FoW insta-death. Bug?
Sankt Hallvard
Okay.. I'm putting this post here but if it belongs somewhere else feel free to move it. I'm not leet forum user.
I did fow with some americans this morning, pug-style. We had completed all quests and were chasing the shard wolves when we suddenly insta-died with a message saying we had failed. Who can tell me what went wrong, or was it possibly a bug?
All other quests completed.
The pops around the battlegrounds ghosts cleared.
Only one shard wolf left on the beach, where is where we died also.
None of the ghosts that show in party window were dead.
We were fighting some driftwood and skales just at the entrance to the beach when it happened, and they were using their regular skills no Fury of God Insta Wipe or anything.
Does anyone have any ideas?
I did fow with some americans this morning, pug-style. We had completed all quests and were chasing the shard wolves when we suddenly insta-died with a message saying we had failed. Who can tell me what went wrong, or was it possibly a bug?
All other quests completed.
The pops around the battlegrounds ghosts cleared.
Only one shard wolf left on the beach, where is where we died also.
None of the ghosts that show in party window were dead.
We were fighting some driftwood and skales just at the entrance to the beach when it happened, and they were using their regular skills no Fury of God Insta Wipe or anything.
Does anyone have any ideas?
eximiis
i'm pretty sure those Shard wolf are hostile to the other foes in FoW. maybe they got killed by ancient scale or others.
makosi
It definitely sounds like an essential NPC somewhere died.
It annoys me greatly how this happens. It used to happen in UW where a group of Grasping Darknesses would make their way to one of Grenth's Avatars but we wouldn't be aware of the patrol. It's common sense to clear foes that threaten NPCs but sometimes the patrol paths in FoW/UW are so long that you don't always notice them.
It annoys me greatly how this happens. It used to happen in UW where a group of Grasping Darknesses would make their way to one of Grenth's Avatars but we wouldn't be aware of the patrol. It's common sense to clear foes that threaten NPCs but sometimes the patrol paths in FoW/UW are so long that you don't always notice them.
Chrono Re delle Ere
Could be tower mage fault's? In a guild run we died because of him (we guess, at least...)
MithranArkanere
Yeah. It's seems like it's best to:
1. Clear.
2. Make quests in the safest order.
1. Clear.
2. Make quests in the safest order.
[riVen]
Quote:
Originally Posted by eximiis
i'm pretty sure those Shard wolf are hostile to the other foes in FoW. maybe they got killed by ancient scale or others.
|
My best bet would be that the Tower Mage got killed, but as you say, you finished all other quests, so that can't be it then.
Odd.
undead living
same here i was doing shard wolve chasing it right after fighting it on beach and when we got back to the shadows in the begining we all died. no npcs died at all.
Sankt Hallvard
I have an idea myself now that I think about it. Is it possible to fail if a griffon dies AFTER you have completed the quest?
We did the beginning a little differently from what I'm used to. We didn't trigger the patrols coming from the beach at the beginning, so it's quite possible that one of those swept by the tower that rastigan hides in and somehow aggroed the remaining griffs inside and killed them. Rastigan was at full health, however.
I have done fow many times, but I haven't paid much attention to the griffs after quest completion. I guess they just hang out with Rastigan.
We did the beginning a little differently from what I'm used to. We didn't trigger the patrols coming from the beach at the beginning, so it's quite possible that one of those swept by the tower that rastigan hides in and somehow aggroed the remaining griffs inside and killed them. Rastigan was at full health, however.
I have done fow many times, but I haven't paid much attention to the griffs after quest completion. I guess they just hang out with Rastigan.
Malice Black
You failed because a quest NPC died.
[Morkai]
He just said none of them died...
Malice Black
That can be the only reason.
Tarkin
Quote:
Originally Posted by [riVen]
That still wouldn't cause you to get kicked out, though, it would simply fail the quest. And if I remember correctly, if a Shard Wolf gets killed by another enemy group, it still counts towards the objective.
My best bet would be that the Tower Mage got killed, but as you say, you finished all other quests, so that can't be it then. Odd. |
some npc die...
MegamanGT
Actually this has happened to me too. Myself and a few guildmates were clearing FoW, and acutally managed to clear Fow (thank God for consumables). We had just wiped the last shard wolf on the beach, and were running back to get our chest, when the game just kills us. Now, the game says we finished all teh quests, and we got that little victory message. All NPCs on the party screen had full HP and I assume the Tower Mage didn't cause we cleared the area over there.
Whatever though, I got credit to put the trophy in my HoM.
Whatever though, I got credit to put the trophy in my HoM.
~ Dan ~
Quote:
Originally Posted by Berek
He just said none of them died...
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Malice Black
Not all NPC's show in the party bar if I remember correctly.
Megaman - You're lucky. When I done this with SMS, we cleared and got nothing.
Megaman - You're lucky. When I done this with SMS, we cleared and got nothing.
I pwnd U
http://guildwarsguru.com/forum/showt...php?t=10210316
Theres a whole thread about what may have happened. The most likely reason shown in there is that they didn't clear all the patorls by the Tower were the griffons are and one of the patrols agrooed the griffons and killed them. Even after completing the quest you still die if they die.
On a sidenote, out of the 4 times I have cleared with SMS, never once have we failed and that is because we cleared everywhere. And ya, not all of the NPC's show up on the party bar.
Theres a whole thread about what may have happened. The most likely reason shown in there is that they didn't clear all the patorls by the Tower were the griffons are and one of the patrols agrooed the griffons and killed them. Even after completing the quest you still die if they die.
On a sidenote, out of the 4 times I have cleared with SMS, never once have we failed and that is because we cleared everywhere. And ya, not all of the NPC's show up on the party bar.
Crom The Pale
I wonder if a shard wolf spawned close enough to agro onto an NPC and killed him?
Are you positive that all other quests were completed?
If somebody activated another quest but you never completed it, say the griffons....
Are you positive that all other quests were completed?
If somebody activated another quest but you never completed it, say the griffons....
Sankt Hallvard
You get 4 npcs in your party window, all of which were alive.
Area around wailing lord cleared, and he isnt attacked anyway.
Area around tower mage cleared.
Area around forgemaster and book-quest cleared.
Nimros(wolf-quest guy) isn't attacked and neither is the quest-guy near the burning forest.
No npcs on the beach can die.
Like I said the only solution I can think of are the griffs. Live and learn, even after 3 years of fow runs.
Thanks for all the replies by the way.
Area around wailing lord cleared, and he isnt attacked anyway.
Area around tower mage cleared.
Area around forgemaster and book-quest cleared.
Nimros(wolf-quest guy) isn't attacked and neither is the quest-guy near the burning forest.
No npcs on the beach can die.
Like I said the only solution I can think of are the griffs. Live and learn, even after 3 years of fow runs.
Thanks for all the replies by the way.
snikerz
I'm 100% sure its the griffon that died.
As you know the griffons lock up against the wall when you deliver them to the first tower, the shardwolf is aggros them and kills them slowly, i'll upload a screenshot as proof soon.
As you know the griffons lock up against the wall when you deliver them to the first tower, the shardwolf is aggros them and kills them slowly, i'll upload a screenshot as proof soon.
Croco Clouds
Maybe a pop-up beast suddely kill someone in the forge
IslandHermet
Quote:
Originally Posted by eximiis
i'm pretty sure those Shard wolf are hostile to the other foes in FoW. maybe they got killed by ancient scale or others.
|
IslandHermet
Quote:
Originally Posted by Sankt Hallvard
Okay.. I'm putting this post here but if it belongs somewhere else feel free to move it. I'm not leet forum user.
I did fow with some americans this morning, pug-style. We had completed all quests and were chasing the shard wolves when we suddenly insta-died with a message saying we had failed. Who can tell me what went wrong, or was it possibly a bug? All other quests completed. The pops around the battlegrounds ghosts cleared. Only one shard wolf left on the beach, where is where we died also. None of the ghosts that show in party window were dead. We were fighting some driftwood and skales just at the entrance to the beach when it happened, and they were using their regular skills no Fury of God Insta Wipe or anything. Does anyone have any ideas? |
no bug just the groups forgot to kill all foes.
the next time your in these 2 areas make sure to kill everything
IslandHermet
Quote:
Originally Posted by undead living
same here i was doing shard wolve chasing it right after fighting it on beach and when we got back to the shadows in the begining we all died. no npcs died at all.
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Oukanna
I have been down in FOW a couple of times where we all randomly die, i discovered if you go into certain areas it triggers off different enemy patterns, like at the start once you kill a few certain enemies they all go to the ghostly guy and you need to defend him.
If ANY npc dies its game over for you. sucks in a way, but then it makes it all the more challenging, in future be careful where you go and who you kill and scout out. Make sure you have killed everything before moving on.
If ANY npc dies its game over for you. sucks in a way, but then it makes it all the more challenging, in future be careful where you go and who you kill and scout out. Make sure you have killed everything before moving on.
M @ T
Note: haven't read the responses(I'm at work) so I don't know if what I'm about to say has been posted b4.
I can think of 2 reason. You did the Griffon quest before doing the shard wolves and didn't clear all the patrols. Sometimes the patrols are lured by the griffons, some griffon dies and you fail.
Second reason is after you do that quest that you need to free some dude from a hellish cage of some sort. That ghost all, after a while, starts walking towards the point you first enter at FoW(he actually walks up to the first castle thingy, which is usually the first quest you do). If you haven't cleared all patrols, the ghost might aggro some of those patrols and end up dead and ou fail yet again.
Ye, I know I have not been that clear(because I didn't post which specific quests blah blah) but like I said I'm at work ><
Hope it helps
I can think of 2 reason. You did the Griffon quest before doing the shard wolves and didn't clear all the patrols. Sometimes the patrols are lured by the griffons, some griffon dies and you fail.
Second reason is after you do that quest that you need to free some dude from a hellish cage of some sort. That ghost all, after a while, starts walking towards the point you first enter at FoW(he actually walks up to the first castle thingy, which is usually the first quest you do). If you haven't cleared all patrols, the ghost might aggro some of those patrols and end up dead and ou fail yet again.
Ye, I know I have not been that clear(because I didn't post which specific quests blah blah) but like I said I'm at work ><
Hope it helps

Faer
Definitely caused by the death of an NPC. There is a Shadow Patrol that spawns and moves towards the Griffons and Rastigan when you go for the Shard Wolf on the beach, which is usually what happens to people who experience this "mysterious" clearing failure. They don't always get into a fight with the Griffons, but when they do, you are either there, or you are done.
The only solution is to be more careful.
The only solution is to be more careful.