I am discovering that the single most annoying thing is that while vanquishing in Hard Mode, unless I spread out all of my heroes before each battle, they'll bucnh up and royally RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO themselves over via enemy nuking.
So, my suggestion is that you have little buttons to determine their formation, similar to the way you can select troops in an RTS and set their formation to spread out, circular, cluster, etc etc.
These sorts of formations would dictate their general movement and placement in a battle without you having to tell them where to go. They would also acknowledge where the force front is, and depending on their profession and weaponry, they would go to the front line, or back line. (A monk with an axe would go to the front, unless set to passive.)
Watcha think?
Party Formation AI commands
Knux
Kyrein
/signed
H/H bunching up annoys me to no end
H/H bunching up annoys me to no end
NamelessBeauty
Go shoot yourself!
Under PvE perspective, it's great.
Under PvP perspective, 1000x no no no and no. The only thing that Human is better than Hench is that they know how to spread. If you make them be able to spread. Go shoot yourself!
Anyway
/sign HAHAHAH
Under PvE perspective, it's great.
Under PvP perspective, 1000x no no no and no. The only thing that Human is better than Hench is that they know how to spread. If you make them be able to spread. Go shoot yourself!
Anyway
/sign HAHAHAH
MithranArkanere
Go to any of the Charr lands.
Attack a bunch of Charr.
See what they do.
Hey. If a bunch of charrs can do that, why not my heroes?
Attack a bunch of Charr.
See what they do.
Hey. If a bunch of charrs can do that, why not my heroes?
pygar
/signed
Heroes will even defy the laws of physics when attacking the enemy, all standing in one place so you cant even tell where they are.... not only is it not helpful when in combat, but it's also just ugly- hero's should at least have collision detection for each other. (and just collision detection would make for better spacing and body blocking)
Heroes will even defy the laws of physics when attacking the enemy, all standing in one place so you cant even tell where they are.... not only is it not helpful when in combat, but it's also just ugly- hero's should at least have collision detection for each other. (and just collision detection would make for better spacing and body blocking)
Kiragi Yagami
/signed. we definately need some way to keep mhenlo from getting mhenl-owned by enemy nukers. (blisterbark anyone?)
NamelessBeauty
Quote:
Originally Posted by MithranArkanere
Go to any of the Charr lands.
Attack a bunch of Charr. See what they do. Hey. If a bunch of charrs can do that, why not my heroes? |