nerf SH

Dark Paladin X

Dark Paladin X

Krytan Explorer

Join Date: Apr 2007

A/

I believe that SH needs to be nerfed more. 5 energy, 2 casting time, and 25 second recharge and the effect with damage stacking overtime for each second in effect, that could wipe out the enemy entirely (or worse when playing with H/H wiped your party entirely due to stupid AI). I'm not saying the great damage stacking should go, I think that it's more reasonable if the cost was like 25 energy or increased casting time (the recharge is quite reasonable for a nuking spell).

BTW, SH equals Savannah Heat

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

It's fine as it is. Flag h/h out of the AoE, it now does 0 damage. If you can't handle it with h/h, play with humans. A skill isn't going to be nerfed because some people find it powerful in PvE.

Mister Me

Mister Me

Lion's Arch Merchant

Join Date: Apr 2007

This skill isn't so powerful it all...plus, it is an elite

HayesA

Krytan Explorer

Join Date: Sep 2006

Pennsylvania

E/

Or more, you should have our monk use PS, with Healing Seed and Healing Ribbing can counter the damage fairly well. Hit that ele with the Asuran Reversal damage pve-only skill, you don't die, and they die.

Dark Paladin X

Dark Paladin X

Krytan Explorer

Join Date: Apr 2007

A/

apparently, when combined with deep freeze and use SH on foes, these guys would be shredded meat by then.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

booo no leave sh alone it's fine as it is :P

at 15 fire magic this skill does roughly 280 dmg if you stand in it for it's entire length

ranger - heal as one heals for 113~121 thats almost half the damage gone right there and also they have 100AL vrs elemental dmg
Monks- SoR,ZB, WoH
Eles- Mystic Regen should help
Sins- take a back up healer with you like a rit
Rit- Spirit Light, MBaS

sagilltwins

sagilltwins

Banned

Join Date: Nov 2006

Your Mom's House

香港,poke, mad, BECK, nH

A/W

all you need to do is run out of AoE...

Dark Paladin X

Dark Paladin X

Krytan Explorer

Join Date: Apr 2007

A/

probelm is that henchies and heroes don't do that (of course I could separate my heroes and henchies out but henchies would cluster together.

Tyla

Emo Goth Italics

Join Date: Sep 2006

.....no.
/notsigned

People have won PvE easy before with H/H.
As if PvE isn't easy enough.
Flag out of AoE and it's easy.

TaCktiX

TaCktiX

Krytan Explorer

Join Date: Oct 2006

The Order of Chaos Reborn [ToC]

Guess what, you can flag your heroes out of AoE! I do it vs. Flameshielders when I see them casting Meteor Shower. They finish the cast, and I flag them away. Bam, no death!

SH is a great elite, and does not need to be changed.

MrGuildBoi

MrGuildBoi

Desert Nomad

Join Date: May 2006

A/

I don't flag my heroes out and they don't die.

mr_groovy

mr_groovy

Desert Nomad

Join Date: Jun 2006

Netherlands

No Inherent Effect [NiE]

I think it's more related to pvp that he get pwns by it.

No it's not over powered. Just walk out of it, and take hex removal.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
I think it's more related to pvp that he get pwns by it.
Seeing as he's talking about h/h, I don't think so.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Dark Paladin X
(or worse when playing with H/H wiped your party entirely due to stupid AI)
Don't complain about SH being overpowered when you're playing H/H Spiritway

Yea, it should be more than 5 energy, maybe 15 max. Or leave it at 5 and cause Exhaustion.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Why are ppl asking for nerfs all of a sudden when most whine about it.I would say if you have problem with the AI using this on you get Melonni and use [skill]Vow of Silence[/skill]this will stop it.

[Morkai]

[Morkai]

Jungle Guide

Join Date: Oct 2007

Heroes of Elonia [HE]

W/Rt

/not signed..

SH is one of the best Fire Elites in the game..

Learn to flag and you'll be fine.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Use the H/H flag. It works. I H/H all the time, and I've yet to have a party wipe from SH. Not even close. SF is more dangerous, IMO. SF is still easy to counter, too.

[skill]Broad Head Arrow[/skill] and [skill]Power Block[/skill], say hello.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Bring Ward against Harm, Mantra of Flame, or Elemental Resistance. What damage? Heck with Mantra of Flame I would be running _into_ the aoe.

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

Move that way (<--) or that way (-->) about 10 feet.

SH is probably the best elite of any profession I have encountered. It is very easy to avoid as the target, but it packs one heck of a punch if you use it wisely as the caster.

BlueNovember

BlueNovember

Wilds Pathfinder

Join Date: Sep 2005

WTS GW2 items for Zkey

Mo/

Poor AI works both ways. Have your pre-protted tank take aggro without anyone in his circle, then charge in. SH on one person is trivial to prot.

Edit: Damage is done 15 times over full course of SH. 15*20(base damage at level 15 fire) = 300.

anonymous

Wilds Pathfinder

Join Date: Jan 2006

damage is only done 5 times during SH, at 15 spec it goes 20, 40, 60, 80, 100

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

i did say roughly....
but again this skill is not overpowered
bring a hb monk with heal party and most of the damage is gone

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

You want to balance a skill because a bad hero+hench team gets wrecked by it? Hmm...

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Nerf an elementalist skill?
Nonsense! Blasphemy!

Ahem...

Savannah Heat is the PvE Mob thrasher par excellence. In PvP, people bring hex and condition removals, thus rendering Savannah Heat not as useful as in PvP.

Dark Paladin X

Dark Paladin X

Krytan Explorer

Join Date: Apr 2007

A/

Quote:
Originally Posted by MithranArkanere
Nerf an elementalist skill?
Nonsense! Blasphemy!

Ahem...

Savannah Heat is the PvE Mob thrasher par excellence. In PvP, people bring hex and condition removals, thus rendering Savannah Heat not as useful as in PvP.
speaking of blasphemy:

http://www.youtube.com/watch?v=wcAq9mOUx8s

THIS IS GUILD WARS WHERE NUKES EITHER RIP FOES OR YOU APARTAAAAA!!!!!!!!

And I'm not saying total nerf, I just feel that foes or ppl have unfair advantage over other teams when it comes to SH (particularly those elementals what do call them, look like red earth elementals).

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Fire elementals?
You can choose. Either daze them or use pain inverter once in them.

They make poof and die.

Maesltrom works nice too.

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

Quote:
Originally Posted by MisterB
Use the H/H flag. It works. I H/H all the time, and I've yet to have a party wipe from SH. Not even close. SF is more dangerous, IMO. SF is still easy to counter, too.

[skill]Broad Head Arrow[/skill] and [skill]Power Block[/skill], say hello.
Gotta Love the way you think

It's fine as it is IMO, Interrupts and flagging are the key tricks to prevent this, I always take gwen with powerblock nowadays, Heros seem to have good interruption times, nerfing this skill just because you can't beat an area is not a good excuse.

EinherjarMx

EinherjarMx

Wilds Pathfinder

Join Date: May 2006

Mexico

La Legion del Dragon [LD]

E/

Quote:
Originally Posted by Dark Paladin X
I suck @pve
lets do the math... 300 dmg every 25 secs, thats like 12dps, gee almost as powerful as a wand!

/notsigned

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

I hate ice imps. 5-8 little lvl 26 bastards using brain freeze and maelstrom really do a number on H/H.

But Savannah Heat? It's nothing. The henches even walk out of the AOE. I wonder if the OP has confused SH with Searing Flames? Burnt Blisterbark and his bodyguards in Nutsack... Sacnoth Valley uses Searing Flames, and he *will* wipe your H/H team unless you prepare for him.

flyinhigh

Frost Gate Guardian

Join Date: Feb 2007

meh

wtfpwned

N/

you have 2 options: you can whine and moan about SH or you can learn to play better. we all can see what you chose. here is a big hint, Pain inverter owns aoe casters.

itsvictor

itsvictor

Krytan Explorer

Join Date: Jan 2008

It doesn't need a nerf, I stand in the aoe by running in first, you might want to rethink your team build...

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

Why not nerf sandstorm too? Sheesh. SH is only overpowered if you stand there and let it kill you and your henchies.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

/not signed
it's fine as it is
don't complain cuz you can't counter a skill

thor hammerbane

thor hammerbane

Forge Runner

Join Date: Jun 2005

Dark Side of the Moon

Fat Kids Are Hard To Kid[nap]

Don't stand in it. It's not like the skill freezes you in place for the entire duration. I understand there are knockdowns or snares, but if you can't deal with them, then you really need to analyze your tactics.

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

naw... there's nothing wrong with it.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Do not change what is not broken.

you are suppose to move away from the location if you are hit with savannah Heat.

what will be next? nerf Maelstrom? cos I don't want to move away from the affected area?

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

in defence of whoever said it, a decent ele isn't just going to sh you when they know you're going to move. choke points, snares and kds make sh pretty strong. even so, i still don't think there's anything wrong with it to warrant a toning down.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I just made Forgewight yesterday.

If a PUG can survive 6 Fire elementals without a tank, so you can.

NamelessBeauty

Krytan Explorer

Join Date: Jan 2008

Michigan State University, East Lansing, MI

Mo/

You are low rank do you? lol

Anyway, as a r10 exp player (if you want to count for my r11 acc too), SF is NOT a powerful skill. Why?

1. It is too spamable. Advantage? I don't think so, Diversion, SS or any kind of shutdown spells WILL screw SF up. When you play SF, you have to spike every 4-5 sec in other to pressure the other team. The dmg never have been a clear spike ever. That mean after 5 spikes, if you can not kill, your team is pretty much done due to energy issues / pressure.

2. You NEED the 6 spikers to kill. That mean 2 monks w/ only Aegis as def. Not so good.

3. Calling 3 2 1 spamming the same key in your keyboard only degrade your computer lol.

4. Amour issues. They are ALL eles/Monks. Die Uber fast against physical attack such as Para, Ranger, Warrior lol.

5. There is such thing as Ward Against Harm lol.

/unsign

MarxF

MarxF

Academy Page

Join Date: Nov 2007

Europe

D/A

Quote:
Originally Posted by Dark Paladin X
probelm is that henchies and heroes don't do that (of course I could separate my heroes and henchies out but henchies would cluster together.
Not true. Savannah heat triggers runaway AI just like other skills. Your heroes/henchies are out of SH before the final, and most devastating, trigger of damage.

Quote:
Originally Posted by NamelessBeauty
You are low rank do you? lol

Anyway, as a r10 exp player (if you want to count for my r11 acc too), SF is NOT a powerful skill. Why?

1. It is too spamable. Advantage? I don't think so, Diversion, SS or any kind of shutdown spells WILL screw SF up. When you play SF, you have to spike every 4-5 sec in other to pressure the other team. The dmg never have been a clear spike ever. That mean after 5 spikes, if you can not kill, your team is pretty much done due to energy issues / pressure.

2. You NEED the 6 spikers to kill. That mean 2 monks w/ only Aegis as def. Not so good.

3. Calling 3 2 1 spamming the same key in your keyboard only degrade your computer lol.

4. Amour issues. They are ALL eles/Monks. Die Uber fast against physical attack such as Para, Ranger, Warrior lol.

5. There is such thing as Ward Against Harm lol.

/unsign
As a r10 noob you should learn to read english. It's actually a quite beautiful language when you get the hang of it. HE MEANT SH NOT SF.