It would be nice to have some feature to open places in the game.
Throw some combination of requirements on it of course.
Necesary Requirements to prevent most advantages:
Must be level 20
Must have been there on another character
Must have campaign completed on one character to unlock for that campaign
Must have 10k Luxon/Kurzick faction to unlock Luxon/Kurzick towns
Other possible requirements or ways to make it fair:
Make it in the form of a Tome, like Skills
Only towns, only outposts, only mission towns/outposts, maybe
Make it cost 5k(or more) or some level of faction
Tie it to some rank title (i.e. Sunspear, etc)
Or maybe just unlock unvisited places for that one character in that campaign when you complete that campaign.
Advantages in most cases would be nill as most things could not be done without doing questing anyways.
The main benefits I see are:
Getting certain Armors or other crafted things a little easier.
Doing Protector titles a little easier/faster
Make capping skills a little easier/faster
Make Mapping title a little easier
Cut down on a little grind
Encourage people to try new character classes (less grind)
Provide a new gold sink
The bad side:
Probably a dozen quests that might be made way too easy, but the cost would far out weigh the gains.
Long time players may think it is unfair
People will say I'm being lazy
A


