Guild Hall & NPC Positions

1 pages Page 1
T1Cybernetic
T1Cybernetic
Desert Nomad
#1
I am looking for a guild hall /island where all the merchants /trader npc's are close together for our guild, currently we have burning isle but the merchants are a little spaced out for our liking

Does any of you have screenshots of your guild /merch placements or can advise which are closest together.
C
Commander Ryker
Site Contributor
#2
We have the Imperial Isle gh. Except for storage, the npc's in all in a row. When you land in the gh, storage is straight across from you. The rest are to your right, all lined up, neat and orderly.
Crom The Pale
Crom The Pale
Furnace Stoker
#3
Wizards Island is my hall, its got most all the merchants right next to where youlog in. The only exception is the skill trader, not far off and the 2 Luxon/Kurzick NPC's.
SharonC
SharonC
Academy Page
#4
My guild hall is the Isle of the Dead. All but the Dye Trader, Scroll Trader, Festival Hat Keeper, Canthan Ambassador, Guild Emblemer, and Kurzick/Luxon NPCs are in a circle together. The AB and faction reward trainer are just on the side of the hall, the remaining NPCs are in a hall that overlooks the central area.

Woodsy

Note: If I am online, you are welcome to ask for an invite to see the Guild Hall. Whisper Woodsy Carl.
M
Munchkin
Ascalonian Squire
#5
Our guild has the Isle of Weeping Stone and the NPC's are very close together. There are 2 "legs" of it however. One leg has the merchant and weaponsmith, the next leg has the dye and scroll trader. These are not that far. The newer NPC's are side by side just a step away. We're just minus the common materials trader but I doubt he would be placed far away.

Give me a shout ingame and I can show you our guild hall.
IGN: Star Munchkin
Smile Like Umean It
Smile Like Umean It
Desert Nomad
#6
I've had Imperial, Dead and Frozen. I think the best one is probably Imperial. Plus storage and the wanna be skill trainer are really close. Main reason I go to the GH.