Okay i finally found a good group for general stuff in PVE-- The barrage Ranger group.
It includes:
2-R/? barrage rangers
1-M/? a healer
1-MM body blocking
1-?/? Me
What should i be????
post you sugestions on what proffesion combo(for nightfall) and what skills i should use.
Hero group question
quadrophenik
capblye
Since Rangers are interrupts with some DPS ... possibly a Para/War as a support and dmg dealing build.
If you dont like hack and slash builds, then possibly complement the MM Necro with an SS Necro. Good thing about a necro is it can be varied to run SS Build for dmg and shutdown, N/Rit healing build for added support.
Counting on the MM to provide tanks is ok, but you still need a flexible enough char to take frontline when needed.
Another good choice would be Obsidian Ele Tank. Can provide plenty of wards and can be altered to tank when necessary.]
The ele could also be altered when needed to fire for high DPS Spikes. But when you alter your char, you have to keep in mind the effect to the team overall. Who is Frontline? Midline? Backline?
With two rangers and a monk as well as the MM in backline (Basically your whole team), not covering them with good front and mid will get you swarmed and shut down your backend quickly. Once the Healer goes down your in for it. The minions for front is ok, but you need to be midline and well prepared to keep the teams DPS down with support, and be able to take dmg yourself.
You did say NF only, otherwise a Rit might also work well with weapon spells or heal support.
I also see you list a 5 man team here. Is that what you want to focus on? or do you plan to take other Henches along?
If you dont like hack and slash builds, then possibly complement the MM Necro with an SS Necro. Good thing about a necro is it can be varied to run SS Build for dmg and shutdown, N/Rit healing build for added support.
Counting on the MM to provide tanks is ok, but you still need a flexible enough char to take frontline when needed.
Another good choice would be Obsidian Ele Tank. Can provide plenty of wards and can be altered to tank when necessary.]
The ele could also be altered when needed to fire for high DPS Spikes. But when you alter your char, you have to keep in mind the effect to the team overall. Who is Frontline? Midline? Backline?
With two rangers and a monk as well as the MM in backline (Basically your whole team), not covering them with good front and mid will get you swarmed and shut down your backend quickly. Once the Healer goes down your in for it. The minions for front is ok, but you need to be midline and well prepared to keep the teams DPS down with support, and be able to take dmg yourself.
You did say NF only, otherwise a Rit might also work well with weapon spells or heal support.
I also see you list a 5 man team here. Is that what you want to focus on? or do you plan to take other Henches along?
capblye
P/W support build
http://www.pvxwiki.com/wiki/Build:P/...porting_Anthem
P/W Focused
http://www.pvxwiki.com/wiki/Build:P/...ed_PvE_Paragon
Obsidian E/D
http://www.pvxwiki.com/wiki/Build:E/...tem_Axe_Farmer
N/M SS Nuker
http://www.pvxwiki.com/wiki/Build:N/Me_SS_Nuker
http://www.pvxwiki.com/wiki/Build:P/...porting_Anthem
P/W Focused
http://www.pvxwiki.com/wiki/Build:P/...ed_PvE_Paragon
Obsidian E/D
http://www.pvxwiki.com/wiki/Build:E/...tem_Axe_Farmer
N/M SS Nuker
http://www.pvxwiki.com/wiki/Build:N/Me_SS_Nuker
kobey
http://www.guildwarsguru.com/forum/s...php?t=10204828
I have a BP thread with some skils list on the link above.
Didn't make any changes to it but have been using splinter on both my hero rangers.
MM with Order of Vampire or a full blood/curse necro for places without much corpse works nice too.
I have a BP thread with some skils list on the link above.
Didn't make any changes to it but have been using splinter on both my hero rangers.
MM with Order of Vampire or a full blood/curse necro for places without much corpse works nice too.
kazjun
Is this for 4 man groups or part of an 8 man group? My ranger runs a B/P hero group with a R/P hero with GFTEs and a R/W hero with WY. And a necro MM hero with blood song and splinter weapon. The barragers all carry barrage and distracting+savage. You really shouldn't need a tank with a pet and MM screen. Then two hench monks and whatever other henchies you like.
For a 4 man group you'd probably be best not running barrager groups. Maybe a RC prot monk and a hybrid necro curses/rest rit. Take a MM and then whatever you are.
For a 4 man group you'd probably be best not running barrager groups. Maybe a RC prot monk and a hybrid necro curses/rest rit. Take a MM and then whatever you are.
distilledwill
The old Arcane Orders D/N is an ok build to run, although its sometimes better to use it on a hero, just thought id make you aware of it:
[card]Order Of Pain[/card][card]Dark Fury[/card][card]Arcane Zeal[/card][card]Imbue Health[/card][card]Mystic Healing[/card][card]Vow Of Piety[/card][card]Faithful Intervention[/card][card]Featherfoot Grace[/card]
Take a high energy blood staff and spam spam spam away, maintain your enchantments and keep using the orders. You can replace [skill=text]Featherfoot Grace[/skill] with [skill=text]Watchful Intervention[/skill] if you'd like. Another interesting replacement is [skill=text]Signet Of Pious Light[/skill] for [skill=text]Imbue Health[/skill], make sure you cast one of your orders before you use the signet and you can remove it and gain an instantly recharged heal (you gain no benefit from them anyway), I dont like this combo as I use this build on a hero and they will remove random enchants.
[card]Order Of Pain[/card][card]Dark Fury[/card][card]Arcane Zeal[/card][card]Imbue Health[/card][card]Mystic Healing[/card][card]Vow Of Piety[/card][card]Faithful Intervention[/card][card]Featherfoot Grace[/card]
Take a high energy blood staff and spam spam spam away, maintain your enchantments and keep using the orders. You can replace [skill=text]Featherfoot Grace[/skill] with [skill=text]Watchful Intervention[/skill] if you'd like. Another interesting replacement is [skill=text]Signet Of Pious Light[/skill] for [skill=text]Imbue Health[/skill], make sure you cast one of your orders before you use the signet and you can remove it and gain an instantly recharged heal (you gain no benefit from them anyway), I dont like this combo as I use this build on a hero and they will remove random enchants.