Looking for decent Hero A/x Build
Moloch Vein
Well, I've been experimenting more with physicals lately. And, since almost every goddamn PvE assassin I've teamed with have sucked, not to mention the henchmen, I've tried to make a decent equipped Zenmai.
My problem is she's too bloody dumb to use Moebius Strike.
This is her build atm:
A/Me
Dagger 11+1+1
Critical 12+1
Shadow 6
Way of Perfection - Critical Eye - Jagged Strike - Golden Fox Strike - Golden Fang Strike - Death Blossom - Moebius Strike - Epidemic
Mixed Survivor/Radiants, Superior Vigor + Attunements, Dagger+30hp+Zealous+15^Ench.
Any type of constructive input would be helpful. She won't use Moebius... she just... won't... despite numerous opportunities.
My problem is she's too bloody dumb to use Moebius Strike.
This is her build atm:
A/Me
Dagger 11+1+1
Critical 12+1
Shadow 6
Way of Perfection - Critical Eye - Jagged Strike - Golden Fox Strike - Golden Fang Strike - Death Blossom - Moebius Strike - Epidemic
Mixed Survivor/Radiants, Superior Vigor + Attunements, Dagger+30hp+Zealous+15^Ench.
Any type of constructive input would be helpful. She won't use Moebius... she just... won't... despite numerous opportunities.
Sun Fired Blank
She's really just too goddamn stupid to use anything involving daggers. I like Siphon Strength, Beguiling Haze and Shrould of Silence, but you can't give her any complex chain to go with it. My best advice is to give her a simple, reiterative chain (e.g. Golden Fox Strike, Wild Strike, Death Blossom)
Alternatively, I like A/D alot:
[skill]Wounding Strike[/skill][skill]Mystic Sweep[/skill][skill]Eremite's Attack[/skill][skill]Critical Eye[/skill][skill]Critical Defenses[/skill][skill]Mystic Regeneration[/skill][skill]Resurrection Signet[/skill]
The last slot should be Way of the Master (EotN skill).
Alternatively, I like A/D alot:
[skill]Wounding Strike[/skill][skill]Mystic Sweep[/skill][skill]Eremite's Attack[/skill][skill]Critical Eye[/skill][skill]Critical Defenses[/skill][skill]Mystic Regeneration[/skill][skill]Resurrection Signet[/skill]
The last slot should be Way of the Master (EotN skill).
Moloch Vein
How about Flashing Blades or Fox's Promise for elite?
Sun Fired Blank
Uh, well, you could use either. They wouldn't suck; they just really wouldn't be any good, in my opinion.
Moloch Vein
Flashing Blades would be overly defensive come to think of it.
Maybe I'll go with Locust's Fury, at least it does something.
Maybe I'll go with Locust's Fury, at least it does something.
Sun Fired Blank
Locust's Fury would suck. If I remember, Locust's Fury increases your autoattack damage by about 30-40%, but the base damage of daggers is really quite marginal; most of your damage comes from dagger attack skills and not from autoattacking, and the double strike won't apply to any of those.
payne
search feature ftw...
nah seriously zenmai rocks...you should go into heroes / AI and check out my thread there...it contains two PURE 'sin hero builds that she runs brilliantly from extensive testing...and she runs them withOUT any form of self-macro
just for you ^^ go on check it out. you know you want to ^^
also works as a nice tanking build in GoM HM if you care lol
nah seriously zenmai rocks...you should go into heroes / AI and check out my thread there...it contains two PURE 'sin hero builds that she runs brilliantly from extensive testing...and she runs them withOUT any form of self-macro
just for you ^^ go on check it out. you know you want to ^^
also works as a nice tanking build in GoM HM if you care lol
Jaigoda
Quote:
Originally Posted by Sun Fired Blank
Locust's Fury would suck. If I remember, Locust's Fury increases your autoattack damage by about 30-40%, but the base damage of daggers is really quite marginal; most of your damage comes from dagger attack skills and not from autoattacking, and the double strike won't apply to any of those.
It's freaking awesome if you build around it, i.e. lots of damage buffs like Strength of Honor, Order of Pain/Vampire, Asuran Scan, Great Dwarf Weapon, Ebon Battle Standard of Honor, and maybe one or two others which I'm forgetting (though like it's been pointed out to me, the ele Conjures and monk's Judges Insight won't work because they change the damage type, and Orders doesn't stack with them). I thought up a team build that could kill an enemy about every 1-2 seconds using 4 Crit Locusts with several damage-buffers and a monk.
Moloch Vein
Well, I'm playing a N primary and I'm pretty fond of Barbs and Mark of Pain. Also I normally bring stuff like Dark Fury and Order of Pain on my heroes.
Sir Pandra Pierva
I used the SP build for the longest while. It works fine the sin heros can do it. With a little training........but it has worked fine as long as you send her to jump and some other target other than your own
Bobby2
Zenmai has an uncanny ability to use Assassin's Promise at the right moment/target, but running her without a prot monk on your team is asking for trouble.
Lyger
Last time I used Zenmai, I gave her a Temple Strike build and sent her off after individual targets. It worked pretty well - one on one against a dazed and blinded foe gave her enough time to finish the job so I could lock her to the next target without taking too much damage. The longish recharge didn't matter too much, since the Assassin AI won't spam attack skills like a human assassin would.
Ultimately, I gave up using her though - I found other hero options much more effective.
Ultimately, I gave up using her though - I found other hero options much more effective.
fireflyry
Personally there are simply better options for heroes than a/x.
The A.I just can't play Sin well.Better off with any other hero imho.
The A.I just can't play Sin well.Better off with any other hero imho.
Bobby2
Hero sins do kind of OK with the SP Trampling build as well. Consider Zenmai a sort of 1337 Ebon Vanguard Sin Support.
But other Heroes are more useful indeed.
But other Heroes are more useful indeed.
John Panda
assassin and dervish heroes are bad, don't use one.
unless the dervish is running orders or something.. >_>
unless the dervish is running orders or something.. >_>
Stormlord Alex
AI is good with Hexes, and slow to use attack chains.
I've found Siphon Strength/Siphon Speed with a simple L-O-D chain to be pretty much the best they can pull off. They keep stuff siphon'd well and can't screw up the chain. I guess they'd be ok with a scythe too (Wounding Strike or Fox's Promise)
Umm...
Siphon Strength / Siphon Speed / Black Mantis Thrust / Wild Strike / Trampling Ox / something (maybe Impale?)
Decent-high spec in Deadly, Crit and Daggers.
Meh. Don't like 'sin heroes.
I've found Siphon Strength/Siphon Speed with a simple L-O-D chain to be pretty much the best they can pull off. They keep stuff siphon'd well and can't screw up the chain. I guess they'd be ok with a scythe too (Wounding Strike or Fox's Promise)
Umm...
Siphon Strength / Siphon Speed / Black Mantis Thrust / Wild Strike / Trampling Ox / something (maybe Impale?)
Decent-high spec in Deadly, Crit and Daggers.
Meh. Don't like 'sin heroes.
Moloch Vein
Unfortunately I've now come to the same conclusion as the above poster.
Stormlord Alex
eh, I'm not a fan of melee AI.
Sins are slow to use chains and generally suck; warriors are dumb, slow with adrenal skills, and can't use stances to save their life. Derv heroes are almost passable... as Orders, and almost with Wounding Strike (Faithful Intervention for DW spam)
If you want physical heroes to sync with your Curses, go Para. Heores can play para, possible because they don't need to worry 'bout being kited =]
Sins are slow to use chains and generally suck; warriors are dumb, slow with adrenal skills, and can't use stances to save their life. Derv heroes are almost passable... as Orders, and almost with Wounding Strike (Faithful Intervention for DW spam)
If you want physical heroes to sync with your Curses, go Para. Heores can play para, possible because they don't need to worry 'bout being kited =]
Marverick
[skill]Critical Defenses[/skill][skill]Way of Perfection[/skill][skill]Golden Phoenix Strike[/skill][skill]Death Blossom[/skill][skill]Moebius Strike[/skill][skill]Resurrection Signet[/skill]
and then fill the rest with utility like [skill]Disrupting Dagger[/skill] or [skill]Distracting Blow[/skill]
Really you just want some simple Dagger chain, more than one dual attack screws her up, as does multiple leads.
She doesn't use it perfectly but does pull off around 50-60DPS with it, used her to vanquish Hidden City of Ahdashim H/H with that setup.
and then fill the rest with utility like [skill]Disrupting Dagger[/skill] or [skill]Distracting Blow[/skill]
Really you just want some simple Dagger chain, more than one dual attack screws her up, as does multiple leads.
She doesn't use it perfectly but does pull off around 50-60DPS with it, used her to vanquish Hidden City of Ahdashim H/H with that setup.
Jaigoda
The problem with 'Sin henchies, in my experience, is that they're really slow to use their attack chains, like once every few seconds. IMO, you're better off with a warrior or derv.
Mitchel
Now with the new controls, would a Sin Hero be woth it?
Bowstring Badass
Quote:
Originally Posted by Mitchel
Now with the new controls, would a Sin Hero be woth it?
Well they made it possible to spike in PvP with heroes now. So you could but you can't entirely control the character but possibly make it some what useful.
ZeAliX
I tried giving zenmai a moebius build.. guess what she did.. she managed to use two dual attacks after eachother. I just: "ehhh.. stupid zenmai". Anton could use it better (quite good too), but as already mentioned.. hero sins don't tend to use the skills as quickly as human players
Bobby2
If Blossom is the only dual on her bar, Zenmai spams it quite well with MS. Also, besides the efficient Hexing she tends to do, she makes very good use of the Iron Palm-Falling attack combo, so count your blessings and go for it.
sixofone
I've run her as an A/D with [ skill=text]Ebon Dust Aura[/skill] and Malicious Strike, Way of Perfection, and Vital Boon. (I also have an ebon dagger, so I don't need to convert her weapons to that using another enchantment.) I like to give her Wild Strike, too, plus Golden Lotus. For a Dual strike I usually put Death Blossom on her, and then a Rez. Has worked pretty well so far!
Utaku
I only use Assassin heroes when I'm monking, because they are really dependant on Prot Spirit and Shield of Absorption. As pointed out before, with a very straight forward chain they are ok, but not that great (*remembers baby sitting -60% zenmai in front of Shiro during Gate of Madness)...
As you are running a curse necro, all you need is one or two Paragons with physical dmg spears (I hate this fiery pre order spear) and bone fiends on your battery MM.
As you are running a curse necro, all you need is one or two Paragons with physical dmg spears (I hate this fiery pre order spear) and bone fiends on your battery MM.
RadaArashi
Assassin heroes won't perform a chain properly if:
- There's either two duals or off-hands in the chain. Especially with duals, they will try to use them at the same time, naturally only one will have effect and the other will just be a waste of energy
- Low recharging lead. The way I've observed both Zenmai and Anton work is that they will go Lead-> Off-hand, melee spam for a second or two then in most cases they'll do the Lead again if its recharged instead of completing the chain with a dual.
The way I solved this (testing in the isle of the nameless) is to add a long recharge lead like Golden Lotus Strike, Black Lotus Strike, Leaping Mantis Sting and one Dual, preferably Death Blossom since Heroes can perform Moebius Blossom well.
Also they do not understand how to use Exhausting Assault but my theory is that they probably only use it on demand to actually interrupt something.
My Zenmai/Anton build is:
Critical Defenses, Shadow Refuge/Way of Perfection, Golden Lotus Strike, Golden Fang Strike, Death Blossom, Moebius Strike, Death's Return, Disrupting Dagger
However, despite the Assassin job being my favorite over all, I'll admit an assassin dagger hero is not useful. Firstly they play as tanks, something that Melonni and Jora do better. Second, when testing, it appears both Zenmai and Jora kill their respective dummies at the same time. Jora was using Sever Artery, Gash, Dragon Slash, Sun and Moon Slash, Enraging Charge. So, same damage for less survivability is not very efficient.
Fun and personal preference is the only reason I tag along a hero sin with me.
- There's either two duals or off-hands in the chain. Especially with duals, they will try to use them at the same time, naturally only one will have effect and the other will just be a waste of energy
- Low recharging lead. The way I've observed both Zenmai and Anton work is that they will go Lead-> Off-hand, melee spam for a second or two then in most cases they'll do the Lead again if its recharged instead of completing the chain with a dual.
The way I solved this (testing in the isle of the nameless) is to add a long recharge lead like Golden Lotus Strike, Black Lotus Strike, Leaping Mantis Sting and one Dual, preferably Death Blossom since Heroes can perform Moebius Blossom well.
Also they do not understand how to use Exhausting Assault but my theory is that they probably only use it on demand to actually interrupt something.
My Zenmai/Anton build is:
Critical Defenses, Shadow Refuge/Way of Perfection, Golden Lotus Strike, Golden Fang Strike, Death Blossom, Moebius Strike, Death's Return, Disrupting Dagger
However, despite the Assassin job being my favorite over all, I'll admit an assassin dagger hero is not useful. Firstly they play as tanks, something that Melonni and Jora do better. Second, when testing, it appears both Zenmai and Jora kill their respective dummies at the same time. Jora was using Sever Artery, Gash, Dragon Slash, Sun and Moon Slash, Enraging Charge. So, same damage for less survivability is not very efficient.
Fun and personal preference is the only reason I tag along a hero sin with me.
sixofone
Much as I like using an Assassin hero at times, the challenge I have is that without micro-managing/targeting they try to tank instead of hit squishies and back off. Which is why I load Zenmai with some conditions she can spread around, especially blindness. But, as others have stated, even with a good Assassin build, you're generally better off with a Warrior (with a good build).
Takuna
I've heard good things about assassin heroes but in my opinion, they are just... ugh... really, far to stupid, both hero and henchman ones...
Trinity Fire Angel
Quote:
Originally Posted by Moloch Vein
Well, I've been experimenting more with physicals lately. And, since almost every goddamn PvE assassin I've teamed with have sucked, not to mention the henchmen, I've tried to make a decent equipped Zenmai.
My problem is she's too bloody dumb to use Moebius Strike.
Any type of constructive input would be helpful. She won't use Moebius... she just... won't... despite numerous opportunities. ANet have recently added mapping keys for hero skills. just remap yur keyboard so that your skills are 12345678 and your hero skills are QWERTYUI
then you just have her shadow you and you spike together .... eg
1Q 2W 3E 4R 5T 6Y 7U 8I
just learn to press two keys at once. been doing this on a SP build and a Blossom build and the dmg is insane.
so far it has earned me 2 rage quits and not one single gg. maybe cause i was camping their rez shrine. better if ou had enuff
keyboard space for 2 hero control. 3 SP sins. ROFLMAO
My problem is she's too bloody dumb to use Moebius Strike.
Any type of constructive input would be helpful. She won't use Moebius... she just... won't... despite numerous opportunities. ANet have recently added mapping keys for hero skills. just remap yur keyboard so that your skills are 12345678 and your hero skills are QWERTYUI
then you just have her shadow you and you spike together .... eg
1Q 2W 3E 4R 5T 6Y 7U 8I
just learn to press two keys at once. been doing this on a SP build and a Blossom build and the dmg is insane.
so far it has earned me 2 rage quits and not one single gg. maybe cause i was camping their rez shrine. better if ou had enuff
keyboard space for 2 hero control. 3 SP sins. ROFLMAO
RavagerOfDreams
dont use sin heroes
necros heroes>sin heroes
necros heroes>sin heroes
uberwan kapwni
Quote:
Originally Posted by RavagerOfDreams
dont use sin heroes
necros heroes>sin heroes thats right, sab's build ftw
necros heroes>sin heroes thats right, sab's build ftw