If HoM failed?
Sha Noran
First of all, the Hall of Monuments already failed.
Secondly, if you continued to not notice that the Hall of Monuments had failed, continued grinding endlessly for the next two or three years until GW2 release in an attempt to gain HoM rewards in GW2, and then raged on youtube/etc. when they give you a non-max weapon or a very common minipet as a reward in GW2, 99% of the people who saw it would get a massive lol at you, and you would be flamed into internet nothingness.
Secondly, if you continued to not notice that the Hall of Monuments had failed, continued grinding endlessly for the next two or three years until GW2 release in an attempt to gain HoM rewards in GW2, and then raged on youtube/etc. when they give you a non-max weapon or a very common minipet as a reward in GW2, 99% of the people who saw it would get a massive lol at you, and you would be flamed into internet nothingness.
credit
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Originally Posted by Crescent Sky
It wasn't really grind, just a lot of stuff to do (depending on what titles you did. No offense, if u included stuff like kurz/lux, and treasure hunter for your koabd, then you DID have to grind.)
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Kattar
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Originally Posted by HawkofStorms
If????
You mean it hasn't already |
slowerpoke
HoM failed from the start
We thought ANet were gonna fix it, but i guess theyre all too busy playing tf2 er workin on gw2
We thought ANet were gonna fix it, but i guess theyre all too busy playing tf2 er workin on gw2
Bryant Again
I play for fun, not for leetness. And I can't believe people are complaining about not getting any "decent" rewards in GW2. I've never heard of people being upset that all their time was wasted in FFX when FFXII came out.
Sha Noran
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Originally Posted by Bryant Again
And I can't believe people are complaining about not getting any "decent" rewards in GW2. I've never heard of people being upset that all their time was wasted in FFX when FFXII came out.
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Lionhe4rt
HoM? I couldn't care less.. I have my nice Norn and Sunspear armor placed in it, my protector titles, a few minipets and a destroyer bow. It isnt as much as most people have, but whatever I get in GW2, I am fine with it. (although I do hope for a copy of my Norn armor :P)
QFT! =)
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I've never heard of people being upset that all their time was wasted in FFX when FFXII came out. |
Yawgmoth
HoM already failed, it's far far from what it could be, from what it was overhyped and expected to be.
I completely don't care about it as long as it stays in it's current form. There's nothing a primarily pvp player playing pve without dedicating to one character can make out of it.
If GW2 will be a better game I will play it no matter if they fix HoM or not. But it will be a shame to see a dedicated player playing 7k++ hours since before the release get (almost) completely nothing...
I completely don't care about it as long as it stays in it's current form. There's nothing a primarily pvp player playing pve without dedicating to one character can make out of it.
If GW2 will be a better game I will play it no matter if they fix HoM or not. But it will be a shame to see a dedicated player playing 7k++ hours since before the release get (almost) completely nothing...
cosyfiep
since I dont plan on getting gw2 I dont really care about what may or maynot transfer over into it......the HoM is a bit of fun for my characters ---to show their accomplishments NOW, not in 200 years, geesh.
damkel
HoM was a great idea. What other game has tried something like that?
Granted it hasn't worked out as most people would have liked, but hey. Maybe Anet have learned from their mistakes and are going to improve upon the concept in GW2.
As said before, i'm looking forward to the whole 'newbie' feeling when the game comes out. Standing in town flaunting obsidian armour with a Gwen minipet by one's side doesn't sound like fun to me *lame*.
Granted it hasn't worked out as most people would have liked, but hey. Maybe Anet have learned from their mistakes and are going to improve upon the concept in GW2.
As said before, i'm looking forward to the whole 'newbie' feeling when the game comes out. Standing in town flaunting obsidian armour with a Gwen minipet by one's side doesn't sound like fun to me *lame*.
HawkofStorms
Quote:
Originally Posted by Yawgmoth
HoM already failed, it's far far from what it could be, from what it was overhyped and expected to be.
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A.net hyped it up SO much. The Eye of the North, the building with the HoM in it, is the name of the game. It is clearly supposed to be the centerpiece of the expansion.
Compare the HoM of GW:EN to Factions additions to the game (titles, Kurzick/Luxon faction, "Imperial Commendations" for quests, AB) and NF (heros, inscription, *shudder* HB *shudder*) and GW:EN seems so pathetic. Granted, its an expansion. Doesn't change the fact that everybody had way too high expectations and it was way overhyped
GrimEye
First of all, what else is there to do before GW2 arrives?
At least, HoM provides certain structure of "goal". Of course, those not doing HoM maybe be focus on one aspect of the game (PVP, Farming, PVE questing, blah), while those doing HoM are giving the game one last run on all aspect of the game (PVP, Farming, PVE, questing, blah). So, actually, people doing HoM and people not doing HoM are, basically, doing the same thing.
We have two future alternate possibility:
1. HoM FAILS TO DELIVER on "cool" benefits. Those who had done HoM and those who had not done HoM, gets an equal fat nothing.
2. HoM DELIVERS on "cool" benefits. Those who had done HoM gets the benefit, and those who had not done HoM whines or start doing HoM.
So if you're not doing HoM, what are you doing in-game before GW2 arrives? I bet those doing HoM are doing the same thing. Funny isn't it?
My take.
At least, HoM provides certain structure of "goal". Of course, those not doing HoM maybe be focus on one aspect of the game (PVP, Farming, PVE questing, blah), while those doing HoM are giving the game one last run on all aspect of the game (PVP, Farming, PVE, questing, blah). So, actually, people doing HoM and people not doing HoM are, basically, doing the same thing.
We have two future alternate possibility:
1. HoM FAILS TO DELIVER on "cool" benefits. Those who had done HoM and those who had not done HoM, gets an equal fat nothing.
2. HoM DELIVERS on "cool" benefits. Those who had done HoM gets the benefit, and those who had not done HoM whines or start doing HoM.
So if you're not doing HoM, what are you doing in-game before GW2 arrives? I bet those doing HoM are doing the same thing. Funny isn't it?
My take.
DarkWasp
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Originally Posted by Bryant Again
I've never heard of people being upset that all their time was wasted in FFX when FFXII came out.
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Zeek Aran
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Originally Posted by DarkWasp
Its this generation of gamers. It's all debates and worries and complaints. Whatever happened to the good ol fassioned excitement!?
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King's Spectre
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Originally Posted by Crom The Pale
Everyone already knows the reward with be worthless, a title or mini pet or the equivilent of the pre-sale weapons.
If you expect to get some major reward for it then you are setting yourself up for a major dissapointment. |
Skyy High
I still don't why people keep saying the HoM has failed. I have two complaints with the thing: the weapon monument only accepting destroyer weps, and the fact that "rearrange" means "cycle through your stuff in the same order every time".
The first probably comes down to ANet not wanting to create monuments for each weapon in the game and corresponding rewards in GW2; I've accepted that and moved on (to the point of acquiring all 11 destroyer weps for my main char, hurrah). The second...I'm still hoping they're going to fix that some day, but it doesn't break the entire thing into shards of fail.
Seriously, what's wrong with the minipet monument (which we knew we were getting)?
What's wrong with displaying ascended armors only - we knew from the start that we weren't going to be able to display our standard 1k max armor there. Also, hey, we got our wish as far as displaying our characters in the armor, instead of a generic set, no?
What's wrong with not instantly getting 35 statues in the companion monument; the pets are easy to get, and the heroes can either be acquired very easily (provided you hadn't already farmed and sold them on that char...), or bought for less than 5k per monument. Hardly an absurd investment, and the statues look impressive.
And finally *drumroll* what's wrong with the Honor monument? Literally, you finish the campaigns, not even acquiring the protector titles, and you get some of the best looking monuments possible. This isn't even going into the fact that there are immense numbers of monuments for completing pretty much everything else in the game. If your Honor monument is empty, and you don't plan on having anything in it in a year or so, what the heck are you doing when you're in game?
So...seriously, can someone please explain to me why people are still going on about the HoM failing? What were your expectations of this thing? One monument out of 5 is pretty much a failure, the weapons one; it's totally different from what we imagined, but that's *gasp* just one part of it. What else is so much different than you imagined it would be?
The first probably comes down to ANet not wanting to create monuments for each weapon in the game and corresponding rewards in GW2; I've accepted that and moved on (to the point of acquiring all 11 destroyer weps for my main char, hurrah). The second...I'm still hoping they're going to fix that some day, but it doesn't break the entire thing into shards of fail.
Seriously, what's wrong with the minipet monument (which we knew we were getting)?
What's wrong with displaying ascended armors only - we knew from the start that we weren't going to be able to display our standard 1k max armor there. Also, hey, we got our wish as far as displaying our characters in the armor, instead of a generic set, no?
What's wrong with not instantly getting 35 statues in the companion monument; the pets are easy to get, and the heroes can either be acquired very easily (provided you hadn't already farmed and sold them on that char...), or bought for less than 5k per monument. Hardly an absurd investment, and the statues look impressive.
And finally *drumroll* what's wrong with the Honor monument? Literally, you finish the campaigns, not even acquiring the protector titles, and you get some of the best looking monuments possible. This isn't even going into the fact that there are immense numbers of monuments for completing pretty much everything else in the game. If your Honor monument is empty, and you don't plan on having anything in it in a year or so, what the heck are you doing when you're in game?
So...seriously, can someone please explain to me why people are still going on about the HoM failing? What were your expectations of this thing? One monument out of 5 is pretty much a failure, the weapons one; it's totally different from what we imagined, but that's *gasp* just one part of it. What else is so much different than you imagined it would be?
HawkofStorms
Alright, I'll answer some of your questions Skyy.
First of all, there were other things wrong with the HoM. At release, it was fairly bugged, with stupid mistakes like customizing weapons without giving a 20% damage boast (great testing there).
Ascended armors only is fine. Not allowing mixed sets is kinda silly. I HAVE to buy all 5 pieces of my 15k armor from the same set. Mixed sets often look better and more unique, as you often stand out in a crowd. 5 different pieces of 15k armor can't be put in.
Minipet I don't have a problem with... now that they got rid of that stupid customization to minis that restricted them to one character (again, this wasn't implimented properly at release).
The Compainion monument. You can only display a limited number of heroes (five?) at a time, not all of them.
The honor monument. Only certain titles can be displayed. Some that are really easy to get, like Max Sunspear, can be put in there. Others, like the hero title track, require you to get way more relative effort. Rank... 7? hero is way harder to get then max SS. The scale of what titles should be and shouldn't be put into the HoM is all off.
Really, the HoM was just very unpolished when GW:EN was sold. It felt too rushed.
First of all, there were other things wrong with the HoM. At release, it was fairly bugged, with stupid mistakes like customizing weapons without giving a 20% damage boast (great testing there).
Ascended armors only is fine. Not allowing mixed sets is kinda silly. I HAVE to buy all 5 pieces of my 15k armor from the same set. Mixed sets often look better and more unique, as you often stand out in a crowd. 5 different pieces of 15k armor can't be put in.
Minipet I don't have a problem with... now that they got rid of that stupid customization to minis that restricted them to one character (again, this wasn't implimented properly at release).
The Compainion monument. You can only display a limited number of heroes (five?) at a time, not all of them.
The honor monument. Only certain titles can be displayed. Some that are really easy to get, like Max Sunspear, can be put in there. Others, like the hero title track, require you to get way more relative effort. Rank... 7? hero is way harder to get then max SS. The scale of what titles should be and shouldn't be put into the HoM is all off.
Really, the HoM was just very unpolished when GW:EN was sold. It felt too rushed.
Tender Wolf
I'd be sooo mad but I'd still play Guild Wars 2. I'm really looking forward to it. In some ways, HOM is already a failure (like only allowing Destroyer weapons to be placed in it), and now there's talk that we may not even be able to wear the armors we're putting in there yet it's stated in PC Gamer we'll be able to use the weapons. So...yeah. But anyway I'll still play.
Ku Ku
You seem to have little belief in anet's rewarding of players... imo they seem to be pretty good at giving things back. I have faith that whatever i get will suit my achievements and reflect on the fact we will be starting a new game from scratch. I love the idea that somewhere down the line there will be that same pre-searing nostolgia we all hold dear XD
VitisVinifera
count me in with the 'it already failed' group
it pretty much blows, was horribly conceived and implemented, and way overhyped for the steaming pile it is
that being that, GW2 is a different game and I pretty much write off any effect my GW1 accomplishments will have on it
any CR damage control on this? didn't think so.
it pretty much blows, was horribly conceived and implemented, and way overhyped for the steaming pile it is
that being that, GW2 is a different game and I pretty much write off any effect my GW1 accomplishments will have on it
any CR damage control on this? didn't think so.
Kerwyn Nasilan
I'll play GW2 and know that I have been playing from the beggining and be happy.
lacasner
The reward will give no tangible benefit for all the titles you did, therfor unless e-peen matters to you there is no point in grinding for anything if its not fun.
mage767
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Originally Posted by lacasner
The reward will give no tangible benefit for all the titles you did, therfor unless e-peen matters to you there is no point in grinding for anything if its not fun.
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Stopped playing my main character after grinding to 15 titles.
I personally believe HOM is epic fail.
Lady Raenef
I think those starting off in GW2 should be a little pension when they join if their account has linked things with the HoM. As far as I know, the titles, weapons, minipets, heroes, and armor transfers over, but I think something should be done to increase their efficiency.
Hyper Cutter
Quote:
Originally Posted by HawkofStorms
The Compainion monument. You can only display a limited number of heroes (five?) at a time, not all of them.
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RedNova88
I put things in my HoM for fun and although I'm slightly disappointed with the weapons display, it's not a big deal. I still think HoM was a great idea and it's not something you would likely find in another ORPG.
I don't much care what the rewards are either. I expect something pleasing aesthetically, nothing more, nothing less. It'll just give me one extra reason to be happy, and if people want to complain because they didn't get some uber item for maxing a bajillion titles and farming all those items... Well then let them complain.
I don't much care what the rewards are either. I expect something pleasing aesthetically, nothing more, nothing less. It'll just give me one extra reason to be happy, and if people want to complain because they didn't get some uber item for maxing a bajillion titles and farming all those items... Well then let them complain.
Kook~NBK~
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Originally Posted by Avarre
The day I realize I play Guild Wars for something less than amusement or a diversion, I'll quit.
I never cared about benefits in GW2, it's a whole different game that we know little about. If it wasn't a unique start, it would just feel like more of the same. My reward will be that newbie feeling everyone has nostalgia over, when the game was fun. |
As for me, I'm not concerned about GW2. It's too far out there to think about buying or not buying the thing.
Skyy High
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Originally Posted by HawkofStorms
Alright, I'll answer some of your questions Skyy.
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First of all, there were other things wrong with the HoM. At release, it was fairly bugged, with stupid mistakes like customizing weapons without giving a 20% damage boast (great testing there). |
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Ascended armors only is fine. Not allowing mixed sets is kinda silly. I HAVE to buy all 5 pieces of my 15k armor from the same set. Mixed sets often look better and more unique, as you often stand out in a crowd. 5 different pieces of 15k armor can't be put in. |
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Minipet I don't have a problem with... now that they got rid of that stupid customization to minis that restricted them to one character (again, this wasn't implimented properly at release). |
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The Compainion monument. You can only display a limited number of heroes (five?) at a time, not all of them. |
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The honor monument. Only certain titles can be displayed. Some that are really easy to get, like Max Sunspear, can be put in there. Others, like the hero title track, require you to get way more relative effort. Rank... 7? hero is way harder to get then max SS. The scale of what titles should be and shouldn't be put into the HoM is all off. |
The point is, there's a definite system at work here. The only thing you can really say is that you think nonmax PvE titles should be displayed...but then, where do you draw the line? 95% Cartography? Then all the people with 90% complain...so you lower it. And lower it. Where is the cut off between "deserves a monument" and "doesn't deserve a monument", if not at the current levels? Why should nonmax PvE titles, which are relatively easy to max individually, get rewarded?
You could make a case for a few really money intense titles (drunkard, sweet tooth, wisdom, chest hunter) that are hard to max...but that leaves something like 25 potential gameplay-based titles that one can add easily, if one tries. Plus all the elite dungeon monuments. Seriously, there's plenty of stuff to add to the Honor monument, for everyone, no money or grind required. Your original argument was basically that there is a disparity between the difficulties of some of the possible achievements available to display...but that just means that all levels of players can find something personally rewarding to put in there. No, you're not going to get all the shiny stuff that someone else does...but that's really something that people should have gotten used to over the past almost 3 years. The HoM does what they say it would do: displays your accomplishments. Some people have accomplished more than others; logically, that's just the way the game works.
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Really, the HoM was just very unpolished when GW:EN was sold. It felt too rushed. |
Vitas
Trashed all Monumental Tapestries -- Problem solved!
strcpy
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Originally Posted by Skyy High
I agree that some people do magic with mixing and matching armors, but I can't see a reasonable way that you could expect them to appropriately display all possible armor combinations. That would probably take a different model for each combination.
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Where is the cut off between "deserves a monument" and "doesn't deserve a monument", if not at the current levels? Why should nonmax PvE titles, which are relatively easy to max individually, get rewarded? |
*shrug* I guess not a really big deal - I currently have enough in HoM to be happy and by the time GW2 is released I will have quite a bit more. But, I find that the few titles that I, personally, have some level of attachment too are not going to be transferable due to not being able to max them (easily maxed titles confer *no* level of attachment). Others will find it different and that is just fine - I'm not remotely saying my way is the only way.
I just find that it generally makes more sense (due to being more inclusive, especially with more casual gamers) to be fairly wide in what gets a basic reward. But then, they have seen posts like this and don't seem to agree - it is still one of the best games I have played and I am looking forward to GW2. I just think they could have done it such that casual gamers could be looking forward to their achievements as much as the more hard core (true on people more casual than I am too). They could have made *both* sides happy and have instead chosen mostly one.
Skyy High
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Some PvE titles are *really* hard to max individually: see "Treasure Hunter" for one. It is harder for a full time PvE'er to max than *any* of the PvP tracts for a full time PvP'er. I have MUCH more pride (for what that is worth) for my rank 2 treasure hunter than I do for nearly all of my other titles - it was MUCH harder to get legitimately than any of them. |
Like I said (and you say as well), you can't get everything, but everyone can easily get something. If rank2 treasure hunter is a big accomplishment for you personally, fine, you have that. But I can't really see the rationality in adding 5 to 10 times more work for the devs in coding monuments and rewards in GW2 by including options for each individual tier for each title. I mean, that's no small feat; there are a lot of tiers for each of these titles. Just coming up with meaningful (yet completely aesthetic) rewards for all of this stuff in GW2, without just resorting to more titles, is going to be tough. Adding all of these ranks, without greying the borders between rewards? It's just not something that can be demanded of them (I'm not saying you're doing any demanding; the way other people complain about the HoM's "failures" implies it).
Longasc
GW2 is in the making, ANet can only have an idea what specials the HoM will offer in the end. In the mean time it serves as chewing bone we can grind on... a lot, depending the higher the title is you want to achieve. The final 3-5 title tracks for KOABD r6 are to find among the titles that Wiki calls "activity" titles, and they have something in common, they are longish pure grind of repetitive actions.
HoM will cause a lot of whining. Either the rewards are too good or too bad, depending on the subjective taste of the individual.
It is just there to keep us playing or grinding, whatever. A way to keep customers, if not happy, at least to keep them.
My major gripe is that after People Know Me every hall looks basically the same. HoM totally lacks individuality. It is a great way to keep people playing, but like many ideas ANet had it is just so half-baken.
HoM will cause a lot of whining. Either the rewards are too good or too bad, depending on the subjective taste of the individual.
It is just there to keep us playing or grinding, whatever. A way to keep customers, if not happy, at least to keep them.
My major gripe is that after People Know Me every hall looks basically the same. HoM totally lacks individuality. It is a great way to keep people playing, but like many ideas ANet had it is just so half-baken.
tmakinen
I firmly believe that each of the five monuments will grant a single benefit if it is considered full, and with the exception of Honor the benefit will be exactly the same regardless of what the contents of the respective monument are.
Any 20 miniatures on Monument of Devotion will unlock a single bonus miniature that embodies the original GW (possibly a minigwen if the devs are lazy).
Any 5 heroes or pets on Monument of Fellowship will unlock a single bonus pet (possibly a rainbow phoenix, as phoenix is the symbol of resurrection from ashes).
Any 11 destroyer weapons on Monument of Valor will unlock a set of bonus weapons (the same set regardless of what you put in) like the preorder items of GW.
Any 5 prestige armors on Monument of Resilience will unlock a single bonus set of 'Ancestral Armor' which is just a skin without substance (like hero armor, you must buy your normal armor separately and while wearing it you can change its appearance between 'normal' and 'ancestral').
R5 KoaBD or R4 KoaBD + all other monuments full will unlock the Divine Aura for your GW2 character. In addition to that some of the titles will transfer (because, you know, text is cheap).
There, disappointed?
Edit: I haven't been involved with the development of GW since the alpha of NF so I don't possess any insider information on the topic but this is the most logical, simple and straightforward explanation and thus also most probably true, even if Gaile is not allowed to confirm it quite yet.
Any 20 miniatures on Monument of Devotion will unlock a single bonus miniature that embodies the original GW (possibly a minigwen if the devs are lazy).
Any 5 heroes or pets on Monument of Fellowship will unlock a single bonus pet (possibly a rainbow phoenix, as phoenix is the symbol of resurrection from ashes).
Any 11 destroyer weapons on Monument of Valor will unlock a set of bonus weapons (the same set regardless of what you put in) like the preorder items of GW.
Any 5 prestige armors on Monument of Resilience will unlock a single bonus set of 'Ancestral Armor' which is just a skin without substance (like hero armor, you must buy your normal armor separately and while wearing it you can change its appearance between 'normal' and 'ancestral').
R5 KoaBD or R4 KoaBD + all other monuments full will unlock the Divine Aura for your GW2 character. In addition to that some of the titles will transfer (because, you know, text is cheap).
There, disappointed?
Edit: I haven't been involved with the development of GW since the alpha of NF so I don't possess any insider information on the topic but this is the most logical, simple and straightforward explanation and thus also most probably true, even if Gaile is not allowed to confirm it quite yet.
Edgar The Crosseyed
i also believe that the rewards will be minimum but still im going to try to fill the HoM.
I think Tmakinen is right with his ideas. 30 mini's or more is 1 unlock regardless of which ones you put in.. 25 max titles or higher is 1 unlock... etc etc
if only there would be a divine aura again i love it on my prophecies characters!
I think Tmakinen is right with his ideas. 30 mini's or more is 1 unlock regardless of which ones you put in.. 25 max titles or higher is 1 unlock... etc etc
if only there would be a divine aura again i love it on my prophecies characters!
DivineEnvoy
Personally, I am satisfied with the current Hall of Monuments, although I believe many small improvements can be made. The problem to many people being unsatisfied is that there are not enough features to this hall as they expected it would had. I agree, but if we think realistically, Guild Wars 2 is more or less a higher priority right now. And so, the option to display customized armor sets is really meaningless as it will not lead to any further unlocks, and I doubt it would make a big difference that would change people's opinions.
Now let us move onto the title section; it certainly sounds unfair to be able to display easy obtainable accomplishments like the Lucky statue, which you only need tier two in the lucky title to get it, while we have some PvP titles that would have taken up to months to get. With this said, I do believe that these are just different levels of game play to satisfy all the players. If a casual player wants to put something onto his hall, all he needs to do is beat a campaign. If an average player wants to have something that's meaningful but not too time-consuming, a protector title will satisfy his needs. Of course, if a hardcore player wants to have something nearly no one else has, he can go for the Wisdom title.
Consequently, how Hall of Monuments may have been a let down to some people does not guarantee the reward to it will be just as bad. I really don’t see how is it possible to make conclusions that these rewards will be a disappointment; perhaps you can point out how you don’t expect much to be rewarded, but it is more or less just mockery to conclude that the rewards of completing this hall will be a disappointment, especially when Anet themselves have no idea what the rewards will be. And as for myself, I just find the progress in completing this to be fun; whether there will be meaningful rewards or not, I will still purchase Guild Wars 2, since Guild Wars itself has decreased the budgets I waste on console games.
To analyze this further, after 32 months of game play, I have done both PvP and PvE. There is really nothing I haven’t tried other than the exploits and hacks. The hall itself is more or less just a motivation to the fact that you will be rewarded with something, so that players will explore certain contents of the game and have the last moment in the sun with it. If players would still reject the idea of the hall simply because they are not satisfied with the design itself, I would ask, what is really the point of this protest and, why is it so hard to just live with it and enjoy something for once?
Now let us move onto the title section; it certainly sounds unfair to be able to display easy obtainable accomplishments like the Lucky statue, which you only need tier two in the lucky title to get it, while we have some PvP titles that would have taken up to months to get. With this said, I do believe that these are just different levels of game play to satisfy all the players. If a casual player wants to put something onto his hall, all he needs to do is beat a campaign. If an average player wants to have something that's meaningful but not too time-consuming, a protector title will satisfy his needs. Of course, if a hardcore player wants to have something nearly no one else has, he can go for the Wisdom title.
Consequently, how Hall of Monuments may have been a let down to some people does not guarantee the reward to it will be just as bad. I really don’t see how is it possible to make conclusions that these rewards will be a disappointment; perhaps you can point out how you don’t expect much to be rewarded, but it is more or less just mockery to conclude that the rewards of completing this hall will be a disappointment, especially when Anet themselves have no idea what the rewards will be. And as for myself, I just find the progress in completing this to be fun; whether there will be meaningful rewards or not, I will still purchase Guild Wars 2, since Guild Wars itself has decreased the budgets I waste on console games.
To analyze this further, after 32 months of game play, I have done both PvP and PvE. There is really nothing I haven’t tried other than the exploits and hacks. The hall itself is more or less just a motivation to the fact that you will be rewarded with something, so that players will explore certain contents of the game and have the last moment in the sun with it. If players would still reject the idea of the hall simply because they are not satisfied with the design itself, I would ask, what is really the point of this protest and, why is it so hard to just live with it and enjoy something for once?
fenix
Really, the bigger concern would be whether GW2 as a whole fails, rather than the Hall of Monuments. We all know it'll be useless anyway, so whether the reward is good or not isn't the point. I'm quite prepared to see GW2 fail as a game, after Anets poor management of GW...
Zeek Aran
Dear ANET,
If the reward from HoM is armor in GW2... and it's not max... I will cry.
If the reward from HoM is armor in GW2... and it's not max... I will cry.
cebalrai
Quote:
Originally Posted by Crom The Pale
Everyone already knows the reward with be worthless, a title or mini pet or the equivilent of the pre-sale weapons.
If you expect to get some major reward for it then you are setting yourself up for a major dissapointment. |
Zeek Aran
Quote:
Originally Posted by cebalrai
*Agrees with Crom*
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bpphantom
Quote:
Originally Posted by Crescent Sky
When GW2 rolls around lets say HoM completely fails. Like the compensasion in GW2 for all the shit u saved in your HoM is not considered even partly worthwile, or even better there is no compensasion and anet gives some BS about complications and drops the whole HoM thing in GW2. What would you do?
I'm gonna make a youtube video showing me starting a fire and burning my original GW+ expansions (with CD's and all) with a ridiculous rant along with it too. maybe it'll find its way onto TV ^^ |