After Prophecies

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StormDragonZ
StormDragonZ
Desert Nomad
#1
Note: Regardless of anything, I'm noting possible spoilers in regards to the end of Prophecies. So if anyone complains about me ruining Prophecies, then I know you can't read. Either way, if I am or not, I'm still saying this.

I'm just curious... after you beat Prophecies, that's it. Then again, you're able to tackle the Epilogue Quests, but with every other game, you're allowed to have a free green item from trading a certain special item. Prophecies didn't have this at the time since, we all know Prophecies came first in the series, so I am not surprised when I see people say nothing happens after you complete the final mission.

So here's my question: Should anything be done to give the ending of Prophecies something equal to what the other games have, or should things just be left the way they are?
Kyrein
Kyrein
Krytan Explorer
#2
leave it, prophecies gets the titan quests
KZaske
KZaske
Jungle Guide
#3
I agree with Kyrein - Leave it alone.
Vinraith
Vinraith
Desert Nomad
#4
Quote:
Originally Posted by Kyrein
leave it, prophecies gets the titan quests
And those are great and all, but kinda pointless considering how worthless the rewards are.
Curse You
Curse You
Furnace Stoker
#5
"End game" weapons and armour didn't come around until Factions. The Titan quests themselves didn't come around until a few months after Prophecies was released.

Don't expect to get anything added any time soon, they've already stated that they will not make major updates to old chapters, and Prophecies is the oldest.
e
ectos taste nasty
Frost Gate Guardian
#6
what do you get? satisfaction.

the last proph mish is great, and it brings shame to faction & NF bosses. :P
s
scrinner
Wilds Pathfinder
#7
Even if the mission was nice the final clipscene was so... I cant even find the words to describe it.
Burning Blade
Burning Blade
Frost Gate Guardian
#8
Prophecies is the only game that I still play as a real game. It's where I actually read quest notes and look at the environment and I still do now whenever I make new char. Other games are just to farm either loot or titles. So end game is not a big advantage of other games compared to Prophecies
Miska Bow
Miska Bow
Krytan Explorer
#9
***SPOILER WARNING***

I havent finished Faction yet, but compare to NF and GWEN, Prophecy's got a REAL challenging mission at the end game boss.

Abadon goes down in 5 min, a bit more for the Great Destroyer.

Leave Prophecy as it is pls
Faer
Faer
La-Li-Lu-Le-Lo
#10
Quote:
Originally Posted by Vinraith
And those are great and all, but kinda pointless considering how worthless the rewards are.
Some people like skillpoints, kthx.
You can't see me
You can't see me
Forge Runner
#11
Quote:
Originally Posted by Faer
Some people like skillpoints, kthx.
On the other hand, some have more useless skill points than they will ever use for all the GWEN consumables or Capture Signets in their entire Guild Wars life.

I don't really favor the idea of endgame greens as a reward, but I'd like to see at least something for beating prophecies rather than a few epilogue quests, even if not a major update.
HawkofStorms
HawkofStorms
Hall Hero
#12
Ummm, green weapons didn't exist when prophecies was first released. That is why they don't have endgame greens.
RedStar
RedStar
Wilds Pathfinder
#13
For me, prophecies is the best game of the 3, but the rewards are a little too poor ; the storyline + scenery does compensate, but I'd really like if prophecies had endgame armors (I don't really care for endgame weapons).
Snograt
Snograt
rattus rattus
#14
It is sad watching the gradual demise of GW as GW2 moves further along the path to release. Sad, but that's the way it goes.

It would be nice, however, if they could spare the time to add a little end game content to Prophecies. A nice Epilogue section like all subsequent chapters/expanion have had, with, yes, end-game weapons and armour.

Why not?
Snow Bunny
Snow Bunny
Alcoholic From Yale
#15
Quote:
Originally Posted by Faer
Some people like skillpoints, kthx.
I sell you 7 stacks of Stars of Transference, 1750 armbraces ok???????
Biostem
Biostem
Jungle Guide
#16
Prophecies got Sorrow's Furnace added a few months after it was released. If you check Guild Wars Wiki, you'll note a fairly large selection of green items there. You may want to do a little farming, if a green item is what you're after. Now, I do understand how you can be annoyed that Factions and Nightfall give greens after completing them, but they're not the end-all be-all of items, and the weapon models aren't that spectacular either.
Crom The Pale
Crom The Pale
Furnace Stoker
#17
Personally I'd rather see them add some big CG scene than add some more greens to the game. Most all of the greens in the game are becoming worthless very fast anyway, not many are over 5K now as it is.
Snograt
Snograt
rattus rattus
#18
Sure, Prophecies got Sorrow's Furnace - in the same way that Factions got Urgoz's and The Deep and Nightfall got DoA.

Not the same thing at all.

I'm just saying that an epilogue would be nice. Endgame weapons and armor would be appreciated by many - sure, there's a lot of people who don't like greens, but then again there are many of us who like such things as collectors items. Wouldn't trade my old Victo's for the world (wouldn't use it either, but that's not the point )
Hyper Cutter
Hyper Cutter
Desert Nomad
#19
Quote:
Originally Posted by Miska Bow
I havent finished Faction yet, but compare to NF and GWEN, Prophecy's got a REAL challenging mission at the end game boss.
The actual "final boss" part is easy as hell, the rest is just the "get to boss" part (equivalent to Raisu Palace, Gate of Madness, or Destruction's Depths) and not really that hard either...
Age
Age
Hall Hero
#20
Quote:
Originally Posted by StormDragonZ
Note: Regardless of anything, I'm noting possible spoilers in regards to the end of Prophecies. So if anyone complains about me ruining Prophecies, then I know you can't read. Either way, if I am or not, I'm still saying this.

I'm just curious... after you beat Prophecies, that's it. Then again, you're able to tackle the Epilogue Quests, but with every other game, you're allowed to have a free green item from trading a certain special item. Prophecies didn't have this at the time since, we all know Prophecies came first in the series, so I am not surprised when I see people say nothing happens after you complete the final mission.

So here's my question: Should anything be done to give the ending of Prophecies something equal to what the other games have, or should things just be left the way they are?
The ending of Prophecies became The Return to Tyria Eye of the North (Gwen)it is when we Tyrians came home.