Just a few questions -
I recently created a Dervish. I've only just started out, but I'm having some doubts, namely, what can the class hope to do that isn't already possible to a warrior. I had considered taking a Warrior secondary y'see, and then I thought with Warrior armour and Strength, is it not better to have a Warrior primary with Dervish secondary? What else do Dervishes bring to the table?
I'm just concerned because I spent time using a Sin in Factions, and I ended up deleting it, totally underwhelmed with its abilities. My issue is that Dervishes, like Sins, need to be in close range to do damage, but don't have Warrior/Paragon armour levels, so how can you expect to match the damage output of a Warrior? Given, you can dart in and out of combat, but if Warriors can match your damage output AND tank, what can you contribute to a team? Basically, what does Dervish primary offer over Dervish secondary?
So if I'm keeping the Dervish, I need a secondary. I'm leaning towards the Warrior line, but I'm thinking about Elementalist Earth Magic skills for defense, or Mesmer and the likes of Distortion. Wild Blow sounds like it really tips the scales towards Warrior though.
A
