01 Feb 2008 at 07:19 - 3
Quote:
Originally Posted by MercenaryKnight
Armor does make a difference I am pretty sure. Because if I go in there on my warrior compared to my mesmer I notice I take a lot less damage. Armor insignias probably could work I would believe they would.
I just equiped my elementalist out with 4 superior runes (fire, water, air, earth) got all skills up to 9, and put on the prismatic insignias. I seem to take alot less damage as well. Hooray for fixed health

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I think I've also answered a few of my own questions with experimenting tonight. For anyone who cares here is my findings
1. Normal mode seems to be capped at the damage you can do.
2. Hard mode has a similar cap but its harder to reach.
3. Anything non-health and energy related seems to work. I have no definetive proof only the fact that when I did deck myself out with everything I seem to take a lot less damage.
4. Damage inscriptions help. Brawn over brains is a good one as it is permanent and doesn't actually affect your energy in the game.
5. Elemental tongs seem to help. I've slightly tested this one (extra gold brawling dagger only equipped with a fiery tang) and it seems to do more.
6. I haven't found one yet but the dagger handle of defense or shelter should also help.
7. Hard mode with a fully geared character and fully upgraded dagger isn't that much harder than normal mode if you can manipulate the guys in that ring event to moving far enough away for killroy to spawn.
Once I'm finished with survivors I'll write up a bit more on the topic.
I haven't timed myself fully but I'm down to under 10 minutes on hard mode from the time I rush in to attack the first mob. I know this because I can finish with a scroll of the lightbringers still active.
Edit: I forgot #8. remap key 8 to keys 8, 9, i, and o. when you get knocked down mash all the buttons at once. This gives you alot of energy quickly. (Shamelessly stolen from the other thread :P)