.

That's great though.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Quote:
Originally Posted by razuel
Wow, when the game first came out I could've sworn they penalized you when you took points away by giving you less back.
Nah, the old refund system didn't give you less points back, it was just that you could only lower an attribute by 1 for every 500 XP you gained.

Ishy

Pre-Searing Cadet

Join Date: Oct 2007

The Black Hand Gang

W/

They did away with the evil way of switching attribute points around, now you can do it anytime you're in a town or guild hall with no penalty .