Save Yourselves on Assassin?

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Coloneh
Coloneh
Furnace Stoker
#21
why would you need locust's? just use mobius +DB. should give you plenty of adrenaline.
Turtle222
Turtle222
Wilds Pathfinder
#22
Quote: Originally Posted by Coloneh
why would you need locust's? just use mobius +DB. should give you plenty of adrenaline. locusts is faster and MB + DB is so boring to use that people would rather see an old man eating horseradish while jetskiing.
Coloneh
Coloneh
Furnace Stoker
#23
Quote: Originally Posted by Turtle222
locusts is faster and MB + DB is so boring to use that people would rather see an old man eating horseradish while jetskiing. it still kicks the crap out of locusts
b
blurmedia
Banned
#24
Not in adrenaline gain
Coloneh
Coloneh
Furnace Stoker
#25
so? you dont need the adrenaline gain.
Bobby2
Bobby2
Furnace Stoker
#26
SY! is better on Paras than on Warriors because Paras are ranged.
On the other hand Warriors have a bit more armour.
Sins got the short end on both sticks...

so it'd be SY! + 7 slots to stay alive
Mist Walker Skarloc
Mist Walker Skarloc
Frost Gate Guardian
#27
It's a good idea but you said yourself that a paragon does it better. I'd slap "SY!" on a MS+DB build though, that would work very well.
Jaigoda
Jaigoda
Krytan Explorer
#28
What's up with all this 'non-survivability' crap I hear? If you pack Crit Defenses, WoP, Crit Agility, and Shadow Refuge if you really suck, you've got the equivalent of ~13 health regen (about 20-25 if you've got SR), 75% chance to block, and ~105 armor (with Nightstalker's). Plus, everyone else on your team's got perma +100 armor. No, you might not do quite as much damage as a warrior, or have quite as much survivability as a paragon, but you're more a mix between both. Oh, and if you've got some nice buffs from allies (Like Order of Pain or the Vampire), you can easily get close to 100 DPS.
itsvictor
itsvictor
Krytan Explorer
#29
Personally, I run duo assassins, each with save yourselves (Friend and I), with FGJ,it works fine with the rest of our set up, moebius+death blossom+critical agility, by the time you get to moebius with the first two attack skills we have the ability to maintain save yourselves for the rest of the fight, easily mitigating alot of dmg each of us would take+the rest of the party
Cherng Butter
Cherng Butter
Desert Nomad
#30
Though Locust's Fury could supercharge SY! quickly, I don't think you should devote the whole build to keeping SY! up...Moebius + DB could gain adrenaline well enough, and at the same time output some sweet damage; you could throw FGJ! in there if you wanted too. I'm not Assassin expert, but I don't like the idea of autoattacking :P
Jaigoda
Jaigoda
Krytan Explorer
#31
Meh, unless you've got 7+ rank for 5s on SY!, you can't keep it up indefinitely with Moebius, and will have over a second of non-SY! And anyway, just have someone bring Great Dwarf Weapon (or whatever it is - the one that KD's), and a Crit Locust can pump out some good damage. IMO, if you don't have a paragon or a warrior, 'Sin takes the place.
Sir Pandra Pierva
Sir Pandra Pierva
Forge Runner
#32
I keep waiting for someone to say with any of the builds

Lack of [skill]for great justice[/skill]

Now you can spam to your hearts delight
Jaigoda
Jaigoda
Krytan Explorer
#33
You don't need FGJ on a Crit Locust. You're already spamming it every ~4 seconds.
Sir Pandra Pierva
Sir Pandra Pierva
Forge Runner
#34
I know I was just waiting for someone to post it
Marverick
Marverick
Forge Runner
#35
Moebius/DB is like 4 adrenaline every 2.5 seconds (one dual, one offhand, and one auto attack). So SY!, at 4s, would be up for 4/5 of the time. With a high enough title, it would be up all the time. Even without a 5s SY!, though, I'd rather have that and 90 DPS rather than +100 armor up all the time.

With FJG you can keep SY! up for 20 seconds; after that, most of the mob should be dead so you don't need it up permanently anymore.
Akolo
Akolo
Krytan Explorer
#36
you dont even need a single adrenaline skill to keep up a SY on a sin...
A guildie ran SY withe regular Moebuis bar on a vanquishing trip, and believe it or not SY was kept up almost all the time during fights.
And YES sins die quick, but wth----->[skill]Protective Spirit[/skill]
D
Deathless Anthem
Academy Page
#37
Quote: Originally Posted by Coloneh
it still kicks the crap out of locusts ...don't underestimate locusts, it adds much more pressure than you think.
Bobby2
Bobby2
Furnace Stoker
#38
Have MoW slot Dark Fury/Mark of Fury. Or go /N yourself.
Jaigoda
Jaigoda
Krytan Explorer
#39
Going /N yourself would kinda defeat the purpose of SY! now wouldn't it?
Bobby2
Bobby2
Furnace Stoker
#40
Oh wait, this isn't the Warrior forum (Guildies FTW)