Reviving Motivation
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Marverick
                    Motivation needs to see some better direct play.
I propose that all the motivation skills nerfed (Song of Restoration, Energizing Finale, Ballad of Restoration, etc.) get returned to their original state. In addition, remove the recharge from GftE and maybe bump the adrenaline cost to 5 if necessary.
With that, in order to prevent abuse from an entire party of Paragons, make the Finales like Soul Reaping. AKA they can only get triggered a certain number of times in a certain period of time, say, for example, 2 times every 7 seconds. The exact number can be changed to make it balanced but still playable. This would prevent all-Paragon parties from triggering them every second and reaping insane benefits, while allowing the motivation line to see more play as a stand-alone.
            I propose that all the motivation skills nerfed (Song of Restoration, Energizing Finale, Ballad of Restoration, etc.) get returned to their original state. In addition, remove the recharge from GftE and maybe bump the adrenaline cost to 5 if necessary.
With that, in order to prevent abuse from an entire party of Paragons, make the Finales like Soul Reaping. AKA they can only get triggered a certain number of times in a certain period of time, say, for example, 2 times every 7 seconds. The exact number can be changed to make it balanced but still playable. This would prevent all-Paragon parties from triggering them every second and reaping insane benefits, while allowing the motivation line to see more play as a stand-alone.
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Diddy bow
                    Yes, the balence of paragons is a massive fail, they need to find a way to make some other options vaible but not overpowering.
How? Thats their job.
                
            How? Thats their job.
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bhavv
                    Motivation is fine, the only problem is the power is yours. 2 motivation paras in PVE usually = god mode anyway.
                
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Albert Algorn
                    I don't even play my Para anymore - what is the use it's to hard to get a group anymore...
                
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Biostem
                    I find that command and leadership are lacking good skills, while motivation has quite a few.  My issue w/ paras is that there are a few really good skills, and the rest are virtually throw-away...
                
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Div
                    Paragons are the single best PvE class in the game. What else is there to ask for? If they buff motivation, then I propose all smiting prayers skills to be buffed to 300+ damage a hit. That way, smiting can see play too.
                
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MithranArkanere
                    Paragons could have some more skills added to old campaigns or something like that. They somehow lack unconditional stuff. They have a bit too much 'ifs' in their skill descriptions.
                
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RavagerOfDreams
                    i actually think that motivations the only semi balanced attribute paras have 
i'd perfer a leadership buff the only reason i use it is for the energy now Q.Q
            
i'd perfer a leadership buff the only reason i use it is for the energy now Q.Q
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Marverick
                    The pre-nerf Light of Deliverance was basically the entire motivation line in one skill.  I think that's saying something.
Paragons are the best class in PvE right now because of 2 PvE skills. Seriously, a class that exists like that is really pathetic.
            Paragons are the best class in PvE right now because of 2 PvE skills. Seriously, a class that exists like that is really pathetic.
Kanyatta
                    Paragons are still probably the best class in the game. 
PvE, they're obviously the best, because they can heal as well as deal good dmg.
If you ever watch obs mode in Double Champ Weekend in PvP, there are usually at least 3 guilds using Paraway to farm champ points.
Basically, if you buff Motivation, all you'll see is holding builds in HA again, and make Paraway for GvG even more used.
            PvE, they're obviously the best, because they can heal as well as deal good dmg.
If you ever watch obs mode in Double Champ Weekend in PvP, there are usually at least 3 guilds using Paraway to farm champ points.
Basically, if you buff Motivation, all you'll see is holding builds in HA again, and make Paraway for GvG even more used.
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Phoenix Tears
Quote:
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					Originally Posted by Diddy bow
					
				 
				Yes, the balence of paragons is a massive fail, they need to find a way to make some other options vaible but not overpowering. 
			
		How? Thats their job. ![]()  | 
	
Kanyatta
Quote:
	| 
			
				 
					Originally Posted by Phoenix Tears
					
				 
				the whole profession is a single fail >.> 
			
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RavagerOfDreams
                    i agree with above para's are easily up there as one of the best pve classes and since the LoD nerf have been used frequently in high level pvp
                
            Tyla
                    Unfortunately - this is one of those things that are "Buff it will be overpowered, Nerf it will be underpowered" things.
                
            