Weapon choices for the generic SY/TNTF Paragon?
Xue Fang
Attributes:
13 Spear Mastery (11+1+1) / 12 Leadership (11+1) / 9 Command (8+1)
or
14 Spear Mastery (12+1+1) / 10 Leadership (9+1) / 10 Command (9+1)
Skills used:
[skill]Aggressive Refrain[/skill] - Aggressive Refrain
- "Save Yourselves!",
[skill]"Go for the Eyes!"[/skill] - "Go For the Eyes!"
[skill]Vicious Attack[/skill] - "Vicious Attack"
- Spear of Fury
- "There's Nothing to Fear!"
[skill]"For Great Justice!"[/skill] - "For Great Justice!"
[skill]Focused Anger[/skill] - Focused Anger
The discussion: With this type of cookie cutter build, which weapon sets would you use/suggest the use of?
13 Spear Mastery (11+1+1) / 12 Leadership (11+1) / 9 Command (8+1)
or
14 Spear Mastery (12+1+1) / 10 Leadership (9+1) / 10 Command (9+1)
Skills used:
[skill]Aggressive Refrain[/skill] - Aggressive Refrain
- "Save Yourselves!",
[skill]"Go for the Eyes!"[/skill] - "Go For the Eyes!"
[skill]Vicious Attack[/skill] - "Vicious Attack"
- Spear of Fury
- "There's Nothing to Fear!"
[skill]"For Great Justice!"[/skill] - "For Great Justice!"
[skill]Focused Anger[/skill] - Focused Anger
The discussion: With this type of cookie cutter build, which weapon sets would you use/suggest the use of?
Racthoh
Quote:
Originally Posted by Xue Fang
14 Spear Mastery (12+1+1) / 10 Leadership (9+1) / 10 Command (9+1)
That split won't be able to maintain Aggressive Refrain between combat without a second paragon.
The 12+1+1/11+1/6+1 split is ideal with a req 7 15 AL shield. Clarity rune in the extra slot, reduce blind shield on one set, +10 vs. fire on the other. Vamp spear as the main set with the +10 vs. fire shield, sundering or elemental on the blind shield set. If you play with skills that trigger on physical damage (Order of Pain, etc...) use the sundering. Bow on another set for pulling, some kind of +energy weapon on the last set in case you die and need to put Aggressive Refrain back up.
The 12+1+1/11+1/6+1 split is ideal with a req 7 15 AL shield. Clarity rune in the extra slot, reduce blind shield on one set, +10 vs. fire on the other. Vamp spear as the main set with the +10 vs. fire shield, sundering or elemental on the blind shield set. If you play with skills that trigger on physical damage (Order of Pain, etc...) use the sundering. Bow on another set for pulling, some kind of +energy weapon on the last set in case you die and need to put Aggressive Refrain back up.
John Panda
furious 10/10
15^50
+30
16 com / mot
10vXX
+30
15^50
+30
16 com / mot
10vXX
+30
Bobby2
Furious Spear FTW (duh?) but have Zealous on the side 
+5e, +30HP
+30HP Shield, Clarity

+5e, +30HP
+30HP Shield, Clarity
Akolo
you totally dont need furious for SY... better go with sundering. If you just raise your leadership you can keep up SY easily
blue.rellik
Quote:
Originally Posted by Bobby2
Furious Spear FTW (duh?) but have Zealous on the side 
+5e, +30HP
+30HP Shield, Clarity Why the Zealous and +5e? Are you running less thank 6 Leadership or something?

+5e, +30HP
+30HP Shield, Clarity Why the Zealous and +5e? Are you running less thank 6 Leadership or something?
John Panda
Quote:
Originally Posted by Akolo
you totally dont need furious for SY... better go with sundering. If you just raise your leadership you can keep up SY easily
lol you dont need sundering either, sundering is shit. especially on a spear..
Chrono Re delle Ere
Quote:
Originally Posted by John Panda
lol you dont need sundering either, sundering is shit. especially on a spear..
let's just put nothing then .-.
Furious = totally useless with already 2 +100% adrenaline gain skills
AP = useless, but still more useful than furious.
Furious = totally useless with already 2 +100% adrenaline gain skills
AP = useless, but still more useful than furious.
John Panda
Quote:
Originally Posted by Chrono Re delle Ere
let's just put nothing then .-.
Furious = totally useless with already 2 +100% adrenaline gain skills
AP = useless, but still more useful than furious. instant SY useless k.
most of those damage mods do suck just like the shields inscription mod..
furious imo would still be better than sundering.
Furious = totally useless with already 2 +100% adrenaline gain skills
AP = useless, but still more useful than furious. instant SY useless k.
most of those damage mods do suck just like the shields inscription mod..
furious imo would still be better than sundering.
knives
Sort of off topic question...How do you mantain AR out of battle with that bar? You only have 2 shouts that you can use out of battle, and FGJ has a 20sec duration w/ a 45 sec recharge.

Mr Pink57
I do not take FGJ on the bar I take Anthem of Weariness usually because weakness wins HM vs burning. Usually I just sit on a furious spear that is still a numerical adren bonus or if I have a mot hench and I get Mending Refrain on me I swap to a vamp set, then swap to furious when Anger dies.
pink
pink
Racthoh
Quote:
Originally Posted by John Panda
Vampiric and Sundering do more damage, you have spear mastery, you're there to do damage.
Quote: Originally Posted by Mr Pink57 I do not take FGJ on the bar I take Anthem of Weariness usually because weakness wins HM vs burning. Weakness doesn't do anything to burning, I'm not sure what you mean by that statement. Not carrying both For Great Justice! and Focused Anger is foolish; why would you deny yourself a constant 100% adrenaline gain especially considering +100 AL provides more damage reduction than weakness?
Quote:
I personally use a furious just like to get that extra adren whenever possible but I wouldn't fault anyone for using anything else since the adren gain from focused anger and for great justice is enough to keep SY up almost all the time.
Originally Posted by knives
Sort of off topic question...How do you mantain AR out of battle with that bar? You only have 2 shouts that you can use out of battle, and FGJ has a 20sec duration w/ a 45 sec recharge.
There's Nothing To Fear! at 12 leadership or higher gives you a 1 second window to maintain Aggressive Refrain.
Mr Pink57
Quote:
Weakness doesn't do anything to burning, I'm not sure what you mean by that statement. Not carrying both For Great Justice! and Focused Anger is foolish; why would you deny yourself a constant 100% adrenaline gain especially considering +100 AL provides more damage reduction than weakness?
What I mean by that is a lot of people take Anthem of Flame for in between time to keep up AR I usually just take Anthem of Weariness. Since you cannot go wrong with +100AL 35% reduction and weakness to top it off. Also since I put Focused Anger up at the beginning of a fight as it is most battles dont last over a minute as is or even the 45sec (I've vanquished most of Elona so far) so FGJ isnt doing anything for me. |
Also I do not take Spear of Fury or Vicious just Spear of Lightning and GFTE! as my free energy management, it does plenty of damage as it is since I mainly run sabway so combined with barbs im doing fine (barbs does not trigger on SoL I believe since its ele dmg). pink Darkside
Quote:
Originally Posted by Racthoh
Vampiric and Sundering do more damage, you have spear mastery, you're there to do damage. Weakness doesn't do anything to burning, I'm not sure what you mean by that statement. Not carrying both For Great Justice! and Focused Anger is foolish; why would you deny yourself a constant 100% adrenaline gain especially considering +100 AL provides more damage reduction than weakness? There's Nothing To Fear! at 12 leadership or higher gives you a 1 second window to maintain Aggressive Refrain. |
Also agree that there is no reason not to carry both For Great Justice and Focused Anger...that way you can have 100% adren gain with no down time. Which means more SY and GftE. I was reluctant at first to carry both but after putting them on my bar for a while I wouldn't ever wanna take either of them off.
Quote:
Originally Posted by Mr Pink57
What I mean by that is a lot of people take Anthem of Flame for in between time to keep up AR I usually just take Anthem of Weariness. Since you cannot go wrong with +100AL 35% reduction and weakness to top it off. Also since I put Focused Anger up at the beginning of a fight as it is most battles dont last over a minute as is or even the 45sec (I've vanquished most of Elona so far) so FGJ isnt doing anything for me.
pink It's not a big deal in a sort fight but if you end up in a long battle with a group that has multiple monks or something the adren gain from focused anger will run out and then you can't cast SY as much to protect the party. Xue Fang
Quote:
Originally Posted by Darkside
I personally use a furious just like to get that extra adren whenever possible but I wouldn't fault anyone for using anything else since the adren gain from focused anger and for great justice is enough to keep SY up almost all the time.
According to wiki (here), adrenaline does not stack beyond 100%, so wouldn't a Furious mod be redundant while you have a constant +100% from Focused Anger and "For Great Justice!"?
Darkside
If that's true then why does focused anger go beyond 100%?
Xue Fang
Quote:
Originally Posted by Darkside
If that's true then why does focused anger go beyond 100%?
The use of FA! is not stacking more than one source.
Stacking involves more than one source, similarly, stacking snares can not pass -50% move speed, skill recharge cannot stack to less than 50% (it used to be possible to get a 75% skill recharge reduction using two 20/20 weapons, this was changed). Racthoh
Quote:
Originally Posted by Mr Pink57
|
Quote:
read:
Originally Posted by Darkside
If that's true then why does focused anger go beyond 100%?
Soothing.
knives
Quote:
Originally Posted by Racthoh
There's Nothing To Fear! at 12 leadership or higher gives you a 1 second window to maintain Aggressive Refrain.
Thanks, didn't think I could spam it outside of battle, but I guess I'll try now. :O
Bobby2
Quote:
Originally Posted by blue.rellik
Why the Zealous and +5e? Are you running less thank 6 Leadership or something?
atm I run Ld12. I'm just a sucker for big bars
![]() Prof Of Black
Vamp + zealous + elemental gogogo
~Prof. blue.rellik
Quote:
Originally Posted by Bobby2
atm I run Ld12. I'm just a sucker for big bars
![]() Bobby2
GFTE!, FGJ!, AoF, TNTF!. Gotta get up to lv20 for SY!, current Para's only 16 yet.
On the Furious spear: it's what I start out with. As soon as the adren process has set in (eg it will be on the first SY!) switching to Zealous provides me with damn near endless energy - but I consider SY! ASAP more important. I don't stress damage, either. Always having resources available is more important to me. Captain Miken
Quote:
Originally Posted by Bobby2
On the Furious spear: it's what I start out with. As soon as the adren process has set in (eg it will be on the first SY!) switching to Zealous provides me with damn near endless energy - but I consider SY! ASAP more important. I don't stress damage, either. Always having resources available is more important to me. |
Quote:
Shaz
Quote:
Originally Posted by Bobby2
Gotta get up to lv20 for SY!, current Para's only 16 yet.
SY! is an allegiance skill, so as long as you have at least rank 1 on either side(kurzick or luxon), you can get the skill with 3k faction in the respective side.
Back on topic.
I use vamp, sundering/elemental (sundering if when I go with an order guy, elemental for when I don't), bow for pulling, and staff with +20e for emergency (like to put up AR after rez, etc.)
Back on topic.
I use vamp, sundering/elemental (sundering if when I go with an order guy, elemental for when I don't), bow for pulling, and staff with +20e for emergency (like to put up AR after rez, etc.)
odly
Quote:
Originally Posted by Shaz
SY! is an allegiance skill, so as long as you have at least rank 1 on either side(kurzick or luxon), you can get the skill with 3k faction in the respective side.
I believe you have to be level 20 to buy the allegiance skills.
And yes Furious is redundant when you have permanent double adrenaline from FA-FGJ.
And yes Furious is redundant when you have permanent double adrenaline from FA-FGJ.
Ensign
Quote:
Originally Posted by Darkside
If that's true then why does focused anger go beyond 100%?
Adrenaline boosters don't stack beyond 100%, but individual buffs can go past it. Focused Anger does exactly what it says it does.
Bobby2
???
I'd have to test it again then. I assumed, since Furious bonus is not a percentile chance, just "double" (and so would not 'stack') my dear Para could have the best of both worlds (just like he still receives extra strikes from Mark of/Dark Fury).
I'd have to test it again then. I assumed, since Furious bonus is not a percentile chance, just "double" (and so would not 'stack') my dear Para could have the best of both worlds (just like he still receives extra strikes from Mark of/Dark Fury).
Shaz
Quote:
Originally Posted by odly
I believe you have to be level 20 to buy the allegiance skills.
oops, must have missed that update then
nm lol


distilledwill
Oddly, I run a Furious spear for that build, to increase adren gain (I dont use AR as im going for survivor, i know - crazy). Never thought about the fact that it conflicts with FA. Ah well, I guess it helps when im out of FA.
Bobby2
Quote:
Originally Posted by distilledwill
Oddly, I run a Furious spear for that build, to increase adren gain (I dont use AR as im going for survivor, i know - crazy). Never thought about the fact that it conflicts with FA. Ah well, I guess it helps when im out of FA.
FA + FGJ! = win

Redvex
I run with 10+1+1 spear mastery
8+1 command
12+2 leadership
Sure someone will say that -35hp is a quite malus but 565 it's enough for me
even if i have 700hp i will be targeted when sy is on
8+1 command
12+2 leadership
Sure someone will say that -35hp is a quite malus but 565 it's enough for me
even if i have 700hp i will be targeted when sy is on
Horseman Of War
all my spears are xxmod+15^50+ of Defense. go with what you like.
Redvex
So with Focused Anger on, the furious mod doesn't work?
Axel Zinfandel
Quote:
Originally Posted by Ensign
Adrenaline boosters don't stack beyond 100%, but individual buffs can go past it. Focused Anger does exactly what it says it does.
Focused Anger is broke as it has been for quite a long time. It does NOT go above 100% even though individual skills are supposed to, so the only use for having it above 10 leadership is to counter soothing, which isn't even a priority in 99% of cases.
As for Furious mods, Technically it would be redundant as the 'double adrenaline' from furious and adrenaline gained from FGJ!/FA is indeed -stacking-. Therefor it is capped at +100%. Whether or not it is bugged and doesn't follow this rule is beyond me. Someone would have to test this.
As for Furious mods, Technically it would be redundant as the 'double adrenaline' from furious and adrenaline gained from FGJ!/FA is indeed -stacking-. Therefor it is capped at +100%. Whether or not it is bugged and doesn't follow this rule is beyond me. Someone would have to test this.
Redvex
Quote:
Originally Posted by Axel Zinfandel
Focused Anger is broke as it has been for quite a long time. It does NOT go above 100% even though individual skills are supposed to, so the only use for having it above 10 leadership is to counter soothing, which isn't even a priority in 99% of cases.
As for Furious mods, Technically it would be redundant as the 'double adrenaline' from furious and adrenaline gained from FGJ!/FA is indeed -stacking-. Therefor it is capped at +100%. Whether or not it is bugged and doesn't follow this rule is beyond me. Someone would have to test this. Ye but less leadership means
less energy
less duration of "There's nothing to fear"
I've 12 spear (10+1+1)
9 Command (for shield)
14 leadership (12+2, 35hp less is not so bad i've 565 hp)
So i've 7 energy return and tntf lasts for 11sec
As for Furious mods, Technically it would be redundant as the 'double adrenaline' from furious and adrenaline gained from FGJ!/FA is indeed -stacking-. Therefor it is capped at +100%. Whether or not it is bugged and doesn't follow this rule is beyond me. Someone would have to test this. Ye but less leadership means
less energy
less duration of "There's nothing to fear"
I've 12 spear (10+1+1)
9 Command (for shield)
14 leadership (12+2, 35hp less is not so bad i've 565 hp)
So i've 7 energy return and tntf lasts for 11sec
neoflame
Quote:
Originally Posted by Axel Zinfandel
Focused Anger is broke as it has been for quite a long time. It does NOT go above 100% even though individual skills are supposed to, so the only use for having it above 10 leadership is to counter soothing, which isn't even a priority in 99% of cases.
No, it was fixed some time ago. I checked this morning: Final Thrust is 240 adrenal points; Focused Anger at 14 Leadership charged it in 4 hits, which is consistent with +140% adrenaline (25*2.4=60 adrenal points, 240/60=4 hits to charge) and not +100% adrenaline (25*2=50 adrenal points, 240/50~5 hits to charge).
Axel Zinfandel
Quote:
Originally Posted by Redvex
Ye but less leadership means
less energy
less duration of "There's nothing to fear"
I've 12 spear (10+1+1)
9 Command (for shield)
14 leadership (12+2, 35hp less is not so bad i've 565 hp)
So i've 7 energy return and tntf lasts for 11sec I never advised using it at 10 leadership, though. Was just stating a fact.
less energy
less duration of "There's nothing to fear"
I've 12 spear (10+1+1)
9 Command (for shield)
14 leadership (12+2, 35hp less is not so bad i've 565 hp)
So i've 7 energy return and tntf lasts for 11sec I never advised using it at 10 leadership, though. Was just stating a fact.
Redvex
Quote:
Originally Posted by Axel Zinfandel
I never advised using it at 10 leadership, though. Was just stating a fact.
I didn't say that you're wrong only my preference. I prefer gain 2 more energy and 2 seconds more in tntf
Axel Zinfandel
I meant, I agree with you, I was just using that as an example. there are many reasons to boost leadership higher then 10
And also, I've yet to cap FA, but wiki is stating that it is not broken anymore. I'll have to test this for myself.
And also, I've yet to cap FA, but wiki is stating that it is not broken anymore. I'll have to test this for myself.