There are alot of hexes (Life Siphon, Life Transfer, Siphon Speed, etc.) in Guild Wars that function differently than normal hexes. These hexes usually give the user a benefit while hindering the target. They also end if the caster dies-this isn't stated anywhere in the skill description. There are a couple things that could be done.
Option 1: They could simply change the skill decriptions to reflect the fact that they end when the caster dies.
Option 2: They could introduce a new type of skill called a "Siphon". They would appear as an enchantment on the user and a hex on the target, and would end on one if it was removed from the other.
I like the idea of a 2-way hex/enchantment that connects 2 characters.
I know it probably seems pointless, but I would like it.
H
