Increase heroes to 3 to.... MAX.

PinoyRurik

Frost Gate Guardian

Join Date: Jan 2008

PNAS

W/Mo

Hello, is it just me or having only a maximum of 3 heroes is kinda annoying.
dont get me wrong i think having heroes at all is pretty cool, it always beat having any henchman in the group but only 3 at a time...! come on A.net! If your ever going to higher lvl areas (party numbers 6 - 12) i think we should be able to have all heroes in the party.

Why?
1. lets face it, we only lvl and equip the monk/warrior/ele heroes. if a.net increased the max heroes in a party, we can find usage for other heroes.
2. not all outpost have people in them, especially the least known one.
3. heroes can play better than some noobs. no really.
4. greater control in skills and strategy than with henchmans.

/sign

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Do not waste your time.

This is one of the rotund 'noes' of Anet.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

/Suggested many, many times.
/Multiple discussion threads in Riverside.

The argument usually goes where most people sign it, but the people who think that PuGing is not dead already try to cling to the aspect that this would ruin the social aspect of the game. BS? maybe, but that's their argument.

That should save about 20 pages of flaming and redudancy.

I'd sign, but this is just another duplicate of several I've signed already.

PinoyRurik

Frost Gate Guardian

Join Date: Jan 2008

PNAS

W/Mo

oh lol, did not know.
this is now CLOSED!

I SHALL NOT BE FLAMED!

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Hey, I'm not against it, but Anet will never do it.
It's just that.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

As mentioned, brought up several times before and it doesn't look like it will ever change. And not everyone does the "holy trinity" thing with the tank/ele/monk heroes. My warrior heroes were the last I got to level 20, right after assassin and dervish heroes.

Tha Dukk

Tha Dukk

Academy Page

Join Date: Feb 2007

[HoV]

E/

Quote:
Originally Posted by PinoyRurik
1. lets face it, we only lvl and equip the monk/warrior/ele heroes. if a.net
You are wayy off.

chowmein69

Forge Runner

Join Date: Jan 2007

its not gonna happen .

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

PvE doesn't need to be made any easier than it already is, you can already go in with just about nothing on your bar, with 7 henchmen, no heroes, and still beat about 90% of HM, as long as you don't over agro.

Stupid Shizno

Stupid Shizno

Banned

Join Date: Jan 2006

Madison, Wisconsin, USA

[eF]

Mo/

it should happen. i trust my heros more the pug and guild members. now with uber micromanagement of heros, i trust them even more.

pve = 7 heros allowed

pvp should have no heros allowed, or hench (unless someone drops)

Stupid Shizno

Stupid Shizno

Banned

Join Date: Jan 2006

Madison, Wisconsin, USA

[eF]

Mo/

Quote:
Originally Posted by Kanyatta
PvE doesn't need to be made any easier than it already is, you can already go in with just about nothing on your bar, with 7 henchmen, no heroes, and still beat about 90% of HM, as long as you don't over agro.
yet you want ursan blessing?
anet has already shown they dumbed down pve to retards and 10year olds.
and im pretty sure, you cant vanquish 4man team with 3 hench. screenshot or it didnt happen. (and 4man areas are more then 10%)

PinoyRurik

Frost Gate Guardian

Join Date: Jan 2008

PNAS

W/Mo

Quote:
Originally Posted by Stupid Shizno
yet you want ursan blessing?
anet has already shown they dumbed down pve to retards and 10year olds.
and im pretty sure, you cant vanquish 4man team with 3 hench. screenshot or it didnt happen. (and 4man areas are more then 10%)
i agree, ursan just owned all the pre existing builds and all the builds to come.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

This idea has been done to death, sadly it ain't going to happen.

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Just wanted to add before this is closed.

How the heck does anyone know what arenanet will or will not do

They seldom if ever say anything about questions asked and suggestions made and certainly never give a statement one way or the other about same.

Yet time after time someone will say "arenanet will never do it"

Well I say if your so smart about what they will not do are you equally as smart about what they will do ?

If so post a list of all of them it will save us a lot of posts

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by gremlin
Just wanted to add before this is closed.

How the heck does anyone know what arenanet will or will not do

They seldom if ever say anything about questions asked and suggestions made and certainly never give a statement one way or the other about same.

Yet time after time someone will say "arenanet will never do it"

Well I say if your so smart about what they will not do are you equally as smart about what they will do ?

If so post a list of all of them it will save us a lot of posts
Well considering they openly said it will never happen on these forums... It doesn't stop people hoping and trying.

Reason

Reason

Krytan Explorer

Join Date: Nov 2006

California

E/

+1 before thread close!

Seriously though, A-net has already given a explanation as to why this is 101% out of the question, it boils down to how they feel that it would destroy the mechanics of the game blah blah blah...

tmr819

tmr819

Krytan Explorer

Join Date: Nov 2007

W/Mo

Quote:
Originally Posted by Kanyatta
PvE doesn't need to be made any easier than it already is, you can already go in with just about nothing on your bar, with 7 henchmen, no heroes, and still beat about 90% of HM, as long as you don't over agro.
This is the argument that always mystifies me. Why do so many people oppose the use of 7 Heroes as "too easy" when the option of 8 players is already in the game? Surely 8 (reasonably good) players is easier than 1 player plus 7 Heroes? Or 7 players plus 1 Hero? Or 6 players plus 2 Heroes? There are thus already seven "easier" grouping options in-game that are theoretically "easier" than a single player plus 7 Heroes.

I am in favor of being able to use more Heroes just because I'd like to use them more and experiment with a wider variety of AI combinations; for me, this is more about making the game more fun (by providing more options) than about making things easier.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

I'd like to be able to use more than 3 heroes, but it's all been said before:

A discussion on 7 heros

Why have 25 heros to use 3 at a time?



Also, at the top of this forum:
http://www.guildwarsguru.com/forum/s...d.php?t=116806
Quote:
Always use the search button before posting a new thread to see if your ideas been suggested before.

Undivine

Undivine

of Brackenwood

Join Date: Oct 2005

Ontario, Canada

Quote:
Originally Posted by PinoyRurik
oh lol, did not know.
this is now CLOSED!

I SHALL NOT BE FLAMED!
Granted. Who am I to disagree?