Request for buff to Hundred Blades

farmpig

farmpig

Jungle Guide

Join Date: Oct 2006

Say lets lower its recharge from 8 to 6 seconds for a start.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

HB is a lot weaker than just deserving a 2 second recharge decrease. In addition to that, I'd make it 3 attacks @ +5 each.

So,

Hundred Blades
Elite Sword Attack. Attack all adjacent foes 1...3 times. Each attack does +0...5 damage.

That way, if you hit 3 foes, you've got a full bar of adr (well, 9 anyway), and there are some nice things you can do with adr (keep SY up half the time, for one).

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

100 Blades
Elite sword attack. Attack all adjacent foes 1...3 times. This attack is unblockable.


BTW, I don't think this one is ever going to be changed.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

There are many, many skills that need to be buffed. Unfortunately Anet doesn't have the resources to do that.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

I'm not sure about a buff to Hundred Blades.

Whenever we take swords people into an area with a large group of foes, they normally do this:

[hundred blades][whirlwind attack]

with someone to cast one of the following:

[great dwarf weapon] or [splinter weapon]

With the faster recharge and hit twice mechanic of HB, it can pretty much spam Whirlwind and with one of the other two....well...mobs go boom.

In that regard, Hundred Blades is a fairly powerful skill. You could achieve the same amount using Triple Chop, but Triple has a longer recharge and hits each foe only once, so you don't get as much adrenaline-but on the other hand Triple Chop does deal extra damage.

I would say when you weigh the pros and cons of both Triple Chop and Hundred Blades, HB could use a slight buff, but nothing to heavy. 3 attacks might be to much. An extra +0...5 damage might be feasible.

AOTT

AOTT

Academy Page

Join Date: Apr 2007

I'm right behind you. And you're DISGUSTING.

Your Moms Name Here [derp]

N/

Come on I had to kill Rurik to get this thing! Compare: [Hundred Blades] to [Triple Chop] THERE IS NO CONTEST HERE. Needs a buff.

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by AOTT
Come on I had to kill Rurik to get this thing! Compare: [Hundred Blades] to [Triple Chop] THERE IS NO CONTEST HERE. Needs a buff. Agreed! It needs a buff. Whirlwind attack deals more damage and isn´t an elite.

CagedinSanity

CagedinSanity

Wilds Pathfinder

Join Date: Jul 2006

Away from you.

W/

Quote:
Originally Posted by druggedchimp
Logically, it should hit 100 times. Indeed.

Major aggro groups may only consist of around 15-20 enemies. hit them all twice, that's only like 80 slashes.

Still, I DO use this on one of my characters, but like someone said, I'm more or less replicating my AoE axe build. It's hardly different.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Kashrlyyk
Agreed! It needs a buff. Whirlwind attack deals more damage and isn´t an elite. Whirlwind Attack is a PvE skill. It's supposed to be powerful.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

Quote:
Originally Posted by Kashrlyyk
Agreed! It needs a buff. Whirlwind attack deals more damage and isn´t an elite. Whirlwind Attack has a moderate adrenaline cost and only hits once. So it's not like you can just walk up to enemy X and use it at will.

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

I am all for a buff even though I like it as it is.
The trouble with making it hit 3 times is that under "FGJ! your would gain 6 adrenaline for each foe you hit, which is ridiculous adrenaline gain, its already powerful with "FGJ!" (You only need to hit 2 foes to gain 8 adrenaline.)

I say make it unblockable, or give it a little added damage (+1...5...10 or something). But then again the trouble with this is that you can already add huge amounts of damage to it.
I was VQing the other day and was running a Conjure Flame - Hundred Blades build with a hero carrying Strength of Honour. Thats already +30(ish) damage to your attack (+60 with the two attacks) if you add "I am the Strongest!" to this you're already doing insane damage. Then adding some +damage to the skill would make it very powerful, as well as the AoE.

But as I said, I'm not going to complain if it gets a buff.

~A Leprechaun~

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Richardt
Whirlwind Attack has a moderate adrenaline cost and only hits once. So it's not like you can just walk up to enemy X and use it at will. That is true, but it only means it gets more powerful with IAS. Besides fights last long enough for it to still deal more damage. Against AL 60 both are equal, against better armors whirlwind attack wins.

What if it always deals max damage? Would that be too strong?

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Hundred blades is yet another reason to hate Rurik.

Shai-hulud

Krytan Explorer

Join Date: Oct 2005

Magnificent Dutch

W/

Compare: [Hundred Blades] vs. [Sun and Moon Slash]
The first is underpowered, the second is nearly overpowered or at least frequently used.
Hundred Blades also hits all adjacent opponents, which might be bad in PvP but is really good in PvE. In PvE however Hundred Blades can't compare to the damage and adrenal gain from [Dragon Slash].

Some advantages of Hundred Blades I can come up with:
-It hits target foe and all adjacent foes twice - which means twice as many hits as tripple chop. Considering all the boosts you can give to a warrior such as conjures, [great dwarf weapon] and other boosts I think that Hundred Blades definitely should not be abled to hit more!
-It is an energy based attack so for PvP purpose it could be used to put additional pressure on the opponent team while building adrenaline and still being abled to use it in the spike. Also this could be used in a "spike" after final thrust although I do think that a "spike" shouldn't contain more than three attack skills.

My suggestions to improve the skill:
-Decrease recharge time to 4 seconds (so it is at least better than cyclone axe)
-Make the attacks unblockable so it can compete with sun and moon slash for both PvE and PvP uses
-Add some damage to this skill so it can compete better with tripple chop (say 5..15 or so)

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

I think 5 second recharge and unblockable, that will make it useful but not so exploitable.

~A Leprechaun~

Taisayacho

Taisayacho

Wilds Pathfinder

Join Date: Jan 2007

England (GMT)

The Imperial Guards of Istan [TIGI]

R/

IMO this skill sucks on its own, but any smart player can use something like Strength of Honor, Sig of Strength, Splinter, or someone can cast Great Dwarf Wep on them, and then it is very effective. Doesn't need a buff, this skill has potential if used right.

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Quote:
Originally Posted by Taisayacho
IMO this skill sucks on its own, but any smart player can use something like Strength of Honor, Sig of Strength, Splinter, or someone can cast Great Dwarf Wep on them, and then it is very effective. Doesn't need a buff, this skill has potential if used right. Not nearly enough potential to exceed [skill]triple chop[/skill][skill]eviscerate[/skill][skill]cleave[/skill][skill]quivering blade[/skill] and many, many other elites.

My idea of making Hundred blades better would be to decrease recharge to 5 seconds and unblockable. Adding a third strike would be marvelous so the name would more resemble HUNDRED blades rather than TWO blades.