Anti - condition Paragon
Shuriken
Motivation 12+3+1
Leadership 12+1
Water Magic 3
[skill]cautery signet[/skill][skill]frigid armor[/skill][skill]awe[/skill][skill]there's nothing to fear[/skill][skill]aria of restoration[/skill][skill]aria of zeal[/skill][skill]leaders zeal[/skill][skill]signet of return[/skill]
I have been using this build in places where there are a lot of conditions, now, I was hoping to get some constructive criticism on it. So nothing like this build is crap or whatever, if you got something usefull to say about it please do, otherwise just sshhh. Thanks in forward, Pfong.
Leadership 12+1
Water Magic 3
[skill]cautery signet[/skill][skill]frigid armor[/skill][skill]awe[/skill][skill]there's nothing to fear[/skill][skill]aria of restoration[/skill][skill]aria of zeal[/skill][skill]leaders zeal[/skill][skill]signet of return[/skill]
I have been using this build in places where there are a lot of conditions, now, I was hoping to get some constructive criticism on it. So nothing like this build is crap or whatever, if you got something usefull to say about it please do, otherwise just sshhh. Thanks in forward, Pfong.
Wakka
I'm confused as to why Awe is in there to be honest with no kockdown to trigger it? It may be a better idea to go with another chant/shout.
Shuriken
Quote:
Originally Posted by Wakka
I'm confused as to why Awe is in there to be honest with no kockdown to trigger it? It may be a better idea to go with another chant/shout.
The knockdown basicly is there because I play with ele's quite a lot, but it would indeed be better to change it for an other skill to fit groups without kd.
Pyro maniac
drop frigid armor and add save yourselves?
burning isn't that bad
also 8+1 spear mastery is good, even with just auto-attacking you're dealing quite some damage (less to high armored HM mobs tho)
burning isn't that bad
also 8+1 spear mastery is good, even with just auto-attacking you're dealing quite some damage (less to high armored HM mobs tho)
the Puppeteer
What if you replace frigid armor with [skill]Plague Touch[/skill]?
Yichi
no ias, no damage, no usefulness....
I'm confused as to why this is good?
I'm confused as to why this is good?
Squishy ftw
Quote:
Originally Posted by Yichi
I'm confused as to why this is good? Who said it was ?
I would:
- drop frigid armor for remedy sig. or mending touch
- Put at least 9 into spear mastery and drop awe for whatever spear attack skill you like.
- Change leader's zeal with SY
Kyrein
Quote:
Originally Posted by Pyro maniac
drop frigid armor and add save yourselves?
burning isn't that bad it is when you have 30 seconds or so of it from cautery signet
burning isn't that bad it is when you have 30 seconds or so of it from cautery signet
Wakka
Quote:
Moloch Vein
If you want to Cautery Signet wouldn't it be easier to just add Remedy Signet?
With that high motivation why not use Song of Purification? Feels like a better match.
With that high motivation why not use Song of Purification? Feels like a better match.
zling
if you really want [skill]cautery signet[/skill] to be effective you should go /Mes for [skill]mantra of inscriptions[/skill]
cause 15 sec recharge isnt gonna help much if conditions are such a big problem for you...
or even better, go primary Mesmer and use [skill]cautery signet[/skill] along with your favourite Mesmer skills... that way you reduce [skill]cautery signet[/skill] recharge to around 1 sec, more useful lmho...
cause 15 sec recharge isnt gonna help much if conditions are such a big problem for you...
or even better, go primary Mesmer and use [skill]cautery signet[/skill] along with your favourite Mesmer skills... that way you reduce [skill]cautery signet[/skill] recharge to around 1 sec, more useful lmho...
Wakka
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Originally Posted by Moloch Vein
With that high motivation why not use Song of Purification? Feels like a better match.
Listen to him.
Shuriken
Quote:
Originally Posted by zling
those already commented, I really like the Paragon community. Keep going and thanks already!
Quote:
Originally Posted by the Puppeteer
What if you replace frigid armor with [skill]Plague Touch[/skill]?
It's not a bad idea but since as paragon you are primary ranged isnt this too much effort to get rid of your burning? can easily take 3-10sec before you reached the frontline properly (when tanked good) and then the burning is already going for a while?
Racthoh
Quote:
Originally Posted by Shuriken
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Originally Posted by Shuriken
Motivation 12+3+1
Leadership 12+1 Water Magic 3 Those attributes suggest you are not playing paragon. Moloch Vein
Quote:
Originally Posted by Shuriken
It's not a bad idea but since as paragon you are primary ranged isnt this too much effort to get rid of your burning? can easily take 3-10sec before you reached the frontline properly (when tanked good) and then the burning is already going for a while?
Well, if you think it's cool to burn stuff you can always use Plague Sending. Maybe a little pricey for a Paragon, but... I still think SoP would be a more effective anti-Conditioner.
Also I agree with Racthoh, I think your attributes are off. Don't really see the point in the superior rune if we talk about malus versus return, don't see the point in zero Spear either. Marverick
Just put [skill]Song of Purification[/skill] on any spear build and you're set...
something like [skill]Aggressive Refrain[/skill][skill]Ballad of Restoration[/skill][skill]Song of Purification[/skill][skill]"Go for the Eyes!"[/skill][skill]Spear of Lightning[/skill][skill]Vicious Attack[/skill][wiki]"There's Nothing to Fear!"[/wiki][skill]"Watch Yourself!"[/skill] 11+1 motivation, 11+x+1 spear, 8 tactics, 3+1 command Arkantos
Quote:
Originally Posted by Marverick
Just put [skill]Song of Purification[/skill] on any spear build and you're set...
something like [skill]Aggressive Refrain[/skill][skill]Ballad of Restoration[/skill][skill]Song of Purification[/skill][skill]"Go for the Eyes!"[/skill][skill]Spear of Lightning[/skill][skill]Vicious Attack[/skill][wiki]"There's Nothing to Fear!"[/wiki][skill]"Watch Yourself!"[/skill] 11+1 motivation, 11+x+1 spear, 8 tactics, 3+1 command 0 leadership, your aggressive refrain lasts 5 seconds and TNTF lasts 4 seconds. Good luck keeping AR up, let alone managing your energy. Marverick
Quote:
Originally Posted by Arkantos
0 leadership, your aggressive refrain lasts 5 seconds and TNTF lasts 4 seconds. Good luck keeping AR up, let alone managing your energy.
lol sorry I wasn't paying attention *slaps self in head*
ok yea, so 10+1+1 motivation, 10+2 spear, 11+1 leadership, 1+1 command, and dump the tactics part Terraban
Quote:
Originally Posted by Shuriken
It's not a bad idea but since as paragon you are primary ranged isnt this too much effort to get rid of your burning? can easily take 3-10sec before you reached the frontline properly (when tanked good) and then the burning is already going for a while?
If "tanked good", then [skill]"It's just a flesh wound."[/skill] would be much better, no?
NecroticChanter
I agree... if i go anti-condition para, I'll take "It's just a flesh wound!"
It's cheap and effective, I usually take remedy sig in PvP along with it to get rid of the deep wound. odly
Imo Song or purification is better for managing conditions in PvE.
Most area's with heavy conditions will reapply the conditions asap, so removing all every 15 sec is not enough. Song at the cost of only 4 adrenalin is more effective. Racthoh
There are two conditions that matter in PvE; Blind and Daze. Weakness to a lesser extent but nobody seems to like warriors that deal damage so mainly just Blind and Dazed. Party heals make up for all the other conditions, or, Song of Purification can keep the entire party clean of those other conditions if your party lacks a decent party heal.
Originally Posted by odly
Cautery Signet doesn't help all that much. Wiping a Blind or Dazed every 15 seconds isn't very useful, when in most cases, it will be applied again right away. Mostly just blind though since Dazed isn't all that common in PvE. Quote: Imo Song or purification is better for managing conditions in PvE.
Most area's with heavy conditions will reapply the conditions asap, so removing all every 15 sec is not enough. Song at the cost of only 4 adrenalin is more effective. I agree entirely. Song is 5 strikes however. ![]() It's Just A Flesh Wound! will tear through your energy. If it isn't tearing through your energy apparently you aren't being hit that hard with conditions and you've wasted your elite. In which case even a 4 specced Song of Purification removing 2 conditions from each ally would've been enough. Terraban
Quote:
Originally Posted by Racthoh
It's Just A Flesh Wound! will tear through your energy. If it isn't tearing through your energy apparently you aren't being hit that hard with conditions and you've wasted your elite. In which case even a 4 specced Song of Purification removing 2 conditions from each ally would've been enough.
In his example of why Plague Touch won't work...he says "when tanked good". I am guessing that this means when the Warrior has all of the aggro, in which case, occasionally using "It's just a flesh wound" on the "tank" wouldn't be that harsh on energy.
Not saying that I think that IJAFW is strong, nor am I recommending having a "tank", but if you are in a situation where you need to keep all conditions off of this one "tank" then IJAFW might be a good idea. Racthoh
In those situations, makes sense. But doesn't the 'tank' have every prot in the game on him so do conditions even matter?
![]() Shuriken
I actually, stupidly enoguh never thought of song of purification, therefore never looked at it close enough. I tested some with song of purification and I think it works mighty fine. Again, thanks for all the ideas & the great discussion going on!
Akolo
Quote:
Originally Posted by Shuriken
Motivation 12+3+1
Leadership 12+1 Water Magic 3 Not doing damage on para is like ripping their hands off... removes the special thing about para which makes them capable of dealing damage while supporting party. John Panda
imo their is no need for a role like this.
just because it works doesnt make it good, or worthwhile. i'd rather bring mind blast support eles with extinguish (; Racthoh
Areas where Extinguish is useful are fairly limited. The only area where it's an okay idea would be Abaddon's Gate, but Sogolon gets his Cautery Signet recharged so often that it outclasses Extinguish.
erfweiss
True, but at Abaddon's Gate, the better option is Me/P. I run that specifically for my alliance. A couple of days ago, we had a slow time of 10:02 to clear in NM.
Shuriken
Quote:
Originally Posted by Akolo
Not doing damage on para is like ripping their hands off...
removes the special thing about para which makes them capable of dealing damage while supporting party. Then I probably rolled the wrong class, for the majorty of people that is then. Because I like builds other then the standard sy, TNTF etc. Akolo
yea but para builds should always have one way of dealing damage.. they can still be "healer" and do dmg. putting 9 points in spear mastery is enough ..
Painbringer
So if you take [skill]Cautery Signet[/skill] could you not offset the burning with [skill]Remedy Signet[/skill] no energy
I like the idea of frozen armor but only 3 points ? Moloch Vein
The point with the paragon is that it's an extremely economical class. Playing P/Any is very viable (ok, /W for unlinked PvE skill.) This means you can rune all your used attributes. Sacrificing 12->11 in an attribute or two to get an effective spear is pretty good in these cases.
Racthoh
Quote:
Originally Posted by Shuriken
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Quote:
Originally Posted by Painbringer
So if you take [skill]Cautery Signet[/skill] could you not offset the burning with [skill]Remedy Signet[/skill] no energy
I like the idea of frozen armor but only 3 points ? Either skill is a wasted slot really. If you're removing a lot of conditions that the burning might cause a lot of damage call for a spot condition removal. |