I was just wondering if anybody could point me in the direction of some green daggers & a scythe which has the following mods, as I need them for my sin & derv heroes:
15^50
Armor Penetration 20/20
Health +30
In other words, what most people would call "perfect" weapons. Thanks a lot.
Which Green Scythe & Daggers Have These Mods?
whufc89
Julia-Louis Dreyfus
arsie
bathazard
whufc89
Lawl, thanks guys

MagmaRed
Quote:
Originally Posted by whufc89
I was just wondering if anybody could point me in the direction of some green daggers & a scythe which has the following mods, as I need them for my sin & derv heroes:
15^50 Armor Penetration 20/20 Health +30 In other words, what most people would call "perfect" weapons. Thanks a lot. |
Scythe can benefit from Sundering, but 15^50 isn't what I would choose. I have yet to see a Dervish run a build without at least 1 enchantment, and its rare they don't have at least 1 enchantment active at all times. Because of this, I run 15^enchanted for my Dervish heroes. Depending on the build, I will also give them a +20% enchantment mod on the scythe. Helps for thinds like Ebon Dust Aura.
Green weapons have those options available.
http://gw.gamewikis.org/wiki/Ceremon...unique_item%29
http://gw.gamewikis.org/wiki/Droknar%27s_Daggers
http://gw.gamewikis.org/wiki/Everthorn%27s_Chakrams
http://gw.gamewikis.org/wiki/Hidesplitter%27s_Daggers
http://gw.gamewikis.org/wiki/Mallyx%27s_Zeal
http://gw.gamewikis.org/wiki/Split_C..._the_Forgotten
http://gw.gamewikis.org/wiki/Talons_of_the_Forgotten
http://gw.gamewikis.org/wiki/Ungues_of_the_Forgotten
http://gw.gamewikis.org/wiki/Brynn%27s_Scythe
http://gw.gamewikis.org/wiki/Droknar%27s_Scythe
http://gw.gamewikis.org/wiki/Dwayna%27s_Grace
http://gw.gamewikis.org/wiki/Fahralon%27s_Scythe
http://gw.gamewikis.org/wiki/Hand_of_the_Forgotten
http://gw.gamewikis.org/wiki/Mallyx%27s_Hatred
http://gw.gamewikis.org/wiki/Myish%27s_Scythe
http://gw.gamewikis.org/wiki/Scythe_of_the_Hierophant
http://gw.gamewikis.org/wiki/The_Soulwailer
As you can see, there are a lot of similar weapons. Some are quite easy to get, or cheap to buy.
Quaker
Quote:
Originally Posted by MagmaRed
I would recommend looking into different mods for both of those weapons. Sundering on Daggers won't do much. +20% of 7-17 is not much extra damage.
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iridescentfyre
Quote:
Originally Posted by MagmaRed
I would recommend looking into different mods for both of those weapons. Sundering on Daggers won't do much. +20% of 7-17 is not much extra damage. Zealous is quite effective for almost all builds, I would suggest getting Zealous Daggers for a hero.
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What you say is true though, Sundering on a set of daggers is worthless because it only affects the minuscule base damage, whereas daggers do most of their damage with the armor-ignoring +damage on their attack skills.
Quote:
Originally Posted by MagmaRed
Scythe can benefit from Sundering, but 15^50 isn't what I would choose. I have yet to see a Dervish run a build without at least 1 enchantment, and its rare they don't have at least 1 enchantment active at all times. Because of this, I run 15^enchanted for my Dervish heroes.
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Quaker
Quote:
Originally Posted by iridescentfyre
What you say is true though, Sundering on a set of daggers is worthless because it only affects the minuscule base damage, whereas daggers do most of their damage with the armor-ignoring +damage on their attack skills.
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This +damage would also be affected by armor penetration.
dargon
Actually Quaker, the +dmg is tacked on, after weapon damage is taken into account and after armor has already been factored in.
Alex the Great
you dont want those sythe stats, u want 20? enchant/ zealous
Kale Ironfist
Quote:
Originally Posted by Quaker
The "type" of damage, unless otherwise specified, is the same as the damage from the base attack. For example, if you are using a weapon that does fire damage, both the base damage and the +damage would be fire damage - which is not armor-ignoring.
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