Shield of Judgement
ajmorgan25
I am having extreme difficulty capping this skill. Did anyone else have a problem?
I know that if I had any of my other characters I could go out in Mineral Springs no problem. But with my weak a$* monk, I'm having a lot of problems. How did you guys do this?
I know that if I had any of my other characters I could go out in Mineral Springs no problem. But with my weak a$* monk, I'm having a lot of problems. How did you guys do this?
![]()
Abedeus
If you have such problem, just buy an elite monk tome and cap SoJ on other char/buy it for 3k faction.
![]()
I Will Heal You Ally
ward against stability? try using henchies and heroes? It shouldn't be a problem
ajmorgan25
Elite Monk Tomes are too much.
And I have used henches and heroes, it's not like I was trying to solo. But those little stone summits just obliterate the henches.
And I have used henches and heroes, it's not like I was trying to solo. But those little stone summits just obliterate the henches.
![]()
Cebe
Take an Ele Hero with Ward against Melee and Eruption and Unsteady Ground.
Take another passive defense skill like Defensive Anthem...or Aegis.
Maybe take a minion bomber? Loads of those sort of builds around.
Other than that, just make a wise choice of henchies to compliment your heroes and lure groups carefully.
Take another passive defense skill like Defensive Anthem...or Aegis.
Maybe take a minion bomber? Loads of those sort of builds around.
Other than that, just make a wise choice of henchies to compliment your heroes and lure groups carefully.
![]()
System_Crush
I remember having trouble there too for well of power, until I pugged with someone who was really into pulling.
We'd flag the H/H somewhere, then 1 of us would run just far enough, hit X to turn the screen, and run back, we made it in 1 try.
We'd flag the H/H somewhere, then 1 of us would run just far enough, hit X to turn the screen, and run back, we made it in 1 try.
![]()
Burst Cancel
You haven't told us what skills you have access to. If you can use Factions/NF/EoTN skills, Mineral Springs should be a walk in the park, frankly.
![]()
JoeKnowMo
Make sure you don't have Defend Droknar's Forge in your quest log.
I don't see why you'd be having a much harder time with your monk...
Anyway, give us more info like Burst asked for as well as the build(s) you are using.
I don't see why you'd be having a much harder time with your monk...
Anyway, give us more info like Burst asked for as well as the build(s) you are using.
![]()
Age
It wasn't that hard to cap this PreFactions as only Prophecies it is not so hard just grind away at it.
![]()
Lurid
Don't over aggro. The only annoying portion I can really remember were the Avicara, but Aegis > PvE
Angel Puriel
It's not hard to cap, just takes a long time to get there. And the random boss spawns suck.
Bring a good MM Hero, good Fire Ele w/ Ward Against Melee/Stability Hero, and a good interrupt (Mesmer or Ranger) Hero. Good meaning good skills/spells and build.
Bring a good MM Hero, good Fire Ele w/ Ward Against Melee/Stability Hero, and a good interrupt (Mesmer or Ranger) Hero. Good meaning good skills/spells and build.
![]()
Melody Cross
An MM hero in normal mode is a very useful friend to have, especially in areas like tasca's where the dwarves will mob you. it makes for a very reliable tank when you H/H. Kite through the horde and your squishiness will be less of an issue.
Ward of stability or (if you eotn) dwarf skills are equally recommended for the KD spam.
I capped it in GWP before Factions or anything else came out and, like all skill caps, henched it (all henchman team and me; when was the last time anyone here did that!) so as not to hinder a group with a 7-slot monk. those were the days eh? No flagging the team when you needed to pull mobs, 7 stupid henchman bars with AI that would charge in while stefan tried to be a monk and alesia tried to tank.
good times...
GGs
Ward of stability or (if you eotn) dwarf skills are equally recommended for the KD spam.
I capped it in GWP before Factions or anything else came out and, like all skill caps, henched it (all henchman team and me; when was the last time anyone here did that!) so as not to hinder a group with a 7-slot monk. those were the days eh? No flagging the team when you needed to pull mobs, 7 stupid henchman bars with AI that would charge in while stefan tried to be a monk and alesia tried to tank.
good times...
GGs
NamelessBeauty
Quote:
Originally Posted by I Will Heal You Ally
ward against stability? try using henchies and heroes? It shouldn't be a problem
Ward AGAINST Stability? Hmm interesting lmao! Why would you want a ward against stability?
To OP: Yes just buy a tome if you find it hard to cap.
To OP: Yes just buy a tome if you find it hard to cap.
