PvP Needs A HM Mode!

Toxage

Krytan Explorer

Join Date: Nov 2005

I am suggesting for an addition to the PvP aspect of the game. PvP is stall, boring, and too easy in its current form. Something is wrong when I go in HA with a team with no runes, no insignias, no weapon mods, and only 4 skills each and hold for hours. Something is wrong when I can do the same in GvG and get ranked in the 50s-100s.I know of numerous high ranking PvPers such as myself, that are looking for a challenge. PvP Hardmode needs to be introduced. HM in PvP? Yes, HM for PvP could increase damage taken, reduce damage done, reduce armor, reduce the number of skills (4 maybe?), increase skill re-charge.

arsie

Wilds Pathfinder

Join Date: Jun 2007

N/

Like how? Importing better players from other games?

Toxage

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by arsie
Like how? Importing better players from other games?
What? I'm confused...

Cargan

Cargan

Lion's Arch Merchant

Join Date: Jun 2007

Scotland

[ESP]

W/

eh... just do it without any armour or skills. Or maybe take some time to teach people how to play so they give you a better challenge.

HM PvP? that really doesn't make sense since the difficulty is all dependent on other humans.

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Your concept makes little to no sense imho

Toxage

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by Cargan
eh... just do it without any armour or skills. Or maybe take some time to teach people how to play so they give you a better challenge.

HM PvP? that really doesn't make sense since the difficulty is all dependent on other humans.
I tried GvG and HA with no armors but didn't work out to well, best my team has done is playing with only the chest pieces - nothing else and holding halls 10 times good fun. Anywho

Yes, it is dependent on humans but you could stack the favor towards one side. Example - PvP Easy Mode - Stays the same as things currently are. PvP Hard Mode already listed.

Quote:
Originally Posted by the end is near
Your concept makes little to no sense imho
Add 2 modes to PvP

HM - Reduces Health/Energy, Increases Recharge Time, Lowers Armor, No Runes Allowed, No Insignias Allowed

Easy Mode - Everything stays the same.

What doesn't make sense?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Hm... and how do you plan to do it?

Increase level, armor, action speeds for NPCs?
Allow only players with full equipment (forbid entrance to players with non-perfect armor, weapons or with empty upgrade slots)?

Toxage

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by MithranArkanere
Hm... and how do you plan to do it?

Increase level, armor, action speeds for NPCs?
Allow only players with full equipment (forbid entrance to players with non-perfect armor, weapons or with empty upgrade slots)?
Just add an effect called Hard Mode that would reduce health/armor/energy, increase recharge time, disable runes, disable insiginias.. Would be pretty easy to implement.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Oh... that would NOT be a Hard Mode effect.

It would be a 'You are as good as your internet connectio is, get a seccond of lag and you are out' effect.

Currently the game is quite fast, considering the average Internet connection in most countries.

Toxage

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by MithranArkanere
Oh... that would NOT be a Hard Mode effect.

It would be a 'You are as good as your internet connectio is, get a seccond of lag and you are out' effect.

Currently the game is quite fast, considering the average Internet connection in most countries.
What? How is that not hard mode... You have every setting harder...

Obviously playing on a crappy internet connection will make you lose no matter what we are discussing so that is not really an issue.

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

ummm lvl 32 guild lords plz

k thx bye

Toxage

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by ShadowsRequiem
ummm lvl 32 guild lords plz

k thx bye
Only level 32? Only the guild lord? I said a CHALLENGE.... All NPCS should be level 35 with the guild lord being level 40.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Toxage
Add 2 modes to PvP

HM - Reduces Health/Energy, Increases Recharge Time, Lowers Armor, No Runes Allowed, No Insignias Allowed

Easy Mode - Everything stays the same.

What doesn't make sense?
WTF??
So, you will make everything prone to spikes?
More of a "3...2...1" race to me....

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

Quote:
Originally Posted by Toxage
Only level 32? Only the guild lord? I said a CHALLENGE.... All NPCS should be level 35 with the guild lord being level 40.
maybe you should just jump off a bridge and make life easier.... I mean HARDER for all of us.

Toxage

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by tyla salanari
WTF??
So, you will make everything prone to spikes?
More of a "3...2...1" race to me....
Because there is nothing to prevent spikes right?

Interupts?
Conditions? Blind? Daze? Cripple?
Prot Spirit?
Spirit Bond?
Infuse?

It's also called HM for a reason... It is meant to be a challenge not c+space.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Toxage
Because there is nothing to prevent spikes right?

Interupts?
Conditions? Blind? Daze? Cripple?
Prot Spirit?
Spirit Bond?
Infuse?
A: spikes are usually in teams
B: read A
C: enchant removal right before spike, and usually DW delivers the killing blow.
D: spikes are usually put to recharge as soon as, and your forgetting AoE spikes, not to mention people are vunerable to the spike anyway so one single slip up messes up the preprot
E: just makes the infuser vunerable

Quote:
It's also called HM for a reason... It is meant to be a challenge not c+space.
You've never played a spike team have you? No, thought not.
Spike teams aren't c-space, your thinking of Zergway minus the spamminess.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by MithranArkanere
Oh... that would NOT be a Hard Mode effect.

It would be a 'You are as good as your internet connectio is, get a seccond of lag and you are out' effect.

Currently the game is quite fast, considering the average Internet connection in most countries.
Exactly.

This does... nothing. If you play in "HM PvP" or whatever so will everybody else. It won't make the game harder or better. It will just shift everything laterally. If EVERYBODY has the same debuffs/buffs done to them, then its no different then the norm.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

You guys fell for it. OP is clearly a troll. Hold for hours? Get in top 50 GvG? Pics or get ready for a ban.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

I call this thread complete BS

Duke.07

Duke.07

Ascalonian Squire

Join Date: Nov 2007

W/

No matter how you alter the gameplay, lower health, lower energy, increase damage and whatever, it will still depend on the skill of the players. A sucky player will still suck in HM PvP, and the "elites" will still have no challenge. All the sucky players will just shift over to HM, because no one will be left in NM, and you will be stuck in the same position.

Ugoff The Unholy

Academy Page

Join Date: Sep 2007

I'm assuming this is a joke... :P

"Increase damage taken, reduce damage done" would equate to the damage taken/done currently... er, I mean, in "easy mode".

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Troll Divine's forum, not mine, kthxbai.