Avatar of Balthazar
V The Pwner
k for 1. Avatar of Balthazar is not a bad skill. you move 33% faster, great for kitters. You deal holy damage (direct damage). And you gain +40 armor. thats 3 skills in 1. i say owned
mrmango
Well they're using it GVG to the point of an imba spike. But afaik, they only use this elite for the armor when they spike without monk support.
MsMassacre
Quote:
Originally Posted by V The Pwner
k for 1. Avatar of Balthazar is not a bad skill. you move 33% faster, great for kitters. You deal holy damage (direct damage). And you gain +40 armor. thats 3 skills in 1. i say owned
The holy damage dealt by AoB is not direct damage. Your attacks are still affected by armor, they just ignore a warrior's armor bonus vs. physical, or a ranger's vs. elemental if you have an elemental scythe, etc.
samcobra
Quote:
Originally Posted by mrmango
Well they're using it GVG to the point of an imba spike. But afaik, they only use this elite for the armor when they spike without monk support.
No, Balth is used in dervspike for the simple reason that kiting normally screws up the spike. Since normally nothing can outrun balth while form is up, it eliminates that problem. Armor is never the issue. Dervs without monk support facing a full team are going to die with or without that +40 armor
~ Dan ~
Quote:
Originally Posted by V The Pwner
k for 1. Avatar of Balthazar is not a bad skill. you move 33% faster, great for kitters. You deal holy damage (direct damage). And you gain +40 armor. thats 3 skills in 1. i say owned
k for 1. Avatar of Balthazar is a bad skill. You move 33% faster just like any other stance can do. You deal Holy Damage which is not armour ignoring. You gain +40 armour at the cost of an elite slot? I say shit.
Sirius-NZ
The more I think about it, the more I wonder if a Wind Prayers build with a snare (e.g. harrier's grasp) wouldn't be more effective. You can't run very fast anyway when you're crippled.
The funniest thing is, this might be a build where Onslaught would have some use. It might not be the best skill, obviously, but it'd be a respectable replacement for Attacker's Insight.
The funniest thing is, this might be a build where Onslaught would have some use. It might not be the best skill, obviously, but it'd be a respectable replacement for Attacker's Insight.
blurmedia
Quote:
Originally Posted by Sirius-NZ
The more I think about it, the more I wonder if a Wind Prayers build with a snare (e.g. harrier's grasp) wouldn't be more effective. You can't run very fast anyway when you're crippled.
The funniest thing is, this might be a build where Onslaught would have some use. It might not be the best skill, obviously, but it'd be a respectable replacement for Attacker's Insight. Some are already running /A with siphon speed.
The funniest thing is, this might be a build where Onslaught would have some use. It might not be the best skill, obviously, but it'd be a respectable replacement for Attacker's Insight. Some are already running /A with siphon speed.
Sirius-NZ
It's generally /A for teleport anyway, so that makes sense.
That considered, though, wouldn't an assassin primary be better for ganking? You'd still need to take rending skills, but the DPS might be higher.
That considered, though, wouldn't an assassin primary be better for ganking? You'd still need to take rending skills, but the DPS might be higher.
blurmedia
You know, SINSPLIT??? duh
Tyla
Quote:
Originally Posted by samcobra
No, Balth is used in dervspike for the simple reason that kiting normally screws up the spike. Since normally nothing can outrun balth while form is up, it eliminates that problem. Armor is never the issue. Dervs without monk support facing a full team are going to die with or without that +40 armor
Not only that, since the buff to Pious Assault tbh, that's the ONLY reason AoB is being ran - remove DW from Pious Assault, byebye AoB...
Nerf Dervspike on the next update to a point where it's usable, but not so...imba please.
Nerf Dervspike on the next update to a point where it's usable, but not so...imba please.

blurmedia
WOW at the update... Grenth's got butchered
Bassu
GG Pious Balthy. Back to Mel!
Sir Pandra Pierva
its too bad they hit that spike it was fun
Dem Babyz Iz Mine
Avatar of Balthazar is kind of lame... I don't know why so many people HAVE to use it in PvP. Armor doesn't matter, biggest threats for dervs are generally hexes and armor-ignoring dmg, and a 33% speed boost suxx if you can just cripple the !@#$er without wasting an elite slot. And the holy dmg...Good if you want to kill an army of minions, though Banishing Strike'll do better
Boogz
AoB was useful when dervspike was on , but now , with Pious Assault and Grenth's Aura nerfed AoB is again a weak elite
jhu
Quote:
Originally Posted by BaconSoda
For 10...74 seconds, you gain +40 armor, you move 33% faster, and your attacks deal holy damage. This Skill is disabled for 120 seconds.
That's the skill description, can someone please explain to me what gives this skill such a large advantage vs the other elite dervish skills that a player could run? The effects aren't all that noteworthy, and can easily be reproduced with other skills. The only redeeming feature is the armor, which negates 1/2 of the physical damage, but it too can be almost completely reproduced with other Dervish skills (Conviction). Why is it that so many people feel compelled to always have this on their bar? it's pretty good for survivor. +40 armor and you can run away if things get bad.
That's the skill description, can someone please explain to me what gives this skill such a large advantage vs the other elite dervish skills that a player could run? The effects aren't all that noteworthy, and can easily be reproduced with other skills. The only redeeming feature is the armor, which negates 1/2 of the physical damage, but it too can be almost completely reproduced with other Dervish skills (Conviction). Why is it that so many people feel compelled to always have this on their bar? it's pretty good for survivor. +40 armor and you can run away if things get bad.
Bowstring Badass
Quote:
Originally Posted by jhu
it's pretty good for survivor. +40 armor and you can run away if things get bad.
So is mel... +100 health > +40 armor when you can just conviction for +24.
So is mel... +100 health > +40 armor when you can just conviction for +24.
MasterSasori
Quote:
Originally Posted by V The Pwner
k for 1. Avatar of Balthazar is not a bad skill. you move 33% faster, great for kitters. You deal holy damage (direct damage). And you gain +40 armor. thats 3 skills in 1. i say owned
33% faster - take a stance like Pious Haste
Holy damage - you can deal a bit more damage to warriors and those oh-so-ferocious undead
+40 armor - half damage
There are other avatars that are much better than Bal; Melandru, Lyssa, Dwayna....
Holy damage - you can deal a bit more damage to warriors and those oh-so-ferocious undead
+40 armor - half damage
There are other avatars that are much better than Bal; Melandru, Lyssa, Dwayna....
blurmedia
Seriously, the only reason people had to run AoB is now gone. CAn't we lock this already...? I think we have concluded it's terribad now >_>
Turbobusa
Or you can use Intimidating aura, and still use this.
~ Dan ~
Quote:
Originally Posted by Turbobusa
Or you can use Intimidating aura, and still use this.
I never thought the worst dervish skill in the game would get a mention. Is PvP seriously this shit now?
Stormlord Alex
Quote:
Originally Posted by dan-the-noob
I never thought the worst dervish skill in the game would get a mention. Is PvP seriously this shit now?
As long as you can still LOLspike with Pious Assault, people will keep finding ways to shoe-horn it into stuff.
Turbobusa
I don't see why this is shit since you have the same condition as chilling victory for it to trigger. You're just more predictable since your next hit will be the one to disenchant.
I like how people discribe skills they don't like as the worst ones just to make you appear as a noob and to feel super leet at the same time. Stop over reacting and being a jerk.
I like how people discribe skills they don't like as the worst ones just to make you appear as a noob and to feel super leet at the same time. Stop over reacting and being a jerk.
~ Dan ~
Quote:
Originally Posted by Turbobusa
i like to rant
It's 10 energy, and has a 20 sec recharge. And it removes just 1 enchant (conditionally). Are you telling me you can't find anything better for your bar?
Turbobusa
people used grenth's aura when it was 10energy and 15 seconds recharge. If you have less health than your target, chilling victory's bonus will not trigger, good chances you wont kill. Your point?
~ Dan ~
Quote:
Originally Posted by Turbobusa
Quote:
Your point?
My point is it's just shit. Look at the skill. It's shit. I'm not putting it into any context or build, hell i don't even play the pious assault spike. But look how many other, better enchantment strips are available. I heard mesmers are good. GW is a Team game, is it not? Stormlord Alex
Quote:
Originally Posted by dan-the-noob
|
It's pretty bad by comparison to other enchant removers; however, with one crucial advantage - it'll strip a prot automatically while you're spiking. Other enchant-strips don't activate like IA does, and are of less use to the Dervish who's spiking - you really, really don't want to stop mid-chain to Rend someone.