I was wondering if the lack of staging areas in Gwen is a precurser to GW2, and how everyone feels about it. I for one liked the staging areas in the first campaigns. I liked that it was hard to get somewhere but once you got there you could choose how you went the next time.
It's like they want to control how I play the game. I find it a bit boring to do missions over and over again filling books when I even have to fight my way to the dungeon or mission. Especially if Devona decides to fight everything she can see. If you have a lot of DP from the travels to the dungeon how are you going to complete the dungeon.
I think the lack of a staging area makes it a lot harder for the people who want ot PUG because not everyone has the time to do the area and the dungeon. Especially in areas like Slavers and the two dungeons in the Charr area.
I guess I want more outposts and towns and staging areas. Back to the old way and less of the new.
S

