Motivation needs to see some better direct play.
I propose that all the motivation skills nerfed (Song of Restoration, Energizing Finale, Ballad of Restoration, etc.) get returned to their original state. In addition, remove the recharge from GftE and maybe bump the adrenaline cost to 5 if necessary.
With that, in order to prevent abuse from an entire party of Paragons, make the Finales like Soul Reaping. AKA they can only get triggered a certain number of times in a certain period of time, say, for example, 2 times every 7 seconds. The exact number can be changed to make it balanced but still playable. This would prevent all-Paragon parties from triggering them every second and reaping insane benefits, while allowing the motivation line to see more play as a stand-alone.
Reviving Motivation
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Paragons are still probably the best class in the game.
PvE, they're obviously the best, because they can heal as well as deal good dmg.
If you ever watch obs mode in Double Champ Weekend in PvP, there are usually at least 3 guilds using Paraway to farm champ points.
Basically, if you buff Motivation, all you'll see is holding builds in HA again, and make Paraway for GvG even more used.
PvE, they're obviously the best, because they can heal as well as deal good dmg.
If you ever watch obs mode in Double Champ Weekend in PvP, there are usually at least 3 guilds using Paraway to farm champ points.
Basically, if you buff Motivation, all you'll see is holding builds in HA again, and make Paraway for GvG even more used.
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