possibly the worst experience in GW, party ditching and complete rejecti on me

Mark Nevermiss

Krytan Explorer

Join Date: Jul 2006

Quote:
Originally Posted by Fil Arun
His point was "15 minutes isn't long by a lot of people's standards", not "I waited 2 hours frothing at the keyboard waiting for the INSTANT someone showed up!" I've done it in WoW before, I sat there chatting and watching TV for an hour and a half before the group started on one of my days off.
Yes actually I WAS watching a movie, but as you said thats beside the point. I often login and just stand in town while watching TV or reading or whatever. Its mot like I HAVE TO be doing something productive.

Turtle222

Turtle222

Wilds Pathfinder

Join Date: Oct 2007

:D:D

D/W

QQ thread

/requestlock

AlienFromBeyond

Jungle Guide

Join Date: Dec 2005

Heros of Titans Realm [HotR]

W/

Quote:
Originally Posted by FeroxC
I remember back in the good ole days of FoW farming, a whammo in our group had a shard drop and died strait after. We purposely didn't res and eventually took his shard then carried on with the mission leaving him dead.
And this is why I just play H&H.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

Slavers too hard? well skip it... it's worth 10&20 pts for both versions

(and stop QQing pls)

strat_53711

Ascalonian Squire

Join Date: Apr 2006

Quote:
Originally Posted by Dark Paladin X
Have you ever faced a situation your entire party (or at least half of them) ditched you)? Then faced more torture when the no one picks you up for 15+ minutes even though you are fit for the job?
Things to remember when pugging in an Elite area:

1. Don't start off trying to do it first in Hard Mode. It's HARDER than normal mode.

2. If you are new to the area/build, tell your party members. Someone will usually help you out and tell you what to do and what not to do.

3. Do your assigned job. The typical PUG team brought you into the party for a specific purpose, if your not doing your job, your wasting the teams time.

For Slavers, as the Ranger/Rit, your primary responsibility, in order of importance, are the following:

1. To maintain Frozen Soil, Winter (Forge/Duncan parts), and sometimes Symbiosis. That means placing the spirits in a safe location but near enough to have affect.

2. To "Gaze of Fury" problem spirits, "Spirits of Disenchantment" to protect the Ob Flesh Tank from being stripped and "Frozen Soil" to allow your team to quickly resurrect dead members

3. To "Flesh of my Flesh" dead party members.

4. To Attack tight mobs with Splinter Weapon/Barrage.

If a key member of the team bailed because of your actions, it's quite reasonable that the team quickly breaks up and heads back to Umbral Grotto. Not being invited to other PUG teams is probably a result of past team members already planted into forming teams with them telling the leader that you couldn't do your job.

The good news is that people have short memories and eventually new pug teams are formed.

Good luck and play smart!

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

You encounter something called "PUG".
Vicious creatures, I avoid them whenever I can,

Mechz

Frost Gate Guardian

Join Date: Dec 2006

Dayton, OH

The Epic Fail Guild [EFG]

A/

Quote:
Originally Posted by aapo
What is the point of this topic? So you met rude person/people and you're posting about it here as if it was news?
What's the point of all of these choobs coming into every topic asking "what's the point of this topic?" It's like, every topic is pointless just because it's not some retarded poll about sexy features that we'll never get.

Zonzai

Zonzai

Krytan Explorer

Join Date: Feb 2005

E/

I remember once during the height of fire ele spam I got kicked from a group for asking if I could run my air build. The same build that is now on the PvX wiki's great working builds page.

http://www.pvxwiki.com/wiki/Build:E/...ent_Air_Spiker

This was before the days of Shell Shock, which I now include in place of res sig or lightning hammer (depending).

And the funniest part was that most of the mobs in the zone came in small groups of no more than 3. Yeah, like I really need Meteor Shower for that... I mean, fire rocks when you're getting swarmed, but air kicks the crap out of it in small numbers.

Ah Guild Wars, I will always remember you for your uncanny no monthly fee play, unique dual-class system and skill hunting goodness. But most of all, I'll remember the swarms of DB's, dirtying every city spamming their overpriced junk in general chat and the endless plague of moron soup that is PUG's.

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Zonzai um people still do that fire ele spam and being an air ele and pugging FoW is almost impossible.

Zonzai

Zonzai

Krytan Explorer

Join Date: Feb 2005

E/

FoW requires fire because of the large groups of mobs it can hit and the overall damage that it can do. As do many other areas where an organized group is required.

That said, having played an elementalist since before day one, in my opinion, people don't seem to care so much when you run air as they used to.

Also, any elementalist that can't run any element or any viable combination of them at a moments notice hasn't been playing one very long. Water is the only semi-forgivable element to be lacking in. But it still says something about the player.

-EDIT- As with my prior post, this is all opinion and cannot be taken as anything else. It is not intended as fact, social commentary, literal data or any other nonsensical nonsense.

creelie

creelie

Wilds Pathfinder

Join Date: Jan 2007

Alberta

Charter Vanguard [CV]

Mo/

Quote:
Originally Posted by Katsumi Rikyu
Ever played a mesmer in a PuG?

PL: Hey mesmer, ping your bar.
*Pings bar*
PL kicks.

Welcome to Guild Wars.
I've done this as a PUG leader, to players of all classes. Basically, if a build clearly sucks and we're past the newbie areas, the player is either too dumb or too egotistical to come up with a working build, and I'm not going to waste my time asking them to change. I've probably hurt the feelings of a few decent players who were just feeling experimental, but whatever.

I spend a lot of time with guildies and NPCs.

dread pirate fargus

dread pirate fargus

Lion's Arch Merchant

Join Date: Jun 2006

in bed

X Peace And Love X [PaL]

W/

Quote:
Originally Posted by Turtle222
QQ thread

/requestlock
/requestgun

seriously what is it with people QQing about QQ threads. the guy is making conversation not throwing emo rants. jeeeez.

Nodensis

Nodensis

Frost Gate Guardian

Join Date: Aug 2007

United Provinces of the Netherlands

Legend of the White [Moa]

Rt/A

My worst experience?

short-time: failing UW clearance after 2hrs because of server lagg
long-time: Heroes Ascent <r3

great sir s

Frost Gate Guardian

Join Date: Aug 2006

The depths of Africa

[LotU]

N/Me

HA is simply a dragged out hellish experience of hours of setting up a group to have it lose and disband after 10 minutes and then everybodys frustrated

Kerwyn Nasilan

Kerwyn Nasilan

Forge Runner

Join Date: Aug 2007

WHERE DO YOU THINK

W/

15 whole minuets, you cannot find a PuG in 15 minuets and Slavers has rejected you? Wow, QQ some moar.

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

Quote:
Originally Posted by Zonzai
Also, any elementalist that can't run any element or any viable combination of them at a moments notice hasn't been playing one very long. Water is the only semi-forgivable element to be lacking in. But it still says something about the player.

QFT

12 characters

Darkhell153

Darkhell153

Wilds Pathfinder

Join Date: Feb 2007

right behind you

Highlander Honor Guard [HHnr]

R/

It's happened to me before, a couple of jerks blamed me for not being able to heal them with my Dervish (after I repeatedly told them, I am not a healer). Me and the guy who stayed beat the mission and decided to come back and gloat about how useless they were...*It's what they get for being jerks...I never listen to the golden rule!!!*

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

Quote:
Originally Posted by Zonzai
FoW requires fire because of the large groups of mobs it can hit and the overall damage that it can do. As do many other areas where an organized group is required.

That said, having played an elementalist since before day one, in my opinion, people don't seem to care so much when you run air as they used to.

Also, any elementalist that can't run any element or any viable combination of them at a moments notice hasn't been playing one very long. Water is the only semi-forgivable element to be lacking in. But it still says something about the player.

-EDIT- As with my prior post, this is all opinion and cannot be taken as anything else. It is not intended as fact, social commentary, literal data or any other nonsensical nonsense.
Doesn't require fire - we just did FoW with 2 smite monks, a para, an air nuker, a prot, a healer and a derv VoS tank. A PUG would've probably laughed in our face, but that was effective.

However, I agree with Zonzai, sometimes just because fire magic has a lot of good, spread damage, it's more suited for areas with huge mobs such as The Deep, Urgoz or DoA.

Sha Noran

Sha Noran

Desert Nomad

Join Date: Nov 2005

http://tinyurl.com/2jlusq

Idiot Savants [iQ]

R/

Oh man, 15 whole minutes....

Sorry dude, but if 15 minutes looking for a group is so entirely unrealistic to you that you ragequit the game and come on Guru to whine about it, then I imagine you probably did become impatient and were the cause of the party wipe you described in the OP. If you don't have time to spend on what is heavily suggested to be the hardest area in the game, then you made the right decision to quit.