Is 2 more Base Defenders in Grenz really so hard to code?

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I
Im Using The Force
Academy Page
#1
Ok... So AB is full of concerns. Never had a new map , Wait times , And Leeching to name a few.Synching is out of control & has been for a long time now.When 3 teams from the same alliance synch AB entry the chances for the other side of winning are very low no matter what the map. An all too frequent tactic now that is by no means new but is becoming more & more prevelant is 3 teams synching & 1 of those teams using various means to teleport into & linger in one sides spawn with a warder & a bonder & a spirit spammer. Flame away about AB not being real pvp but it still doesnt change the fact that the system doesnt deserve to be abused so profoundly.
Its been over 2 years.... how about making the slightest bit of effort for AB.
Why does AB receive/deserve so little attention ?
Why is it so hard to code 2 more Base Defenders into Grenze & Etnaran so the map flaws arent so readily taken advantage of ?
slowerpoke
slowerpoke
Desert Nomad
#2
coz anet dont care?
Kyrein
Kyrein
Krytan Explorer
#3
because theyre busy working on GW2 and AB isnt really a priority right now?
I
Im Using The Force
Academy Page
#4
The problems have existed & persisted for 2+ years. Your argument about GW2 doesnt hold water.
Kyrein
Kyrein
Krytan Explorer
#5
*cough* because AB isnt a priority
cellardweller
cellardweller
Likes naked dance offs
#6
From gaile's talk page on the topic

"This is still being investigated. I think it's been tested and an analysis and recommendation have been routed, so that's good news. -- Gaile 01:18, 24 January 2008 (UTC)"
EinherjarMx
EinherjarMx
Wilds Pathfinder
#7
Quote:
Originally Posted by Im Using The Force
Ok... So AB is full of concerns. Never had a new map , Wait times , And Leeching to name a few.Synching is out of control & has been for a long time now.When 3 teams from the same alliance synch AB entry the chances for the other side of winning are very low no matter what the map. An all too frequent tactic now that is by no means new but is becoming more & more prevelant is 3 teams synching & 1 of those teams using various means to teleport into & linger in one sides spawn with a warder & a bonder & a spirit spammer. Flame away about AB not being real pvp but it still doesnt change the fact that the system doesnt deserve to be abused so profoundly.
Its been over 2 years.... how about making the slightest bit of effort for AB.
Why does AB receive/deserve so little attention ?
Why is it so hard to code 2 more Base Defenders into Grenze & Etnaran so the map flaws arent so readily taken advantage of ?
tbh it would be nice but i don't see it happening, its been almost 2 years since the release of factions and they didn't even fixed the waiting times (call it less servers for AB, less simultaneous fights, whatever)

i just played for a while and it is just annoying getting to fight against 2 teams of 2 bonders and 2 offensives and the third team getting inside the base campwhoring
Esan
Esan
Jungle Guide
#8
Kurzicks have FFF. Luxons have unbalanced AB and CM. So it goes.
bathazard
bathazard
Krytan Explorer
#9
Quote:
Originally Posted by Esan
Kurzicks have FFF. Luxons have unbalanced AB and CM. So it goes.
LOL OWNED....

its true but funny
Edge Martinez
Edge Martinez
Jungle Guide
#10
Big deal if they synch in. It's still 12v12. After that it's just skill vs. skill.
b
blurmedia
Banned
#11
Quote:
Originally Posted by Esan
Kurzicks have FFF. Luxons have unbalanced AB and CM. So it goes.
You're dumb if you think luxons dont fff
Kyrein
Kyrein
Krytan Explorer
#12
kurz fff is better
Alexandra-Sweet
Alexandra-Sweet
Wilds Pathfinder
#13
Might aswel change the Base Defender of the Kurzick side in Ancestral Lands to KURZICK INSTEAD OF LUXON.
Skye Marin
Skye Marin
Jungle Guide
#14
Yeah... AB is pretty much neglected. If it was a serious PvP type, your concerns would be addressed with others, for example capping shrines is many times more effective at gaining points than making kills. A well-placed E/D earth tank can stall an opposing force for so long and earn their team points that it's just plain zany. The randomness of the teams is why it's not considered serious, but then again, if that was removed, then it would just be a poor place to play. You'd see teams of Shadow-Form griefers and Earth Tanks and Recall Monks. That just ain't fun.

All we can do is ask for changes, but I wouldn't expect any soon.
Jecht Scye
Jecht Scye
Wilds Pathfinder
#15
Just because a fix does come immediately, doesn't mean it's not coming. Be patient.
c
cebalrai
Jungle Guide
#16
Quote:
Originally Posted by Jecht Scye
Just because a fix does come immediately, doesn't mean it's not coming. Be patient.
Been patient for 2+ years. Now what?
lyra_song
lyra_song
Hell's Protector
#17
I doubt synching will be addressed. Unlike RA, you actually can have a monk in your team already.

And you CAN speak only to the other teams on your side and share a vent server ip before a match begins and share tactics....
Chrono Re delle Ere
Chrono Re delle Ere
Jungle Guide
#18
it would be actually a good kind of pvp if they let you create 12 vs 12 teams...but they had the great idea to put total randomness in it, so it sucks....

they didn't fix it in 2 years, why they should do so now.
~
~ Dan ~
Forge Runner
#19
Quote:
Originally Posted by slowerpoke
coz anet dont care?
This.

12 chars
C
CougarTheTall
Frost Gate Guardian
#20
If they really wanted to help AB they would nerf Mobieus Strike.