Self-Determination
StormDragonZ
I'm using hero/henchmen doing some mission or dungeon when the worst point comes when getting smacked with 60% Death Penalty. Regardless of anything, when that happens, I refuse to give up and always manage to succeed in completing what I was doing.
I got two questions:
1) Are you like me and stick it out regardless of how dire things look?
2) Does it bother you when you see people leave a group after dying just once?
I got two questions:
1) Are you like me and stick it out regardless of how dire things look?
2) Does it bother you when you see people leave a group after dying just once?
Bryant Again
Always stick to it. When I screwed up in Frostmaw's I ended up racking about 60Dp after a bad pull against some giants. I was near leaving but decided to just keep zerging it instead. It worked and I got to Frostmaw and pwnd : )
To the second one: Yes, it always pisses me off.
To the second one: Yes, it always pisses me off.
zwei2stein
Stick and win, it works. Besides, just powering throught and 60DP is not even a option at HM stuff, so its:
3) Never get to that situation.
3) Never get to that situation.
Turtle222
It is rare. But it does work sometimes. eg. the first time i did it was in iron horse mine. There was this huge warrior beastmaster boss that i was supposed to kill and take the plans off him. Kept dying dying dying..until i had to wipe out all surrounding enemies and then face him. Took ages, but felt amazing afterwards . This was years ago *sigh*
Malice Black
phan
Get new builds ..
Kusandaa
I don't resign until well part of my team has resigned and we're dead sure we can't make it. Else I don't give up easily.
People who rage after one death annoy me really, really bad. And I have them every now and then...
People who rage after one death annoy me really, really bad. And I have them every now and then...
Bryant Again
Quote:
Originally Posted by phan
Get new builds ..
|
Btw, it's Bryant Baby on Steam, Turtle. Or dristin, one of the two. (I'd love to organize a guru TF2 match some day : ) Or give yours if that don't work.
Jaceb
1.
I stick around until i'm forced to leave. But given the situation, as in, if it's absolutely hopeless, non-stop brutal wiping with no kills no matter what then i usually take the hint and restart and do better next time. It has to be really brutal situation though ie. shrine camping with no ways to escape (Taskmaster Bellok's mob in Vloxen HM).
2. yeah it does . Wipe means nothing.
I stick around until i'm forced to leave. But given the situation, as in, if it's absolutely hopeless, non-stop brutal wiping with no kills no matter what then i usually take the hint and restart and do better next time. It has to be really brutal situation though ie. shrine camping with no ways to escape (Taskmaster Bellok's mob in Vloxen HM).
2. yeah it does . Wipe means nothing.
free_fall
Back in the old days, I used to tell people that I did my best work at 60% DP. So, yes, I would just keep plugging away and eventually succeed with whatever I was doing; it was very rare that I would give up.
Then, I must have learned to play better because I pretty much stopped having those 60% DP situations ... until EotN. Some of the dungeons allowed me to experience that once again. Still, I managed to finish what I was about except for one in particular (where the mobs keep respawning if you don't kill the boss fast enough (is all I could figure out, didn't check the wiki to make sure) - that one I gave up on after about 4 1/2 hours.
Then, I must have learned to play better because I pretty much stopped having those 60% DP situations ... until EotN. Some of the dungeons allowed me to experience that once again. Still, I managed to finish what I was about except for one in particular (where the mobs keep respawning if you don't kill the boss fast enough (is all I could figure out, didn't check the wiki to make sure) - that one I gave up on after about 4 1/2 hours.
Tha Dukk
1. Yeah, especially with heros... unless I'm getting absolutely nowhere after a few attempts. It also depends on how far from the beginning I am.
2. Uhhh ya >>
2. Uhhh ya >>
Faure
If it won't work in 2 or 3 takes i quit for the moment and return later. So i won't get too frustated and rush into things . Most of the time the next time i try it's an easy one try.
Jake_Steel
I always stick with it. The only time I've given up is the GwEN, Gwen quest with all the fire demons.
br0thergr1m
What annoys me is when I'm at 60DP and my MM Hero constantly spams [skill]Death Nova[/skill] on me.... NO LOVE
{IceFire}
Quote:
Originally Posted by Bryant Again
Hard to do in the middle of an instace : \
Btw, it's Bryant Baby on Steam, Turtle. Or dristin, one of the two. (I'd love to organize a guru TF2 match some day : ) Or give yours if that don't work. |
Heavy/Demo/Scout yayy
cosyfiep
1, yes stick with it (unless, well story time:
decided to pug for destructive depths....with my dom mesmer, first group I did it with some left after HoS, so a warrior with dunky, me, a paragon with ogden, and a necro decided to move on....the warrior gets dc'd during the battle by the norns [pm's me to apologize] so we now have me-mes, paragon, ogden, necro and dunky---we manage to kill all of the destroyers usually by sacrificing one person to run them away and the other 2 to get the golems up, but we MANAGED, ok so we got thru the portal and I said we will lose dunky since his master is gone, yep so now its me, paragon, ogden and necro.....we managed to kill the first side of destroyers with the help of the golems, but they all died too close to the others and we were not able to get them up and running again without a party wipe.....after another hour we then decided we could not do enough damage to kill the boss so we gave up).
I did give up with my h/h party and cyndr---the heroes couldnt even get IN the room without dying let alone do anything (like walk to their flag)...after about an hour I did give in on that one.
2 yes it bothers me.....a little dp is nothing (ok when you only have 80 health and less than 10 energy, then yeah its kinda hard but still doable), especially seeing as my example in number 1 ....my next party with my chanelling rit had half of the party leave because they had a little dp-over agroed one the first level with the poison shooters, when we got to the norn destroyer area they all died once.....and most of the group then left (uhm, my rit does more damage than my mesmer and we did it with less than a full group all with 60dp), so yeah it does bother me.
decided to pug for destructive depths....with my dom mesmer, first group I did it with some left after HoS, so a warrior with dunky, me, a paragon with ogden, and a necro decided to move on....the warrior gets dc'd during the battle by the norns [pm's me to apologize] so we now have me-mes, paragon, ogden, necro and dunky---we manage to kill all of the destroyers usually by sacrificing one person to run them away and the other 2 to get the golems up, but we MANAGED, ok so we got thru the portal and I said we will lose dunky since his master is gone, yep so now its me, paragon, ogden and necro.....we managed to kill the first side of destroyers with the help of the golems, but they all died too close to the others and we were not able to get them up and running again without a party wipe.....after another hour we then decided we could not do enough damage to kill the boss so we gave up).
I did give up with my h/h party and cyndr---the heroes couldnt even get IN the room without dying let alone do anything (like walk to their flag)...after about an hour I did give in on that one.
2 yes it bothers me.....a little dp is nothing (ok when you only have 80 health and less than 10 energy, then yeah its kinda hard but still doable), especially seeing as my example in number 1 ....my next party with my chanelling rit had half of the party leave because they had a little dp-over agroed one the first level with the poison shooters, when we got to the norn destroyer area they all died once.....and most of the group then left (uhm, my rit does more damage than my mesmer and we did it with less than a full group all with 60dp), so yeah it does bother me.
crazybanshee
1. Yes in fact a lot of my vanquishing was before gwen and consumables, and I hadn't been playing long enough to have cc or other dp removers, so much of it was done h/h with 60dp on the entire party. I'd flag a monk way back so when we wiped he could come up and res us, then redo, trying to kill 1 thing before we got wiped. Before ursan, before consumables.. ah, that was the good old days. Now everyone and their cousin has leg. vanq.
2. Yes it makes me irate. I've gotten this monk in ra twice this weekend who, if he gets killed before we kill anyone, will just give up and stand there, and bitch at people who res him. We got 4 consec wins, then some sins spiked him and he died, we ressed but he just stood there and did nothing and said we don't know how to play / learn how to kill etc. Um, 4 consec wins usually means we know something about killing, and if he'd helped we probably could have won. Quitters ftl
2. Yes it makes me irate. I've gotten this monk in ra twice this weekend who, if he gets killed before we kill anyone, will just give up and stand there, and bitch at people who res him. We got 4 consec wins, then some sins spiked him and he died, we ressed but he just stood there and did nothing and said we don't know how to play / learn how to kill etc. Um, 4 consec wins usually means we know something about killing, and if he'd helped we probably could have won. Quitters ftl
tzavong
Definitely stick it out. Eventually, if you have patience, and more importantly if your teammates have patience, you will succeed.
Linksys
1. Usually I do but there was one case where I wasn't going any further so I had to resign.
2. Of course it bothers me. It annoys me when they leave without notice, no matter when they do it. Especially if it's after I used a Powerstone.
2. Of course it bothers me. It annoys me when they leave without notice, no matter when they do it. Especially if it's after I used a Powerstone.
MithranArkanere
If I'm around the 75..99% of the thing I was doing, I go on.
Since the addition of Heroes I never had to taste that again...
...until that Damned Crew of the Damned Shards Of Orr.
I had to die 2 times before noticing how it actually worked.
Finally, I started to pull the boss far from the archers, without killing the archers, kill the boss, the decrease the health of the final boss and RUN!!! when the time as over. Then again, pull fram from archers, rinse and repeat.
And finally, I
When I finished the thing, I was around 40%DP.
My heroes where 60% Healing monk, 55% air ele(I 've found extremely useful to spread cracked armor, blindness and weakness) and 60% the Smitter.
I don't know about henchmen, but they were probably 40..60% too.
The rest of the dungeon was surprisingly easy once I noticed you can make the undead form a row and kill them one by one, if you pull them just to the point they go back to their posts.
Since the addition of Heroes I never had to taste that again...
...until that Damned Crew of the Damned Shards Of Orr.
I had to die 2 times before noticing how it actually worked.
Finally, I started to pull the boss far from the archers, without killing the archers, kill the boss, the decrease the health of the final boss and RUN!!! when the time as over. Then again, pull fram from archers, rinse and repeat.
And finally, I
When I finished the thing, I was around 40%DP.
My heroes where 60% Healing monk, 55% air ele(I 've found extremely useful to spread cracked armor, blindness and weakness) and 60% the Smitter.
I don't know about henchmen, but they were probably 40..60% too.
The rest of the dungeon was surprisingly easy once I noticed you can make the undead form a row and kill them one by one, if you pull them just to the point they go back to their posts.
RedStar
If I've done more than half of the dungeon, I'll stay till I win.
And yes it's annoying when people leave when they die once or twice. Hopefully Livia won't rage-quit .
And yes it's annoying when people leave when they die once or twice. Hopefully Livia won't rage-quit .
MithranArkanere
I remember once that I made Glint before the addition of HM.
It was something like:
- Me
- A Ranger
- 6 Creeps following us.
We got to Glint and they din't make a single thing to do when facing Glint. Monks got near her, warrior has no interrupt skills... they got killed.
But me and the ranger kept burning, poison and interrutions on Glint.
The creeps didn't stoppe telling /resign! /resing!
And two of them even rage-quited when the last monk died and we told them we had no hard-res.
But... how fun, we finally killed Glint, after a long while of maintaining -10HP regen, XD
It was something like:
- Me
- A Ranger
- 6 Creeps following us.
We got to Glint and they din't make a single thing to do when facing Glint. Monks got near her, warrior has no interrupt skills... they got killed.
But me and the ranger kept burning, poison and interrutions on Glint.
The creeps didn't stoppe telling /resign! /resing!
And two of them even rage-quited when the last monk died and we told them we had no hard-res.
But... how fun, we finally killed Glint, after a long while of maintaining -10HP regen, XD
Witchblade
heh i aint the only one having serious probs with that stupid Shards of Orr boss ...
Did that nm dungeon today, took me more than an hour to kill that jerk
full 60, his life going down slowly pixel per pixel .... insane
Did that nm dungeon today, took me more than an hour to kill that jerk
full 60, his life going down slowly pixel per pixel .... insane
Taurucis
Quote:
Originally Posted by StormDragonZ
1) Are you like me and stick it out regardless of how dire things look? 2) Does it bother you when you see people leave a group after dying just once? |
2) Depends on my mood.
BLOODGOAT
1) Yes, I try to at least. Sometimes the situation is a bit less forgiving than others but I still strive to succeed even in the most bleak situations. Perfect example:
Yesterday I was vanquishing Twin Serpent Lakes with H/H and the White Mantle was constantly giving me a hard time. The Sycophants keep a constant e-denial and shutdown on both me and Alesia (I am monk primary as well). I was at 159 or so foes with two groups left, and both happened to be White Mantle. I had -30 DP, and most of my heroes were around -20 DP except for Olias, who was still positive in his Morale, and only kept dying because he had Death Pact Signet on his bar.
I clear the first group of White Mantle fairly easily, as I had a full minion bomb ready to run in and explode. Fast forward to the final mob, I have ~6 minions and take a low-land approach to combat them, which was probably my first mistake. For some reason, higher ground seems to render one team advantageous in comparison to the other. I got party-wipe twice in a row and things were looking grim. I referred to my alliance for any help or suggestions and all they could say was "POWARSTON3 LOLZ!!1!" Well I don't use consumables. I also wiped out all the Lynxs prior to just to up my amount of vanquished foes, which was probably a bad idea. I had -60 DP, Zhed had -60 DP, MoW had -60 DP, and Olias was still kicking it real at +2 Morale. I went to Melandru's Shrine and spent my remaining 200g on blessings to relieve myself of a minor 4% DP. Whether or not it was the deciding factor, I'm not sure, but I also took a route that provided me with a level battle field instead of being on lower ground, and decided one last time that I would pre-prot myself with all enchants I had so as to draw out their Shatter Enchant.
I astounded myself. It was a horribly bleak situation and I was sure I would get wiped again, until the entire party was -60 DP and we'd get sent back to Riverside Province, but somehow, we just destroyed the Abbot and the two Knights. I died, and so did Zhed and Olias, but MoW kept alive and started anew his minion bomb and with just MoW, Alesia, and Orion, they took down the two remaining Sycophants for the vanquish.
I was so relieved
2) I hate it. Which is why I almost refuse to ever do anything other than H/H.
Yesterday I was vanquishing Twin Serpent Lakes with H/H and the White Mantle was constantly giving me a hard time. The Sycophants keep a constant e-denial and shutdown on both me and Alesia (I am monk primary as well). I was at 159 or so foes with two groups left, and both happened to be White Mantle. I had -30 DP, and most of my heroes were around -20 DP except for Olias, who was still positive in his Morale, and only kept dying because he had Death Pact Signet on his bar.
I clear the first group of White Mantle fairly easily, as I had a full minion bomb ready to run in and explode. Fast forward to the final mob, I have ~6 minions and take a low-land approach to combat them, which was probably my first mistake. For some reason, higher ground seems to render one team advantageous in comparison to the other. I got party-wipe twice in a row and things were looking grim. I referred to my alliance for any help or suggestions and all they could say was "POWARSTON3 LOLZ!!1!" Well I don't use consumables. I also wiped out all the Lynxs prior to just to up my amount of vanquished foes, which was probably a bad idea. I had -60 DP, Zhed had -60 DP, MoW had -60 DP, and Olias was still kicking it real at +2 Morale. I went to Melandru's Shrine and spent my remaining 200g on blessings to relieve myself of a minor 4% DP. Whether or not it was the deciding factor, I'm not sure, but I also took a route that provided me with a level battle field instead of being on lower ground, and decided one last time that I would pre-prot myself with all enchants I had so as to draw out their Shatter Enchant.
I astounded myself. It was a horribly bleak situation and I was sure I would get wiped again, until the entire party was -60 DP and we'd get sent back to Riverside Province, but somehow, we just destroyed the Abbot and the two Knights. I died, and so did Zhed and Olias, but MoW kept alive and started anew his minion bomb and with just MoW, Alesia, and Orion, they took down the two remaining Sycophants for the vanquish.
I was so relieved
2) I hate it. Which is why I almost refuse to ever do anything other than H/H.
Operative 14
1) Yes, I always stick with it until I get to the point where I can't make any progress; Like if I res, run to the enemies, then I get killed in under two seconds.
2) Definately. I don't mind people if they need to leave for legitimate reasons, but people who don't stick with it when there isn't any reason not to are just plain cowardly.
2) Definately. I don't mind people if they need to leave for legitimate reasons, but people who don't stick with it when there isn't any reason not to are just plain cowardly.