Anti - condition Paragon

Shuriken

Shuriken

Frost Gate Guardian

Join Date: Oct 2006

Order of The Flameseekers

P/

Motivation 12+3+1
Leadership 12+1
Water Magic 3

[skill]cautery signet[/skill][skill]frigid armor[/skill][skill]awe[/skill][skill]there's nothing to fear[/skill][skill]aria of restoration[/skill][skill]aria of zeal[/skill][skill]leaders zeal[/skill][skill]signet of return[/skill]


I have been using this build in places where there are a lot of conditions, now, I was hoping to get some constructive criticism on it. So nothing like this build is crap or whatever, if you got something usefull to say about it please do, otherwise just sshhh. Thanks in forward, Pfong.

Wakka

Wakka

Jungle Guide

Join Date: Sep 2006

Northern Ireland

R/

I'm confused as to why Awe is in there to be honest with no kockdown to trigger it? It may be a better idea to go with another chant/shout.

Shuriken

Shuriken

Frost Gate Guardian

Join Date: Oct 2006

Order of The Flameseekers

P/

Quote:
Originally Posted by Wakka
I'm confused as to why Awe is in there to be honest with no kockdown to trigger it? It may be a better idea to go with another chant/shout. The knockdown basicly is there because I play with ele's quite a lot, but it would indeed be better to change it for an other skill to fit groups without kd.

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

drop frigid armor and add save yourselves?
burning isn't that bad

also 8+1 spear mastery is good, even with just auto-attacking you're dealing quite some damage (less to high armored HM mobs tho)

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

What if you replace frigid armor with [skill]Plague Touch[/skill]?

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

no ias, no damage, no usefulness....


I'm confused as to why this is good?

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

Quote:
Originally Posted by Yichi

I'm confused as to why this is good? Who said it was ?


I would:
- drop frigid armor for remedy sig. or mending touch
- Put at least 9 into spear mastery and drop awe for whatever spear attack skill you like.
- Change leader's zeal with SY

Kyrein

Kyrein

Krytan Explorer

Join Date: Jan 2008

Island of Undisclosed Location

Quote:
Originally Posted by Pyro maniac
drop frigid armor and add save yourselves?
burning isn't that bad it is when you have 30 seconds or so of it from cautery signet

Wakka

Wakka

Jungle Guide

Join Date: Sep 2006

Northern Ireland

R/

Quote:
it is when you have 30 seconds or so of it from cautery signet You've just removed all conditions from the entire party. I'm sure your monk can afford to [skill=text]Mend Condition[/skill].

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

If you want to Cautery Signet wouldn't it be easier to just add Remedy Signet?

With that high motivation why not use Song of Purification? Feels like a better match.

zling

zling

Desert Nomad

Join Date: Apr 2006

if you really want [skill]cautery signet[/skill] to be effective you should go /Mes for [skill]mantra of inscriptions[/skill]
cause 15 sec recharge isnt gonna help much if conditions are such a big problem for you...
or even better, go primary Mesmer and use [skill]cautery signet[/skill] along with your favourite Mesmer skills... that way you reduce [skill]cautery signet[/skill] recharge to around 1 sec, more useful lmho...

Wakka

Wakka

Jungle Guide

Join Date: Sep 2006

Northern Ireland

R/

Quote:
Originally Posted by Moloch Vein
With that high motivation why not use Song of Purification? Feels like a better match. Listen to him.

Shuriken

Shuriken

Frost Gate Guardian

Join Date: Oct 2006

Order of The Flameseekers

P/

Quote:
Originally Posted by zling
or even better, go primary Mesmer and use [skill]cautery signet[/skill] along with your favourite Mesmer skills... that way you reduce [skill]cautery signet[/skill] recharge to around 1 sec, more useful lmho...
That is not an option, im playing paragon to play paragon, not to play cautery signet. I was just posting this build to get some help improving it and looking what people think of it. As far as the thread is going, I am really pleased with the commenting so far, some really usefull tips and ideas in it, and I will try them all when I get at my laptop, for some reason GW keeps getting stuck on my PC. Thanks to
those already commented, I really like the Paragon community. Keep going and thanks already!

Quote:
Originally Posted by the Puppeteer
What if you replace frigid armor with [skill]Plague Touch[/skill]? It's not a bad idea but since as paragon you are primary ranged isnt this too much effort to get rid of your burning? can easily take 3-10sec before you reached the frontline properly (when tanked good) and then the burning is already going for a while?

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Shuriken
That is not an option, im playing paragon to play paragon, not to play cautery signet.
Quote:
Originally Posted by Shuriken
Motivation 12+3+1
Leadership 12+1
Water Magic 3 Those attributes suggest you are not playing paragon.

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Quote:
Originally Posted by Shuriken
It's not a bad idea but since as paragon you are primary ranged isnt this too much effort to get rid of your burning? can easily take 3-10sec before you reached the frontline properly (when tanked good) and then the burning is already going for a while? Well, if you think it's cool to burn stuff you can always use Plague Sending. Maybe a little pricey for a Paragon, but... I still think SoP would be a more effective anti-Conditioner.

Also I agree with Racthoh, I think your attributes are off. Don't really see the point in the superior rune if we talk about malus versus return, don't see the point in zero Spear either.

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Just put [skill]Song of Purification[/skill] on any spear build and you're set...

something like

[skill]Aggressive Refrain[/skill][skill]Ballad of Restoration[/skill][skill]Song of Purification[/skill][skill]"Go for the Eyes!"[/skill][skill]Spear of Lightning[/skill][skill]Vicious Attack[/skill][wiki]"There's Nothing to Fear!"[/wiki][skill]"Watch Yourself!"[/skill]

11+1 motivation, 11+x+1 spear, 8 tactics, 3+1 command

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Marverick
Just put [skill]Song of Purification[/skill] on any spear build and you're set...

something like

[skill]Aggressive Refrain[/skill][skill]Ballad of Restoration[/skill][skill]Song of Purification[/skill][skill]"Go for the Eyes!"[/skill][skill]Spear of Lightning[/skill][skill]Vicious Attack[/skill][wiki]"There's Nothing to Fear!"[/wiki][skill]"Watch Yourself!"[/skill]

11+1 motivation, 11+x+1 spear, 8 tactics, 3+1 command 0 leadership, your aggressive refrain lasts 5 seconds and TNTF lasts 4 seconds. Good luck keeping AR up, let alone managing your energy.

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Quote:
Originally Posted by Arkantos
0 leadership, your aggressive refrain lasts 5 seconds and TNTF lasts 4 seconds. Good luck keeping AR up, let alone managing your energy. lol sorry I wasn't paying attention *slaps self in head*

ok yea, so 10+1+1 motivation, 10+2 spear, 11+1 leadership, 1+1 command, and dump the tactics part

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by Shuriken
It's not a bad idea but since as paragon you are primary ranged isnt this too much effort to get rid of your burning? can easily take 3-10sec before you reached the frontline properly (when tanked good) and then the burning is already going for a while? If "tanked good", then [skill]"It's just a flesh wound."[/skill] would be much better, no?

NecroticChanter

Frost Gate Guardian

Join Date: Nov 2007

Toronto

Real Eyes Realize Real Lies[Tree]

P/

I agree... if i go anti-condition para, I'll take "It's just a flesh wound!"

It's cheap and effective, I usually take remedy sig in PvP along with it to get rid of the deep wound.

odly

Krytan Explorer

Join Date: Jan 2006

N/

Imo Song or purification is better for managing conditions in PvE.

Most area's with heavy conditions will reapply the conditions asap, so removing all every 15 sec is not enough. Song at the cost of only 4 adrenalin is more effective.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

There are two conditions that matter in PvE; Blind and Daze. Weakness to a lesser extent but nobody seems to like warriors that deal damage so mainly just Blind and Dazed. Party heals make up for all the other conditions, or, Song of Purification can keep the entire party clean of those other conditions if your party lacks a decent party heal.

Cautery Signet doesn't help all that much. Wiping a Blind or Dazed every 15 seconds isn't very useful, when in most cases, it will be applied again right away. Mostly just blind though since Dazed isn't all that common in PvE.

Quote:
Originally Posted by odly
Imo Song or purification is better for managing conditions in PvE.

Most area's with heavy conditions will reapply the conditions asap, so removing all every 15 sec is not enough. Song at the cost of only 4 adrenalin is more effective. I agree entirely. Song is 5 strikes however.

It's Just A Flesh Wound! will tear through your energy. If it isn't tearing through your energy apparently you aren't being hit that hard with conditions and you've wasted your elite. In which case even a 4 specced Song of Purification removing 2 conditions from each ally would've been enough.

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by Racthoh
It's Just A Flesh Wound! will tear through your energy. If it isn't tearing through your energy apparently you aren't being hit that hard with conditions and you've wasted your elite. In which case even a 4 specced Song of Purification removing 2 conditions from each ally would've been enough. In his example of why Plague Touch won't work...he says "when tanked good". I am guessing that this means when the Warrior has all of the aggro, in which case, occasionally using "It's just a flesh wound" on the "tank" wouldn't be that harsh on energy.

Not saying that I think that IJAFW is strong, nor am I recommending having a "tank", but if you are in a situation where you need to keep all conditions off of this one "tank" then IJAFW might be a good idea.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

In those situations, makes sense. But doesn't the 'tank' have every prot in the game on him so do conditions even matter?

Shuriken

Shuriken

Frost Gate Guardian

Join Date: Oct 2006

Order of The Flameseekers

P/

I actually, stupidly enoguh never thought of song of purification, therefore never looked at it close enough. I tested some with song of purification and I think it works mighty fine. Again, thanks for all the ideas & the great discussion going on!

Akolo

Akolo

Krytan Explorer

Join Date: Jul 2006

V??xj??, Sweden

Stop Stealing [agro]

Mo/

Quote:
Originally Posted by Shuriken
Motivation 12+3+1
Leadership 12+1
Water Magic 3 Not doing damage on para is like ripping their hands off...
removes the special thing about para which makes them capable of dealing damage while supporting party.

John Panda

John Panda

Krytan Explorer

Join Date: Mar 2007

in my house

The Arctic Maruarders [TAM]

A/

imo their is no need for a role like this.

just because it works doesnt make it good, or worthwhile.

i'd rather bring mind blast support eles with extinguish (;

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Areas where Extinguish is useful are fairly limited. The only area where it's an okay idea would be Abaddon's Gate, but Sogolon gets his Cautery Signet recharged so often that it outclasses Extinguish.

erfweiss

Krytan Explorer

Join Date: Jul 2006

Cold Black Eyes

W/A

True, but at Abaddon's Gate, the better option is Me/P. I run that specifically for my alliance. A couple of days ago, we had a slow time of 10:02 to clear in NM.

Shuriken

Shuriken

Frost Gate Guardian

Join Date: Oct 2006

Order of The Flameseekers

P/

Quote:
Originally Posted by Akolo
Not doing damage on para is like ripping their hands off...
removes the special thing about para which makes them capable of dealing damage while supporting party. Then I probably rolled the wrong class, for the majorty of people that is then. Because I like builds other then the standard sy, TNTF etc.

Akolo

Akolo

Krytan Explorer

Join Date: Jul 2006

V??xj??, Sweden

Stop Stealing [agro]

Mo/

yea but para builds should always have one way of dealing damage.. they can still be "healer" and do dmg. putting 9 points in spear mastery is enough ..

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

So if you take [skill]Cautery Signet[/skill] could you not offset the burning with [skill]Remedy Signet[/skill] no energy

I like the idea of frozen armor but only 3 points ?

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

The point with the paragon is that it's an extremely economical class. Playing P/Any is very viable (ok, /W for unlinked PvE skill.) This means you can rune all your used attributes. Sacrificing 12->11 in an attribute or two to get an effective spear is pretty good in these cases.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Shuriken
Then I probably rolled the wrong class, for the majorty of people that is then. Because I like builds other then the standard sy, TNTF etc.
There is no reason why a paragon with TNTF and SY cannot deal damage.

Quote:
Originally Posted by Painbringer
So if you take [skill]Cautery Signet[/skill] could you not offset the burning with [skill]Remedy Signet[/skill] no energy

I like the idea of frozen armor but only 3 points ? Either skill is a wasted slot really. If you're removing a lot of conditions that the burning might cause a lot of damage call for a spot condition removal.