Have there been any recordered time they have done this?
(This is just a question and nothing critical is meant by this and I didn't put this in question and answers becuse I think are specifcally in game related
)
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Originally Posted by Aera
Yes. Obviously 99% of these threads are junk, but once in a while there's something good and they do use it.
Can't think of anything specific atm. |
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Originally Posted by HawkofStorms
Look at it this way.
GW:EN started out as a guru/GWO idea. Lots of people kept suggesting that A.net "reopen the catacombs" of presearing in post searing. What we got in response was the depths of Tyria. People became obsessed with Gwen for a long time. People kept posting about how "I've found her in a super secret place." She became a legendary figure of sorts on forums as people looked for Gwen. So... she came back as a hero. People kept suggesting a rogue type class, we got the sin. Paldins and shapeshifter suggestions became the dervish. Bards became paragons. Shamans became ritualists. Lots of ideas were propossed by the community. Now, we can't claim credit for all of them. A lot of them are probablly just coincidences. Some though (especially the depths of Tyria) seem to fit too perfectly. |
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Originally Posted by Phoenix Tears
where the reality is that a Assassin is NO rogue, the Dervish is NO paladin, just a freaking Wannabe-God with a Scythe and no dance skills which are the real speciality of real Dervishs.... the paragons are only Wannabe-Bards/Angels with perma boring white armors (i'd love it, when paragons would have more differency in their armor sets, but they look all too much the same) and rituals have nothing from Shamans ...
the ritualist in GW is just a Wannabe-Occultist which can only summon weak ghosts..but no mighty Demons >.> I hope really GW2 will never see again so much Wannabe-Professions full of failing concepts, cause of a way too much not well thought out attribute system and a flawed failing 2-Class System that can only produce wannabes, where even secondary class combinations can become more powerful, then they primary vise versas ... best example the Ritualist...which is with Splinter Weapon and Barrage much stronger, then a Ranger with the same combination. this difference could be only changed, when anet would make it finally possible to used on your characters any Runes, regardless of the secondary profession...then those strength differences due to different rune settings wouldn#t exist anymore in GW and the game would become more balanced + there would be lesser class discrimination then maybe ... |
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Originally Posted by Phoenix Tears
where the reality is that a Assassin is NO rogue, the Dervish is NO paladin, just a freaking Wannabe-God with a Scythe and no dance skills which are the real speciality of real Dervishs.... the paragons are only Wannabe-Bards/Angels with perma boring white armors (i'd love it, when paragons would have more differency in their armor sets, but they look all too much the same) and rituals have nothing from Shamans ...
the ritualist in GW is just a Wannabe-Occultist which can only summon weak ghosts..but no mighty Demons >.> I hope really GW2 will never see again so much Wannabe-Professions full of failing concepts, cause of a way too much not well thought out attribute system and a flawed failing 2-Class System that can only produce wannabes, where even secondary class combinations can become more powerful, then they primary vise versas ... best example the Ritualist...which is with Splinter Weapon and Barrage much stronger, then a Ranger with the same combination. this difference could be only changed, when anet would make it finally possible to used on your characters any Runes, regardless of the secondary profession...then those strength differences due to different rune settings wouldn#t exist anymore in GW and the game would become more balanced + there would be lesser class discrimination then maybe ... |
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Originally Posted by Phoenix Tears
where the reality is that a Assassin is NO rogue, the Dervish is NO paladin, just a freaking Wannabe-God with a Scythe and no dance skills which are the real speciality of real Dervishs.... the paragons are only Wannabe-Bards/Angels with perma boring white armors (i'd love it, when paragons would have more differency in their armor sets, but they look all too much the same) and rituals have nothing from Shamans ...
the ritualist in GW is just a Wannabe-Occultist which can only summon weak ghosts..but no mighty Demons >.> |