More AB Maps (Kuzick and Luxon Capitals)

Fallen Angel Lust

Fallen Angel Lust

Pre-Searing Cadet

Join Date: Aug 2007

HELL

E/D

I really would like to see an expansion to the AB maps. I think many of the veteran ABers would agree that the AB battles could really benefit from some new content.

The current five battlefield maps are:

Kaanai Canyon (Deep Luxon)
Etnaran Keys (Shallow Luxon)
Saltspray Beach (Neutral)
Grenz Frontier (Shallow Kurzick)
Ancestral Lands (Deep Kurzick)

One of the maps could be positioned right before the Bases (Kaanai and Ancestral) to reflect the push into the intermediate territory as the battle line moves on the map which I will call The Mainland.

The final map should be a battle for the capital city (Cavalon and House zu Heltzer). It would be fun to see Luxon Siege Turtles and Kurzick Juggernauts on each of the shrine capture points. The NPCs guarding the capital could be the named characters you encounter from the different sides.

That would bring the total to nine battlefield maps:

Battle for Cavalon (Capital City)
Kaanai Canyon (Deep Luxon)
Luxon Mainland (Medium Luxon)
Etnaran Keys (Shallow Luxon)
Saltspray Beach (Neutral)
Grenz Frontier (Shallow Kurzick)
Kurzick Mainland (Medium Kurzick)
Ancestral Lands (Deep Kurzick)
Battle for House zu Heltzer (Capital City)

What do you think?

payne

payne

Desert Nomad

Join Date: Apr 2007

england (currently located on the south coast)

R/

suggestion forum ftw...

wouldn't mind it actually more variation..../signed(ish)

Minime The Shadow

Frost Gate Guardian

Join Date: Jan 2008

England (south)

Order Of Universal Spirit

R/

/signed play Ab a lot and think using a few ineptitude spams on kurzick juggernauts would be a great laugh, and seeing those turtles waddle


Bring on the new maps

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

I think it would be great to add more neutral maps as well.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

/signed [skill]"for great justice!"[/skill]

EDIT: more neutrals indeed plz

I Will Heal You Ally

I Will Heal You Ally

Krytan Explorer

Join Date: Feb 2007

In my HoM

Canthan Refugees [TOGO]

E/Rt

/signed... I'd add even more maps with bridges, and some other obstacles

blurmedia

Banned

Join Date: Sep 2007

UNCONTROLLABLE RAGE [moko]

/signed so many times. sick of the same old maps

zling

zling

Desert Nomad

Join Date: Apr 2006

/signed
good suggestion, would add a lot of versatility to AB

Zanhir Mitharis

Ascalonian Squire

Join Date: Feb 2007

Deaths Heroes

E/Me

/signed LOVE the idea, new maps would be such a turning point for new/old ab'ers alike

ax mastery

Frost Gate Guardian

Join Date: Sep 2007

/notsigned

There is soooo much more important stuff that should be changed first. AB is pretty much on the bottom of the list.

Syntonic

Lion's Arch Merchant

Join Date: Feb 2007

Not signed but not for the above reason.

Ancestral and Kaanai is already a huge advantage for the home team. You can't do much else to give away the match and still call it "PvP." If you want trees and turtles, play Fort Aspenwood.

Dervish Kid

Dervish Kid

Krytan Explorer

Join Date: Aug 2007

Florida

D/

Quote:
Originally Posted by blurmedia
/signed so many times. sick of the same old maps
/signed...I agree with ^^^

Quote:
Originally Posted by ax mastery
/notsigned

There is soooo much more important stuff that should be changed first. AB is pretty much on the bottom of the list.
They update pve more than pvp..

(Guild Wars) sounds like a pvp title to me. Should be based more on guilds anyways.

Billeh

Academy Page

Join Date: Oct 2007

New York

Crew of the Forsaken[LaZy]

E/

Quote:
Originally Posted by Syntonic
Not signed but not for the above reason.

Ancestral and Kaanai is already a huge advantage for the home team. You can't do much else to give away the match and still call it "PvP." If you want trees and turtles, play Fort Aspenwood.
yet the Kurzicks manage to get into the base and cap the shrines, same with Luxons.

/signed I'm all for more AB

Lorinda

Lorinda

Lion's Arch Merchant

Join Date: Oct 2006

The Netherlands

/signed

Every thing in this game has gotten new things (HA got a HUGE turn around with all the new maps) GvG got new halls with every new chapter that came out.
Only AB didnt get new maps. At least some more maps and faster map switching would be a nice change.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

/signed

could be fun, doubt Anet cares/has time for it though

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

/Notsigned i dislike the idea of this because the 3 main cities should always remain to there allegiance thats more of a bonus to earn them also why add Kurzick Mainland and Kurzick Mainland map's aren't they just Kanaii Kanyon and Ancestral Lands.

Also Battle for Cavalon or House would just be like Fort Aspenwood.

iridescentfyre

iridescentfyre

Desert Nomad

Join Date: Mar 2006

W/

It'll never happen in my opinion, but it would be cool to have some more variation.

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E

I /sign this. 5 maps is way too few, especially now that Kaanai Canyon is horribly glitched. Alliance Battles were actually an excellent concept, just poorly designed. The battles themselves need more objectives, more people, basically more life.

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

/signed. I am really bored of playing the same maps. What´s more, I quit AB long time ago because of the repetitive maps and the leeetness.....

furanshisuko

furanshisuko

Wilds Pathfinder

Join Date: Oct 2007

R/

/signed it would not hurt it we had more maps ftw

Shiing!

Shiing!

Frost Gate Guardian

Join Date: Feb 2008

The Mentalists [THPK]

A/

/signed .. Would be awesome.

There should be one based around Kaineng also .. like, a battle through city streets and such. That would be cool

itsvictor

itsvictor

Krytan Explorer

Join Date: Jan 2008

Anyone that frequents AB would /sign this so...

/sign

More objectives,caff kill count caff,

TheGuildWarsPenguin

TheGuildWarsPenguin

Wilds Pathfinder

Join Date: Aug 2005

Los Angeles, California

Picnic Pioneers

E/

Sounds exciting.

la_cabra_de_vida

la_cabra_de_vida

Lion's Arch Merchant

Join Date: Nov 2007

Great Soviet California!

Deputy Glitter's Shoe Squad [ghey]

Me/

Any map update/redesign would be welcomed.

Elisabet Ramsey

Elisabet Ramsey

Frost Gate Guardian

Join Date: Apr 2007

ITS A TRAP!!!!!

W/

/signed
Something new in ab would be nice to see.

Online Gamer

Online Gamer

Lion's Arch Merchant

Join Date: Nov 2007

HELL!!

D/Mo

/sign ive had factions for a week and im tired of the ab maps, considering 1 map a night is played especially when u are in deep territory they never change. yea i like the variation of the different npc's aswell, i would even mind if they changed every 2 hours instead of staying cuz a team repeatedly wins.

sonicwhip

Ascalonian Squire

Join Date: Nov 2007

E/Me

/signed
but this should be in the suggestion forum.
and my concerns are that i dont think Anet has the man power to expand guild wars right now since they are so busy with guild wars 2.
maybe if they use interns or something lol.