Fragility Build

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Fragility build

Max illusion
Couple points in curses and death so duration is 5 seconds or so (this is tweak able to your preference… If you want the conditions to last longer put the points in)
Balance in Inspiration
And a few in Fast casting



[skill]fragility[/skill] [skill]weaken armor[/skill] [skill]virulence[/skill] [skill]Kitah's burden[/skill] [skill]accumulated pain[/skill] [skill]drain enchantment[/skill] [skill]ether feast[/skill] [skill]resurrection signet[/skill]


Played this build in RA for something different switched out drain enchantment with [skill]conjure nightmare[/skill] for some variation.

Opinions please and If some one has a better Fragility build please post it.


Edit skill tag is wrong for weaken armor it is only 5 energy and Target foe has Cracked Armor for 5..17 seconds.

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

Virulence @ 0 death

too bad fragility was nerfed

Adine Kara

Ascalonian Squire

Join Date: Feb 2006

interesting . i run somthing similar but i use Phantom Pain/Shatter Delusions to put a deep wound on before using virulence. I also put at least 5-7 in death plus use conjure phantasom and Images of remorse for Degen post virulence to speed up their demise.

=DNC=Trucker

Krytan Explorer

Join Date: Apr 2006

TLA

Me/

ah the old frag spike I've been running fragility with a sin in TA sometimes who has black mantis, temple, trampling, falling spid, twisting. Its 6 condition spike with daze seems to obliterate anyone.

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Can only apply deep wound when Burden recharges, and sadly it has kind of a long recharge for another skill to rely on it.

DRGN

Krytan Explorer

Join Date: Nov 2005

In Memorium [iBot]

Mo/A

Um, welcome to 2005? >__________> Frag spike blows these days, I don't know why people even bother making it work.

Celestial_Kitsune

Celestial_Kitsune

Krytan Explorer

Join Date: Jun 2006

Me/

Virulence spiking is a fun thing to try, but 1,2,3,4 mechanics will get boring very fast.

Brian the Gladiator

Brian the Gladiator

Krytan Explorer

Join Date: May 2006

Michigan, USA

Us Are Not [leet]

E/

Illusion Magic --> 12+1+1
Fast Casting --> 12+1

[skill]auspicious incantation[/skill][skill]conjure nightmare[/skill][skill]fragility[/skill][skill]signet of illusions[/skill]-shell shock-[skill]immolate[/skill][skill]steam[/skill][skill]resurrection signet[/skill] = better

Use the skills in the following order...

4 - 1 - 2 - 3 - 4 - 5 - 6 - 7 (continue using sig of illusions + ele skills to finish targets if need be)

wu is me

Krytan Explorer

Join Date: Oct 2007

that video looked old =/
fragility was doing 31 damage and hypochondria was drawing conditions from range greater than in the area i think...

NamelessBeauty

Krytan Explorer

Join Date: Jan 2008

Michigan State University, East Lansing, MI

Mo/

Have you considered running that build with a partner running [skill]Crystal Wave[/skill] ? I think it will work if run it right. Something like Shell Shock, Enervating Charge, Ride the Lightning, Blinding Flash for some extra condition on the dmg side.

Scary Raebbit

Scary Raebbit

Krytan Explorer

Join Date: Sep 2005

Quote:
Originally Posted by NamelessBeauty
Have you considered running that build with a partner running [skill]Crystal Wave[/skill] ? I think it will work if run it right. Something like Shell Shock, Enervating Charge, Ride the Lightning, Blinding Flash for some extra condition on the dmg side. Except Frag spike really only works in RA.
So you'd have to sync to get in.

Xiaxhou of Trinity

Xiaxhou of Trinity

Krytan Explorer

Join Date: Dec 2005

CA

Scythes of Chaos [SoC], [PNOY] alliance guild forums: http://socguild.cjb.net

E/

signet of illusions ftw

runeseeker1

Frost Gate Guardian

Join Date: Jul 2006

Dark Guild of War [dgw]

I found this on wiki (the old one, I think. It may not exist anymore. Too lazy to look it up.)

[wiki]Fragility[/wiki][wiki]Conjure Phantasm[/wiki][wiki]Accumulated Pain[/wiki][wiki]Virulence[/wiki] and other stuff (emanagement, healing, whatever)

Put points into FC, Insp (assuming you run stuff from there) and Ill.

The spike comes from the deep wound, then the Virulence (3 conditions), which triggers in 3 seconds (no points in Death Magic). That's Fragility triggering once, then 3 times, then 3 times after that. The disease, poison, and Conjure Phantasm adds max degen in that short amount of time. It usually kills them, but if they use a powerful self heal or remove the conditions (especially by a monk) then this build is raped.