Couple skill ideas for Sin / Para and Mesmer

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Assassin-shadow arts

“You have been shanghaied! “

10 e 1 casting 30 recharge -1 upkeep

Enchantment Spell - the next target you hit with a melee attack ends this enchantment when this enchantment ends you and target foe are shadow step to the location where enchantment was cast. Removal of this enchantment causes you to shadow step to the casting location alone.

Paragon - leadership

“Gods as my witness!”

10 e 1 casting 45 recharge

Shout- for 30 seconds your attacks cause holy damage and all you shouts and chants are +1 attribute level


Mesmer – Inspiration

Meltdown
15 e 2 casting time 45 recharge
Hex spell For 10-20 seconds all nearby foes skills cost 10-30% more energy to cast.


Just a couple ideas

edit changed mesmer to hex spell

netniwk

netniwk

Desert Nomad

Join Date: Mar 2005

Bellgium

W/E

Quote:
Originally Posted by Painbringer
Assassin-shadow arts

“You have been shanghaied! “

10 e 1 casting 30 recharge -1 upkeep

Enchantment Spell - the next target you hit with a melee attack ends this enchantment when this enchantment ends you and target foe are shadow step to the location where enchantment was cast. Removal of this enchantment causes you to shadow step to the casting location alone.


Mesmer – Inspiration

Enchantment of Meltdown
15 e 2 casting time 60 recharge
For 10-20 seconds all nearby foes skills cost 10-30% more energy to cast.


Just a couple ideas
shadowstepping other foes is imba.
Don't know the about the para one.
Is the mesmer one a hex,would be quitte usseles with the long recharge and small range,otherwise its op.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Quote:
Originally Posted by netniwk
shadowstepping other foes is imba.
Don't know the about the para one.
Is the mesmer one a hex,would be quitte usseles with the long recharge and small range,otherwise its op.
You’re probably right it should be a hex It would need some indication to the foe that they are being siphoned. I will change to hex

[Morkai]

[Morkai]

Jungle Guide

Join Date: Oct 2007

Heroes of Elonia [HE]

W/Rt

I think the Paragon should be a little less "GOD-MODE INITIATED". Maybe add "This Shout ends if you use an attack skill" to balance it a bit? :s

JeniM

Desert Nomad

Join Date: May 2007

W/E

Like the Sin one, Cast it next to base defender in AB and hit one of those annoying tankers and watch them get owned

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Maybe it's just me, but I notice a serious trend with player-made skills...

They always have an insane recharge time, seriously, it is only in a very rare instance when I would use a skill with a recharge over 30 seconds, and even then, I would only use maybe 3 that have a recharge in the range of 20-30 seconds. If your skill is in that much danger of getting spammed, then it probably may be IMBA.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by JeniM
Like the Sin one, Cast it next to base defender in AB and hit one of those annoying tankers and watch them get owned
Yea, this is definitely true, this would be an amazing exploit for AB, moving other players against their will is pretty IMBA, imo

Hailey Anne

Wilds Pathfinder

Join Date: Sep 2007

A/E

Quote:
Originally Posted by Painbringer
Assassin-shadow arts

“You have been shanghaied! “

10 e 1 casting 30 recharge -1 upkeep

Enchantment Spell - the next target you hit with a melee attack ends this enchantment when this enchantment ends you and target foe are shadow step to the location where enchantment was cast. Removal of this enchantment causes you to shadow step to the casting location alone.
All I have to say is HELL NO.
this would encourage so many noobs in a TEAM game to 1v1 anyone of there choosing.
This is a horrible one imo.